Distance Speed Time - Two Part Journeys

Distance Speed Time - Two Part Journeys

Warm Up If a single journey is split into two parts then we have distances, speeds and times associated with each part of the journey but also for the journey as a whole. The early problems involve all 9 measures (3 distances, 3 speeds and 3 times) but only 4 are given. Students must fill in the remaining 5. Main Investigation The later questions require students to think about the connection between all 9 measures in more generality. Other details Read the file labelled Read Me first!
mattfriend1
Speed and density worksheets (with solutions)

Speed and density worksheets (with solutions)

A collection of three worksheets. Two worksheets on applying the formula of speed to calculate unknown speeds, distances and times and one worksheet on applying the formula of density to calculate unknown densities, volumes and masses. Detailed solutions are provided. From https://placeformath.blogspot.com/p/worksheet-shop.html
math_w
Speed worksheet no 2 (with solutions)

Speed worksheet no 2 (with solutions)

A worksheet on applying the formula of speed to calculate speeds, distances and times. Detailed solutions are provided. From https://placeformath.blogspot.com/p/worksheet-shop.html
math_w
Forces - (Revision Worksheet 2)

Forces - (Revision Worksheet 2)

This resource includes 36 Questions (4 pages); You can teach the Force easily with this document. You should install these Fonts for this document; (Marker Felt & Tempus Sans ITC)
veyselbiga
KS3 Physics and Design and Technology: Bloodhound SSC: Jet car. Stress Testing the Fin, Materials

KS3 Physics and Design and Technology: Bloodhound SSC: Jet car. Stress Testing the Fin, Materials

A 2 min video clip explaining how we test the fin of a 1000mph car. BLOODHOUND’s giant tail fin is a key part of the car. It keeps it running straight and true. At 1,000mph it will see incredible loads, so the engineers need to monitor the aluminium structure using strain gauges… The BLOODHOUND Project is not only about building a car to go 1,000mph, but it is also a perfect vehicle for education of STEM subjects. Over the life of this project we’ve been able to inspire over 2 million young people! For more activities, videos, resources and information on workshops visit, www.bloodhoundssc.com, or follow us on twitter: @Bloodhound_EDU.
Bloodhound_EDU
KS3 Chemistry, Science Skills; Bloodhound SSC Testing the Fuel Systems of a 1000mph Car.

KS3 Chemistry, Science Skills; Bloodhound SSC Testing the Fuel Systems of a 1000mph Car.

3 minute video explaining how the fuel systems of Bloodhound SSC are regulated to control the rate of combustion, considering the ‘sloshing’ of the fuel in the tank as it accelerates up to 1000mph and back… The BLOODHOUND Team are at Newquay Airport to test the Fuel Systems for the EJ200 Jet Engine - they need to simulate the G forces the jet fuel will face at 1000mph by tilting the lower chassis to an angle of 60 degrees. Find out how they got on in this episode of Cisco BLOODHOUND TV. The BLOODHOUND Project is not only about building a car to go 1,000mph, but it is also a perfect vehicle for education of STEM subjects. Over the life of this project we’ve been able to inspire over 2 million young people! For more activities, videos, resources and information on workshops visit, www.bloodhoundssc.com, or follow us on twitter: @Bloodhound_EDU.
Bloodhound_EDU
KS3 Electronics Design and Technology: Bloodhound SSC: Electrical Systems of a 1000mph Car.

KS3 Electronics Design and Technology: Bloodhound SSC: Electrical Systems of a 1000mph Car.

2 min 26 video showing how we rig the Electronic System of Bloodhound SSC. The electronic systems are are the lifeblood of the car. In a state-of-the-art racing car with three engines, three braking systems and over 500 sensors, the electrical systems are key. Systems Technician Milton explains the wiring loom in the cockpit. The BLOODHOUND Project is not only about building a car to go 1,000mph, but it is also a perfect vehicle for education of STEM subjects. Over the life of this project we’ve been able to inspire over 2 million young people! For more activities, videos, resources and information on workshops visit, www.bloodhoundssc.com, or follow us on twitter: @Bloodhound_EDU.
Bloodhound_EDU
KS3 Computing: Bloodhound SSC - How we use CFD instead of a wind tunnel to design a 1000mph car.

