LittleStreams was set up in 2014 by educators and graphic designers Rebekah Humphrey-Bullen and Samuel Lovegrove. We make high quality, affordable resources for teachers and tutors, including worksheets, games, task cards and revision flash cards.
LittleStreams was set up in 2014 by educators and graphic designers Rebekah Humphrey-Bullen and Samuel Lovegrove. We make high quality, affordable resources for teachers and tutors, including worksheets, games, task cards and revision flash cards.
These clip cards are a great way to test students’ knowledge of recognising fractions using a physical multiple choice system. It includes simplified fractions in the form of circles, squares, strips and objects. The given possible answers have been carefully chosen to allow teachers to spot any misconceptions students may have about fractions.
The following fractions are included: Half, one third, two thirds, one quarter, three quarters, one fifth, two fifths, three fifths, four fifths, one sixth, five sixths, one sevenths, two sevenths, three sevenths, four sevenths, five sevenths, six sevenths, one eighth, three eighths, five eighths, seven eighths, one ninth, two ninths, four ninths, five ninths, seven ninths, eight ninths, one tenth, three tenths, seven tenths, nine tenths and ten tenths.
The idea of this activity is that students work our what fraction of the given image is shaded, then clip a clothespin/peg or a paperclip to what they think is the correct answer.
This activity works equally well when the cards are laminated. Students simply circle the correct answer using a dry erase marker. Alternatively, you can print these on paper, hand out to your class at the end of the lesson, so they can put their names on and circle the correct answer, serving as a great exit ticket/plenary to the lesson.
These cards are in colour, but print equally well in grey scale for cost savings.
Available as part of Clip Cards Bundle One
You may also like:
Fraction Web Board Game
Fractominoes - Fraction Dominoes
Fraction Solitaire Card Game
Equivalent Fractions Matching Activity
Fraction of Amount Clip Cards
Cut Out Visual Aids - Fraction Circles
Cut Out Visual Aids - Fraction and Numbers
This statistics graphs 4-piece puzzle is a fun way to test students ability interpret data. Students match the images of fruit to the frequency table and two graph representations (pie charts and bar graphs).
It is designed to be easily cut with little wastage. So either the teacher or tutor can prepare the cards by cutting them before hand, or students can cut their own cards, giving them a chance to see the solutions before they attempt the puzzle.
This is great for the new GCSE 9-1 Revision practice.
Although this product is made in colour, it prints perfectly well in black and white. Each puzzle is the size of an A4 sheet. To use less paper, select the pages per sheet option, and the puzzles will be smaller, but still high quality.
Available as part of Matching Activity Bundle One.
You may also like:
Fruit Pie Charts Activity
Pictopraph Activity
Firework Bar Graph Activity
These clip cards are a great way to test students’ knowledge of telling the time using a physical multiple choice system. It includes o’clock, half past, quarter past & to and 10 & 1 minute intervals, and contains converting between analogue clock & 12 hour, analogue clock & word form, Word form & 12 hour, and 12 hour & 24 hour. The given possible answers have been carefully chosen to allow teachers to spot any misconceptions students may have about telling the time.
The idea of this activity is that students work out the correct conversion of the given time, then clip a clothespin/peg or a paperclip to what they think is the correct answer.
This activity works equally well when the cards are laminated. Students simply circle the correct answer using a dry erase marker. Alternatively, you can print these on paper, hand out to your class at the end of the lesson, so they can put their names on and circle the correct answer, serving as a great exit ticket/plenary to the lesson.
These cards are in colour, but print equally well in grey scale for cost savings.
To make them self marking, simply place a dot on the underside of the card pertaining to the correct answer.
Available as part of Clip Cards Bundle One
You may also like:
Elapsed Time Bingo
Telling the Time Flash Cards
Telling the Time Matching Activity
Time Wars Card Game With Clock Faces
A collection of GCSE exam style questions for the new GCSE (9-1) maths. Each question is crafted to reflect exam style questions on a variety of topics, all targeted for those aiming for a grade 6/7.
This pack contains 48 exam style question task cards covering the new curriculum for grades 6 and 7 target of the new gcse in number topics.
Topics are as follows:
Percentages - 3 cards
Reverse Percentages - 3 cards
Compound Percentages - 4 cards
Recurring Decimals - 4 cards
Standard Form -6 cards
Density and Pressure - 6 cards
Indices -5 cards
Direct & Inverse Proportion - 6 cards
Upper and Lower Bounds - 4 cards
Surds - 7 cards
The design of the cards means you can use these in a variety of ways in your classroom; as a starter or a plenary, as extension work, as homework or as a revision tool. It is also a useful tool for students to use as self study and revision tools.
An answer key with worked solutions is included. This also includes a handy working out sheet for students to put their answers in.
Find out grade 8/9 target number GCSE cards here.
This pack contains 48 exam style question cards on statistics and probability designed to challenge students aiming for grades 8 and 9.
