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History of Video Games - Research & Presentation Project

History of Video Games - Research & Presentation Project

What student does love games – especially video games! In this lesson, students learn more about the origin and history of video games. Students choose a time period in history from a provided list, research that era, and then choose the software they will use to showcase their research. Students can choose to create a presentation, a brochure, or a video using Web 2.0 tools such as Prezi, Adobe Spark, eMaze, Canva, etc. (free, no download needed) or by using Microsoft Office or Google Apps. A full list of software/technology options is listed in the student lesson instructions and includes links to tutorials. For classrooms with limited technology, this lesson can be completed with students working in pairs or small groups. The completed presentations can be shared with the rest of the class if the teacher chooses. This is a great activity for a social studies or history class, career exploration class, Principles of Arts, A/V Technology & Communications class, or any technology class. This lesson was designed for middle school (grades 6-8) but could be used in high school as well. Files included: • Teacher & Student Resources • Student Instructions, Expectations and Grading Rubric for individual lesson • Student Instructions, Expectations and Grading Rubric for partner/team lesson
innovationsintechnology
Creative iMedia R081 - Lesson 2 of 2 - Moodboards

Creative iMedia R081 - Lesson 2 of 2 - Moodboards

This is the second of two lessons on Moodboards. This lesson focuses on exam questions. The lesson includes: Lesson Presentation - how to approach 6 mark create/evaluate questions on moodboards Practice Exam Questions Homework Exam Questions
mrblue
Creative iMedia R081 Revision Knowledge Organisers

Creative iMedia R081 Revision Knowledge Organisers

A collection of 13 knowledge organisers that have been created to help my class to revise for the R081 Pre Production exam. Knowledge organisers include Moodboards, Mindmaps, Visualisation, Storyboards, Scripts - cover the purpose, the audience, what is included in each document and two extended questions for each pre production document (one create type question and one evaluate type question) with ideas of how to approach each question. Target Audiences Research Client Requirements Work Plans Health and Safety Primary and secondary research Hardware and Software File Formats Legislation
mrblue
Creative iMedia R081 - Lesson 1 of 2 - Moodboards

Creative iMedia R081 - Lesson 1 of 2 - Moodboards

Full lesson for the Moodboards section of the exam including: Presentation Learning Mat Exam Questions The learning mat can be used as a way of students taking notes during teacher exposition or as a flipped learning starter.
mrblue
Creating Flash Masks

Creating Flash Masks

KS3 or 4 lesson. Adobe Flash understanding would be helpful. Set up as part of computing and web development, but the content is generic and tasks easily adapted to topic.
uselessnerdII
Cambridge Technicals IT Level 3 Unit 17: Internet of Everything 2016

Cambridge Technicals IT Level 3 Unit 17: Internet of Everything 2016

An entire collection of my thoughts and ideas on this new unit. After teaching the legacy spec for many years, i have found my students to excel in the subject using resources like these, resulting in positive feedback from external moderators. For this course you cannot offer templates to learners, however the red notes may of use to aid learners in their writing. Feedback and Reviews are greatly appreciated!
EyeTeaTeacher
ICT Revision for years 7-13 in depth

ICT Revision for years 7-13 in depth

This includes a 250+ slide power point of in depth revision, and also a word document consisting of many pages which is designed to be printed and cut out into revision cards.
zdillon02
Online Safety, Cyber Bullying, and Digital Citizenship Bundle

Online Safety, Cyber Bullying, and Digital Citizenship Bundle

Surfing the Internet safely, cyber bullying, and practicing good digital citizenship is covered in the 12 activities below. Here is what is in the bundle: 1. Be Safe Online (2 Page Worksheet) Discusses not giving out to much personal information online. 2. Cyber Bullying (2 Page Worksheet) looks at how to identify cyber bullying and how to deal with it. 3. Digital Compass: (1 Page Worksheet/rubric with link to online activity) This is website that looks at different issues with online safety. Very fun for the students. 4. Internet Safety Game: Beat the Hacker! A fun Jeopardy type game with a twist. This game covers Internet safety, Online Friends, Safe or Scam, and Saying Things Online. Play as a class in teams, or individually. 5. Writing activity: (5 Pages) Are Friends on the Internet real friends? Students will write and essay answering the essential question Are Friends on the Internet real friends? The is a one page reading about Internet Friends, a guide on how to write the essay, and writing tips fro struggling students. 6. Famous Magician on Social Media: (2 Page Worksheet) A short story about a magician and his social media account where he is putting himself at risk online. The worksheet includes follow questions. 7. Be safe Online (2 Page Worksheet) Short read with questions. Discusses things that put people at risk online. 8. Online Safety Bumper Sticker: (1 Page Worksheet) This activity comes with rubric and template. 9. Online Safety pledge: (1 Page Worksheet) 10. Online Safety: Safe or Not (1 Page Worksheet and Answer Key) Discusses things that are safe and not safe to say online. 11. Cyber Safety Story Board: Comes with online link and Rubric to complete activity. Fun online activity. 12. How to determine if a website is fake: (2 Page Worksheet with links) This is a fun activity where students will go to a list of website s and try and determine if they are real or fake. Please note that this is a bundle and that some of the activities are sold separately. Buy the bundle for the best deal!
Jonmayhew1234
Unit 18 - Hardware - Full Unit, Cambridge Technicals Level 3 (2016)

Unit 18 - Hardware - Full Unit, Cambridge Technicals Level 3 (2016)

Here you will find the resources to complete unit 18 in the level 3 Cambridge Technicals. All of the Learning Objectives have been covered and the lessons contain notes from the chief moderator from OCR. Also attached is a sample of how you could complete the practical element to the assignment, although you can choose another method! The assignment which has been used has also been checked using the Assignment Checking service from OCR. (Service is £30 per assignment) Enjoy!
msmarwaha