GCSE Business Studies Starters for Edexcel (1BS0) theme 2

GCSE Business Studies Starters for Edexcel (1BS0) theme 2

These starters are designed to take the effort out of planning for the 2017 Edexcel GCSE in Business Studies (1BS0). Designed for theme two, this represents over 50 different pictures. You can display the large image and ask the students their opinion about both the image and the topic in hand. The other slide is a cline around creating degrees of intensity - this is great for showing literacy in your lessons. The idea is to provide you with a great start to your lesson with the least preparation time possible. 2.1 Growing the business 2.2 Making marketing decisions 2.3 Making operational decisions 2.4 Making financial decisions 2.5 Making human resource decisions
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GCSE Business Studies Starters Bundle for Edexcel (1BS0)

GCSE Business Studies Starters Bundle for Edexcel (1BS0)

GCSE Business Studies Starters for Edexcel (1BS0) Contains cine images and an interactive hex game Covers the following topics 1.1 Enterprise and entrepreneurship 1.2 Spotting a business opportunity 1.3 Putting a business idea into practice 1.4 Making the business effective 1.5 Understanding external influences on business 2.1 Growing the business 2.2 Making marketing decisions 2.3 Making operational decisions 2.4 Making financial decisions 2.5 Making human resource decisions
studeapps
GCSE Business Studies Starters for Edexcel (1BS0)

GCSE Business Studies Starters for Edexcel (1BS0)

These starters are designed to take the effort out of planning for the 2017 Edexcel GCSE in Business Studies (1BS0). Designed for theme one, this represents over 50 different pictures. You can display the large image and ask the students their opinion about both the image and the topic in hand. The other slide is a cline around creating degrees of intensity - this is great for showing literacy in your lessons. The idea is to provide you with a great start to your lesson with the least preparation time possible. Topics: 1.1 Enterprise and entrepreneurship 1.2 Spotting a business opportunity 1.3 Putting a business idea into practice 1.4 Making the business effective 1.5 Understanding external influences on business
studeapps
iPhone X Marketing in Business Studies (1BS0) theme 1

iPhone X Marketing in Business Studies (1BS0) theme 1

A series of activities (certainly over a lesson's worth) based around the recent release of the iPhone X. Contains activities (5 worksheets) and materials that fit in nicely to topic 1.2.1: Customer needs, and also has elements of 1.2.3: Market research, 1.2.3: Market segmentation, 1.2.4: The competitive environment. Developed for the Pearson Edexcel Level 1/Level 2 GCSE (9-1) in Business (1BS0), but suitable for other business studies specifications.
studeapps
iPhone X Higher Lower game

iPhone X Higher Lower game

Created for Business Studies but also suitable as a game for tutor groups, Economics and citizenship. How much do things cost in the real world? Play this higher - lower game with the prices of the iPhone X and more.
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Computing KS3 cover lessons

Computing KS3 cover lessons

19 different activities in this great pack! A selection of cover lessons and one off sessions. Suitable for non-subject specialists and experienced teachers alike.
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Factors in Real life, and calculating factor trees

Factors in Real life, and calculating factor trees

Students often ask: what is the point? Why are we learning about factors. The first part of this lesson answer that question through a presentation (and gives them a worksheet to complete). They then calculate those factors with a step by step presentation (with a worksheet to complete).
studeapps
80 Quick Computing Starters for KS3

80 Quick Computing Starters for KS3

An incredible amount of generic starter ideas for KS3 computing lessons. They are aligned to the Computing programme of study for Key stage 3: offering you some ready-planned (no teacher time required) starters for your lessons. Generic starters are offered, as well as specialist starters covering the following topics: Computational abstractions Key algorithms Programming Boolean logic Hardware and software Instructions within a computer system Data storage Creative projects Digital artefacts E-Safety All designed to help you improve your practice, and are formatted for you and ready to go! This is also offered in the great value bundle KS3 Computing without the planning
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My heart will go on – A Python Valentines computing lesson

My heart will go on – A Python Valentines computing lesson

A lesson for valentines day. A fully resourced lesson using the turtle in Python based around a fun valentines day challenge. Full resources (teacher presentation, tasks, differentiated worksheets) and mapped to both the KS3 curriculum and GCSE OCR specification (extension and further tasks ensure that this is suitable for both).
studeapps
GCSE Computer Science Revision and Challenge cards for  OCR GCSE (9-1) J276

GCSE Computer Science Revision and Challenge cards for OCR GCSE (9-1) J276

94 Computer science challenge cards that can be used to extend students. Designed for GCSE Computer Science OCR (9-1) J276 and is suitable for any programming language These cards are based on the topics that are examined in GCSE Computer science as end of class plenaries, extension tasks or flipped homework tasks. Designed for OCR GCSE (9-1) J276. Topics covered: 1.1 Systems architecture 1.2 Memory 1.3 Storage 1.4 Wired and wireless networks 1.5 Network topologies, protocols and layers 1.6 System security 1.7 Systems software 1.8 Ethical, legal, cultural and environmental concerns 2.1 Algorithms 2.2 Programming techniques 2.3 Producing robust programs 2.4 Computational logic 2.5 Translators and facilities of languages 2.6 Data representation This is also offered in the great value bundle KS3 Computing without the planning
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