Topics are as follows:
*Combinations and Permutations - 4 cards
*Stratified Sampling - 4 cards
*Probability Problem Solving Using Equations - 6 cards
*Tree Diagrams - 5 cards
*Conditional Probability - 5 cards
*Venn Diagrams including completing them from information, using algebra to solve Venn Diagrams and Set Notation - 12 cards
*Histograms of Unequal Class Widths including Averages and Probability surrounding Histograms - 7 cards
*Averages Problem Solving using Algebra - 4 cards
The design of the cards means you can use these in a variety of ways in your classroom; as a starter or a plenary, as extension work, as homework or as a revision tool. Students are also encouraged to use these as part of their revision.
Full answers are included, as is a student answer sheet so that the cards can be laminated and reused.
This is included in a bundle of four other grade 8/9 target GCSE packs including Algebra, Graphs, Number and Geometry.
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A selection of 10 activity sheets to help students learn how to count objects within a scene. Colour and shape recognition skills can be exercised with this pack.
Worksheets include both words and images in the questions to allow for differentiation.
Also included is a bonus Christmas themed sheet, for a festive treat.
This activity is available as part of our learning to count bundle
These 30 follow me cards are a great way to revise finding percentage of amounts including increasing and decreasing a number by a given percent. There are two possible starting points, allowing for great differentiation.
Play is similar to dominoes, where the cards are placed end to end with the question to the answers, but each question only has one answer.
Students connect the questions and answers together forming a chain, with questions steadily getting harder. For extra challenge, don’t use a calculator.
Some ideas for how to use follow me cards:
-Have students race to connect the cards.
-Have a treasure hunt, around the classroom or outside. Students start with the starter card and record the solutions in the table.
-Students each take ownership of a card, and then get themselves in line correctly with the answers. If there are more than 30 students, assign some students as ‘managers’. If there are less than 30 students, the first students to connect their cards can be given the remaining cards.
- Cut each card in half and give the students a matching activity. They can then glue the answers into their books.
You can get this as part of the bundle at a discount:
https://www.tes.com/teaching-resource/fraction-and-percentage-follow-me-card-bundle-12129689.
These 30 follow me cards are a great way to revise converting recurring decimals as fractions from simple ones such as 0.999 (recurring) through to more complicated ones such as 0.7125252525 (recurring). There are two possible starting cards offering some level of differentiation.
Play is similar to dominoes, where the cards are placed end to end with the question to the answers, but each question only has one answer. Students connect the questions and answers together forming a chain, with questions steadily getting harder. Students should be expected to not use a calculator.
Some ideas for how to use follow me cards:
Have students race to connect the cards.
Have a treasure hunt, around the classroom or outside. Students start with the starter card and record the solutions in the table.
Students each take ownership of a card, and then get themselves in line correctly with the answers. If there are more than 30 students, assign some students as ‘managers’. If there are less than 30 students, the first students to connect their cards can be given the remaining cards.
Cut each card in half and give the students a matching activity. They can then glue the answers into their books.
For an advanced start, begin on page two of the record sheet (the first card number is given).
This is available as part of a bundle with other Fraction and Percentage Follow Me Cards, available here.
90 Flash Cards for 3D shapes, covering recognising the mathematical names of shapes as well as counting the number of faces, vertices and edges on given shapes. Includes standard 3D shapes such as cuboids and cylinders, as well as more advanced shapes to stretch more able students, such as a regular pentagonal prism and a conical frustum. Includes solid filled shapes and wire frame shapes.
Printable pack includes files made for single-sided and double-sided printers.
This is available as part of our flash card bundle, available here.
You may also like:
3D Shapes Matching Puzzle
Quadrilateral Match Card Game
Properties of Quadrilaterals Flash Cards
48 Flash Cards for Roman Numerals. Includes numbers 1-12, as as well a selection of larger numbers in the hundreds and thousands, for the practice of Roman Numerals.
Printable pack includes files made for single-sided and double-sided printers.
This is also available as part of our Flash Card bundle, available here.
This is a card game for learning Factors and Multiples. Students take turns to play a factor card from their hand into a multiple card that is in play. Once a factor has been played on a particular card, no other player can play it again.
There are exactly the correct amount of factor cards to match the multiple cards (except for itself and 1), so you could also play this as a simple matching game. I often do with my students; though be warned that it takes up the whole room.
The pack contains a full set of rules and a cheat sheet to show which multiples go with what factors. The cards are also super easy to cut out thanks to easy-cut guides.
This game is available in CARD GAME BUNDLE 2 with 4 other card games at a discount.
You may also like:
-Factors Matching Activity
-Prime Factors Follow Me Cards
-Space Conquest, Board Game for learning Multiples and Prime Numbers.
This pack contains 5 card game for the price of 3. Get our bundle at a 40% discount compared to buying the games individually. Learning about Factors and Multiples, addition and subtraction, number bonds and times tables.