KS3 Computing: Bloodhound SSC - How we use CFD instead of a wind tunnel to design a 1000mph car.

7 min video : Dr Ben Evans from Swansea University explains how Computational Fluid Dynamics has helped the designers to shape Bloodhound SSC. also features Ron Ayers. The BLOODHOUND Project is not only about building a car to go 1,000mph, but it is also a perfect vehicle for education of STEM subjects. Over the life of this project we’ve been able to inspire over 2 million young people! For more activities, videos, resources and information on workshops visit, www.bloodhoundssc.com, or follow us on twitter: @Bloodhound_EDU.
Bloodhound_EDU
KS3 Science: Bloodhound SSC Supersonic Car: Speed of Sound Investigation 11-14/KS3

KS3 Science: Bloodhound SSC Supersonic Car: Speed of Sound Investigation 11-14/KS3

Using the ‘real-life’ science of BLOODHOUND SSC a rocket and jet car capable of travelling 1,000mph, we describe what the sound barrier is, show a video of our current land speed record car, Thrust SSC, breaking the sound barrier. we show how sound waves travel, how we measure speed, and plan an investigation using balloons, tape measure/ trundle wheel and stopwatches to investigate and calculate the speed of sound. **KS3: Curriculum links: ** Ask questions and develop a line of enquiry based on observations of the real world, alongside prior knowledge and experience. Make and record observations and measurements using a range of methods for different investigations; and evaluate the reliability of methods and suggest possible improvements. Apply mathematical concepts and calculate results. Use and derive simple equations and carry out appropriate. Speed and the quantitative relationship between average speed, distance and time (speed = distance ÷ time) The BLOODHOUND Project is a global Engineering Adventure, using a 1,000mph World Land Speed Record attempt to inspire the next generation to enjoy, explore and get involved in science, technology, engineering and mathematics. Objectives Inspire the next generation about science, technology, engineering and mathematics. Share an iconic research and development programme with a global audience. Set a new World Land Speed Record of 1,000mph. Mission statement Create a unique, high-technology project, focused around a 1,000mph World Land Speed Record attempt. Share this Engineering Adventure with a global audience and inspire the next generation by bringing science, technology, engineering and mathematics to life in the most exciting way possible. Please promote our aspirations by sharing our resources, give us feedback, and make suggestions about other resources we could create. Please see our website, www.BLOODHOUNDSSC.com, to see more resources, bespoke videos, and news about the progress of our Engineering Adventure.
Bloodhound_EDU
Bundle - Simple MACHINES; ( PPT – QUIZ – PUZZLE – QUESTION BANK )

Bundle - Simple MACHINES; ( PPT – QUIZ – PUZZLE – QUESTION BANK )

This BUNDLE includes; 1 - Simple MACHINES – Lesson Presentation (PPT) 70 Slides... To attract the attention of students to the subject, daily life animations were used. 2 - Simple Machines – Quiz 2 pages (15 questions); - Levers, - Pulleys – (Fixed, Movable, Block and Tackle) - Wheel and Axle, - Inclined plane, - Gears, - Mechanical ADVANTAGE. 3 - Simple MACHINES – PUZZLE - Several different types of puzzles with answer keys as pdf and word documents, (22 pages) - Study sheet 4 - Simple MACHINES - Question Bank (8 pages) 52 questions - Levers, Pulleys, Wheel and Axle, Inclined plane… You can teach the Simple MACHINES easily with this document. Everything is ready to be used or easily edited to suit your learners. You should install these Fonts for this document; (Marker Felt AND Tempus Sans ITC)
veyselbiga
Math Points Incentive System

