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80 Quick Computing Starters for KS3
An incredible amount of generic starter ideas for KS3 computing lessons.
They are aligned to the Computing programme of study for Key stage 3: offering you some ready-planned (no teacher time required) starters for your lessons.
Generic starters are offered, as well as specialist starters covering the following topics:
Computational abstractions
Key algorithms
Programming
Boolean logic
Hardware and software
Instructions within a computer system
Data storage
Creative projects
Digital artefacts
E-Safety
All designed to help you improve your practice, and are formatted for you and ready to go!
This is also offered as part of the great value bundle KS3 Computing without the planning

Programming selection starter
A programming task to teach about selection. I use this with Python, but it is not a language dependent task. Helpful for talking about indentation.

Deepfakes / Deepflakes - the new ethical challenge on the Internet for computing students
Heard of deep flakes?
Face swapping of celebrities has become a thing online. But what does that mean for us? Do you students know about this?
The KS3 resource stays away from the adult themes that are explored in the KS4 version, but do be aware that students may well be aware of the issues in swapping faces of celebrities online and may ask you about adult entertainment. Discretion is advised and you will know what your students are ready for and will be able to handle.
Created to promote my ethical computing resources https://www.tes.com/teaching-resource/ethics-debates-for-aqa-gcse-computer-science-9-1-8520-11843144 and https://www.tes.com/teaching-resource/ethical-and-legal-debates-for-pearson-edexcel-gcse-in-computer-science-11834374.
This resource is entirely free, but do look at my website www.studeapps.com if you have time, as any visits and feedback will help me to create other resources.

Computing Tablet Design Cover Lesson
Tablet Design cover lesson - suitable for computing courses from KS3 to KS4

End of Year Computing Quiz - 2016
A quiz for the class for the end of summer term 2016. Can be used from year 7 to 11, but aligns with the KS3 national curriculum.
Either run with one answer sheet per pupil or put the students into teams.

Python Challenges Workbook
A series of 12 challenges for your classes, can be used for GCSE students or KS3 classes.
All are chosen as being applicable to beginner Python classes.

Python Christmas Xmas night
A worksheet for Python 3.x for Christmas - make a Xmas night picture.
No Presentation for this, I'd give them the files and the worksheet and let them do it!
Students will find this easier if they know something about variables, loops and preferably functions (although they can always look things up on the web to get this working)

File handling practical for GCSE Computer Science using Python
Teaches students about basic file handing including the basic operations; open, read and write.
The full lesson includes booklet and homework.
Practical session based around a 60 minute lesson.
This resource uses Python version 3.4

Number guessing game for python
Simple number guessing game for Python 3. The starter code is in the Word document, giving support to all learners.

35 Computing and ICT lesson ideas for KS3
35 ideas (starter and plenary included) fully aligned to the KS3 curriculum. Sometimes we all need a little help with a lesson, or want something “out of the box” that can get going in seconds. These are outstanding ideas, and a full lesson can be built from them in minutes. Some are suitable for a few minutes, or can be used as mini-sessions within your lesson.
The idea is to save you time with the least preparation time possible.
Topics covered include:
Computational abstractions
Key algorithms
Programming
Boolean logic
Hardware and software
Instructions within a computer system
Data storage
Creative projects
Digital artefacts
E-Safety

GCSE Computer Science Revision and Challenge cards for OCR GCSE (9-1) J276
94 Computer science challenge cards that can be used to extend students.
Designed for GCSE Computer Science OCR (9-1) J276 and is suitable for any programming language
These cards are based on the topics that are examined in GCSE Computer science as end of class plenaries, extension tasks or flipped homework tasks. Designed for OCR GCSE (9-1) J276.
Topics covered:
1.1 Systems architecture
1.2 Memory
1.3 Storage
1.4 Wired and wireless networks
1.5 Network topologies, protocols and layers
1.6 System security
1.7 Systems software
1.8 Ethical, legal, cultural and environmental concerns
2.1 Algorithms
2.2 Programming techniques
2.3 Producing robust programs
2.4 Computational logic
2.5 Translators and facilities of languages
2.6 Data representation
This is also offered in the great value bundle KS3 Computing without the planning

GCSE Computer Science 9-1 – Keywords revision
For the AQA GCSE 9-1 Specification, and also suitable for OCR J276.
Contains a series of tasks for revision through keywords revision for students to use in preparation for their exams.
Prepared by subject experts, this has been chosen by TES themselves for inclusion in a learning blog! Choose this fantastic recommended resource for a great classroom experience.

General Election 2017 and Government Webquest
British Prime Minister Theresa May called a General Election for 8th June 2017.
This web quest, suitable for KS2 and KS3 is a great way to have a discussion, or for you to use up those few extra minutes in a computer room.

Spotting a business opportunity GCSE Business Studies Unit
Full unit of work created for Edexcel GCSE Business Studies
1.1 - Spotting a business opportunity
Contains the following lessons
Introduction to business
Types of business
Liability
Sole traders
Limited and Public Limited companies
Franchises
Customer needs
Market mapping and analysing markets
Analysing Competitors
Adding Value
Location

Positive and negative numbers lesson
Lesson presentation covering positive and negative numbers, a homework task and full lesson activities. The quality of these resources should be quite clear from the file previews…

45 General Key words for GCSE Computer Science for OCR (9-1) J276
Designed for Designed for OCR GCSE Computer Science (9-1) J276.
Contains 45 Key words.
Featured as part of a great time saving bundle: GCSE Computer Science for OCR (9-1) J276 lessons without the planning.