The pack contains the following games:
• Factors Frenzy | Card Game for learning Factors & Multiples
• Number Bonds and Sums | Competitive Card Game for Addition and Number Bonds
• Addition Battle | Card Game to build skills in addition and number bonds
• Subtraction Battle | Card game to build skills in subtraction and number bonds
• Times Tables | Card Game for Times Tables and Multiples
Adding and subtracting with negative numbers can be a challenging topic to make fun. This card game to exercise quick-fire, spontaneous positive and negative calculation of positive and negative numbers. As you turn each card over, add the value of the card to the collective total. If the card is a negative answer, add the negative answer (which is the same as subtracting). If you get a switch card, then every card after this you takeaway from the collective total. If the card is a negative number, then you subtract the negative number (which is the same as adding).
We have included a set of rules of play, but they are highly customisable for your needs. The game is also easily and quickly prepared for play with one student, all the way up to an entire classroom.
We also have a simpler version of this game that contains only positive integers.
This is included in Card Game Bundle 5
You may also like:
Negative Integers Battle Card Game
Negative Numbers Bingo
This is a fantastically simple game that really reduces the effort of preparation a teacher, tutor or parent needs to put into teaching how to tell time from an analog clock face. As a card is drawn from the shuffled deck, players have to check their cards to see if they can get as close as possible to that time.
The cards feature differentiated clock faces in different colours. Red whole hour cards, orange half hour cards, yellow quarter-to and quarter-past cards, green five minute denomination cards, and blue single minute denomination cards.
You can include or omit whichever cards you wish for the game to work. We have included all time denominations of a 12 hour clock up to the quarter denominations. 5 minute and single minute cards feature a selection of 24 cards each. There is even a page of blank clock faces to draw your own hands if you wish.
This game is part of a Bundle at a discount price.
You may also like
Telling the Time Complete Worksheet Bundle
Time Elapsed Bingo Cards
Telling the Time Flash Cards
Telling the Time Matching Activity
Telling the Time Clip Cards
This card games encourages students to find missing angles in a triangles and straight lines. It helps players grasp the idea that angles in a triangle and on a straight line all add up to 180 degrees. By mixing these concepts together, with cards that also show two angles, it exercises the theory in a strong and varied way.
Players are dealt cards. A card is then turned over from the top of the deck. Players must choose, from their cards, a solution as close to the solution of the base card as possible. The closest player wins the cards played as points.
A full set of rules are included in the game, and the cards are printed with easy-cut guides to make preparation fast and simple.
This game is part of a Bundle at a discount price.
This activity offers a different way to teach tally and pie charts. Students choose 20 fruit cards from the fruit deck (or any amount you choose from the 45 cards if you wish to make things more challenging). We recommend that 20 cards offers the most interesting collection to work with, while also being a factor of 360.
Students collect the data of their chosen cards and write it on the tally sheet. On the same sheet is a column for working out the number of degrees needed for constructing the pie chart. Two pie chart sheets are included, one with the key in colour, and one with the key ready for colouring.
Alternatively, get students to construct the pie chart from scratch in their books or a separate piece of paper.
The nature of this activity means that each student should, in theory, produce their own pie chart, unique from other students in the class.
You may also like:
Graphs and Charts Matching Activity
Pictopraph Activity
Firework Bar Graph Activity
Covering mean, median and mode, these question cards give a string of numbers. All mean values are whole numbers, so students can work them out without a calculator. Either tell students what they are focusing on for this game, or let them choose, meaning it is great for differentiation. For an extra challenge, allow students to decide whether to look for mean, median or mode with each card played, giving them more options of numbers to choose from.
The product consists of 54 cards, and a set of bingo cards ready for students to put in their choice of numbers from a list of possible solutions.
This game is an easily printed and prepared thanks to easy-cut guides. It comes with well-explained rules of play, and makes a great time filler for an entire class or a high quality game for one on one tuition.
This is included in the Bingo Bundle with 4 other activities at a discount price.
You may also like:
Averages Follow Me Cards
Mean Wars Averages Card Game
Fruit Pie Charts Activity
A FREE skills poster on the subject of measuring time in both analogue and digital. References to Hours, Minutes, Seconds, AM and PM.
Also includes bonus teacher's sheet on misconceptions of telling the time.
You may also like:
Elapsed Time Bingo
Telling the Time Flash Cards
Telling the Time Matching Activity
Telling the Time Clip Cards
Time Wars Card Game With Clock Faces
Time Switch Card Game
2 free posters on factors and Multiples.
You may also like:
Factors Matching Activity
Prime Factors Follow Me Cards
Space Conquest Times Tables and Factors Board Game
Factors Frenzy Card Game
This is a FREE card game intended to give you a sample of what our card games are like to work with. This game is a quick-fire challenge to players to see who can simplify the given equation the fastest by collecting like terms. Download it now to see how easy our card games are to print and prepare.
You may also like:
Combining Like Terms Follow Me Cards
Understanding and Manipulating Algebra Worksheets
Algebra Rummy Card Game
Solving Linear Equations Follow Me Cards