Math Points Incentive System

This 16 page package contains an engaging award incentive system called MATHPOINTS. These points are unique as students want to earn points toward their exam or quiz through participation. However, this unique system allows students to capture points like a card game. If students earn one of each of the four types, their points are doubled. The units these points cover are as follows: FRACTIONS GEOMETRY NUMBERS AND OPERATIONS OPERATIONS AND ALGEBRATIC THINKING MEASUREMENT AND DATA
Taylaj42
GCSE 9-1 Exam Question Practice (Vectors)

GCSE 9-1 Exam Question Practice (Vectors)

This carefully selected compilation of exam questions has fully-worked solutions designed for students to go through at home, saving valuable time in class. Click 👉 tes.com/../Exam Question Practice… to download question compilations for more than 50 other topics. I usually print these questions as an A5 booklet and issue them in class or give them out as a homework. I also make them available for a student who wants to do focused independent study on a topic. -- 👍If you like this resource, then please rate it and/or leave a comment💬. If the rate-resource button on this page does not work, then go to your ratings page by clicking here 👉tes.com/.../rate-resources…
Maths4Everyone
20 KS2 KS3 Maths Revision worksheets

20 KS2 KS3 Maths Revision worksheets

Make your work easier. Each worksheet has more than 3 exercises on each sub topics. I have compiled these worksheets to facilitate the teachers. Help your students to review and practice the main topics.
Teachers_choice12
GCSE Maths - Assessment for Learning Checklist - Topic focussed

GCSE Maths - Assessment for Learning Checklist - Topic focussed

GCSE Maths - Assessment for Learning Checklist - Topic focussed This is an assessment for learning grid/checklist for each topic on the new Maths GCSE. Think every topic is there, but message me if there's any to add. I use this as a log to keep track of when I do topics with students.
Joki81
Vectors

Vectors

A range of resources pinched from places involving Column Vectors and Vector Geometry, up to parallel vectors and vectors on a straight line. Teacher version includes answers as well as many diagnostic questions, for whiteboard or ABCD response cards. Around 5-6 lessons worth of stuff depending on how you pace it with your class. Apologies for any mistakes! Worksheets are linked to different parts of the powerpoint to give students more practice in lessons.
coltman_rob
Scalar and Vector Quantities - PPT

Scalar and Vector Quantities - PPT

This PPT includes; (40 slides) - Objectives - Scalar and Vector Quantities • Representing Vectors • Equality of Vectors • Negative of a Vector • Multiplication and Division of Vectors by Scalars • Addition of Vectors • Subtraction of Vectors • Components of a Vector • Pythagorean Theorem - Why is direction important? - How can we define a FORCE? - How to add or subtract the FORCES - Physics around us... - Questions with answers - Review - HW To attract the attention of students to the subject, daily life animations were used. You should install these Fonts for this document; (Marker Felt & Tempus Sans ITC) Everything is ready to be used or easily edited to suit your learners.
veyselbiga
#Vectors

#Vectors

This PowerPoint covers all this Vector Related, explanations and exam style questions
totticoves
Flight test engineers lesson plan

Flight test engineers lesson plan

In Flight Test Engineers, students will learn how to make, test and fly their paper aeroplanes. The lesson focuses on developing students’ understanding of how to carry out a ‘fair test’ and forces to explain the motion of their paper planes. Students share their ideas about how different wing shapes lead to different forms of flight. They make a prediction and plan a test, make and record measurements, and present and evaluate their results.
EDF_Energy
Maths Zone - Mathematical Reasoning for ages 9+ years

Maths Zone - Mathematical Reasoning for ages 9+ years

The Maths Zone series is designed to add some fun to the traditional strands of the mathematics curriculum by presenting challenging activities and humorous problems to students in a meaningful context. The worksheets are a mix of traditional algorithms and puzzle sheets and are completely original in nature, offering the novelty of a new approach. Classroom teachers and remedial teachers will find this book to be a valuable mathematical resource. Activities can be used as early finisher tasks, whole class lessons, practice and consolidation tasks or as small group challenges. All activities are linked to relevant mathematics outcomes. Mathematical Reasoning contains sections covering logical reasoning, equations, Venn diagrams and other problem solving strategies. Also included are challenging games and activities that explore a variety of mathematical concepts that are based on versions of popular everyday games such as Dominoes, Bingo and calculator activities. This is a Photocopy Master ebook (56 pages) and activity pages may be photocopied for use in the classroom. Our ebooks are in pdf format. Edubooks is an imprint of Ready-Ed Publications. Author: Edward Connor
edubooks
Random Name Generator - Double  ¦  All Key Stages  ¦  All Topics  ¦  Computer Model

