2014 new curriculum Traditional Tales Planning for Year 1<br />
3 week unit<br />
Plan has school logo on and may reference outside resources or resources I plan to make.<br />
Plans may make reference to free websites to enhance the lesson.
I have permission to use any clip art used on the plan.<br />
Any blank spaces are for websites I have had to remove due to T&C's.<br />
2014 curriculum<br />
1 weeks worth of comprehensive planning.<br />
This plan will also be in the Spring 2nd maths plan pack of planning.
I have permission to use the school logo used in these plans.<br /><br />
Any blank spaces are due to having to delete website references for T and C's.<br /><br />
New 2014 Curriculum objectives<br /><br />
I am using this for reception but im sure it would also be suitable for year 1. Children need to fill in the missing spaces with positional language. shown in the pictures e.g. train goes _____ the bridge.
These Maths activities were created for a problem solving lesson. They are based on similar questions found in SATs papers. The pack includes 5 differentiated activities which involve the children selecting number cards and rearranging them to create different numbers. They must use logic and reasoning skills and show an understanding of place value. I was very happy with this lesson and the children enjoyed it too. =)
This is a lovely starter booklet to introduce numbers to Early Years or for those weaker students in Year 1.
It has some pictures to correspond with the specific number.
Children will enjoy colouring the pictures and tracing the numbers.
Included are additional tracing pages for individual numbers.
Grab this bargain today!
A Wilkie Way Activity to assist students to learn with understanding the English counting words. There are twenty nine different words to learn to count to one hundred (and only one more to count to one thousand)
Many students become confused between teen and ty words. This activity focuses on numbers zero to nine, the teen numbers and the ty numbers with cards to match for word, symbol and quantitative representation.
Use as a matching game, a snap game, a memory game with groups or individuals.