Random Name Generator - Double ¦ All Key Stages ¦ All Topics ¦ Computer Model

A random name generator. The generator produces two names (for example, for a question and an answer). Just enter the names of your students on the name list tab and input titles or brief instructions above each box and press select. The names will shuffle then settle two names at Random. Please follow these guidelines to use this resource: When opening, click "Enable content". Go to File - Options - Formulas and set calculation options to "Manual" and make sure the "Enable iterative calculation box" is checked. This document should be used in conjunction with the related lesson presentation, lesson plan, activity sheet and computer model files, which are also available for download. Detailed teacher's notes and homework activity sheets are also available. Any videos referenced in this document are not available for download but can be provided on request. Please email Aspen Resources if video content is required. This file and its content are to be used by the party that has paid for and downloaded the document only and must not be disseminated to other parties without the consent of Aspen Resources. Aspen Resources is a provider of high quality teaching resources. With a growing reputation for excellence, Aspen Resources is becoming a byword for progress in education. Make Aspen Resources your preferred provider for educational content.
AspenResources
Work - Energy - Power – Lesson Presentation (PPT)

Work - Energy - Power – Lesson Presentation (PPT)

By using this ppt (50 slides), students will learn; - What PHYSICALLY WORK is - Relation between WORK and ENERGY - Types of ENERGY - How to convert one type of Energy into the other one - What the CONSERVATION of ENERGY is - Power and Efficiency of a MACHINE. You should install these Fonts for this document; (Marker Felt AND Tempus Sans ITC)
veyselbiga
KS3 Maths Questions - Part 2/2

KS3 Maths Questions - Part 2/2

This resource has numerous Maths questions, aimed at KS3 learners, taken from various past papers including topics such as subtracting decimals, multiplying decimals, fractions, adding fractions, units, multiplication, subtraction, etc. It is packed with easy & hard questions, challenge questions and answers for every question. It is also colour-coded.
resourc
KS3 Maths Questions - Part 1/2

KS3 Maths Questions - Part 1/2

This resource has numerous Maths questions, aimed at KS3 learners, taken from various past papers including topics such as addition, subtraction, multiplication, division, adding decimals, percentages, decimals, timetables, etc. It is packed with easy & hard questions, challenge questions and answers for every question. It is also colour-coded.
resourc
Bundle - One and Two Dimensional Motion - (Freely Falling Objects & Projectile Motion)

Bundle - One and Two Dimensional Motion - (Freely Falling Objects & Projectile Motion)

This source contains; 1. Motion in One Dimension - Freely Falling Objects - PPT This resource contains 24 slides; - Freely Falling Objects; (Release, fall, drop, thrown or jumping directly downwards & upwards questions) (Answer key) - Free Fall Problems solving strategies, - Physics around us… - Review, - HW. 2. Motion in Two Dimensions - Projectile Motion - PPT This resource contains 16 slides; - PROJECTILE; (Questions AND Answer key) - Physics around us… - Review, 3. Motion - One and Two Dimensional Motion - Freely Falling Objects & Projectile Motion - Teachers Note This document has 4 pages New Teachers can use this document as a lesson plan. 4. Motion - One and Two Dimensional Motion - Freely Falling Objects & Projectile Motion - Question Bank This Source contains 2 pages, (30 questions) Questions are about; - Motion in One Dimension - Free Falling Objects - Motion in Two Dimensions - Projectile Motion Everything is ready to be used or easily edited to suit your learners. To attract attention of students to the subject, daily life animations were used. You should install these Fonts for this document; (Marker Felt & Tempus Sans ITC)
veyselbiga