GCSE Computer Science word searches without clues, covering the Hardware topic. Word searches without a list of key words force pupils to think harder about the topic and the related technical terms. These are useful as starters to test prior learning, as plenaries, or activities to revisit over a series of lessons for evidence of progress.
Pack of “clueless” Computer Science word searches covering 8 GCSE Computer Science topics.
Word searches without a list of key words force pupils to think harder about the topic and the related technical terms. These are useful as starters to test prior learning, as plenaries, or activities to revisit over a series of lessons to assess evidence of progress.
This pack contains 12 word searches, with answers for each one. The following topics are covered:
Hardware (2)
Software
Data representation (2)
Algorithms
The CPU
Networks & The Internet
Programming languages
Programming (2)
GCSE Computer Science word search without clues, covering the Programming languages topic. Word searches without a list of key words force pupils to think harder about the topic and the related technical terms. These are useful as starters to test prior learning, as plenaries, or activities to revisit over a series of lessons for evidence of progress.
GCSE Computer Science word searches without clues, covering the Internet & Networks topics. Word searches without a list of key words force pupils to think harder about the topic and the related technical terms. These are useful as starters to test prior learning, as plenaries, or activities to revisit over a series of lessons for evidence of progress.
GCSE Computer Science word search without clues, covering the Programming languages topic. Word searches without a list of key words force pupils to think harder about the topic and the related technical terms. These are useful as starters to test prior learning, as plenaries, or activities to revisit over a series of lessons for evidence of progress.
GCSE Computer Science word searches without clues, covering the Programming topic. Word searches without a list of key words force pupils to think harder about the topic and the related technical terms. These are useful as starters to test prior learning, as plenaries, or activities to revisit over a series of lessons for evidence of progress.
Banned Words is similar to the games Taboo ™ or Forbidden Words ™. Students must get their teammates to guess key words by giving a definition without using certainly banned words. Great for improving language and explanation skills, and for ESL pupils. This game works well for starters and plenaries.
This fully editable Banned Words PowerPoint contains terms covering the Networks & the Internet topic. You can also download this resource as part of a pack covering 185 terms and 6 topics (see below).
This electronic version of the game saves printing and laminating cards. The presentation can be shown to a student on the teacher’s computer. When the presentation is run, key terms will be selected in a random order until each one has been used exactly once.
A blank template is included to create your own games based on your chosen topics.
Notes:
The random-slide function will ensure each slide is selected exactly once. For the random-slide functionality to work you must:
Enable Macros when opening the presentation
Click the blue arrows to change slide (not the cursor keys on the keyboard)
Banned Words is similar to the games Taboo ™ or Forbidden Words ™. Students must get their teammates to guess key words by giving a definition without using certainly banned words. Great for improving language and explanation skills, and for ESL pupils. This game works well for starters and plenaries.
This pack contains fully editable Banned Words PowerPoints for 6 Computer Science topics with almost 200 key terms, plus a separate game file with all topics combined. Two samples are also available on TES for free.
This electronic version of the game saves printing and laminating cards. The presentation can be shown to a student on the teacher’s computer. When the presentation is run, key terms will be selected in a random order until each one has been used exactly once. Topics included:
Hardware (42 terms)
Software (19 terms)
Data Representation (29 terms)
Algorithms & Programming (38 terms)
Networks & The Internet (44 terms)
The Bigger Picture (13 terms)
Each PowerPoint is fully editable so you can easily add your own terms. A blank template is included to create your own games based on your chosen topics.
Notes:
The random-slide function will ensure each slide is selected exactly once. For the random-slide functionality to work you must:
Enable Macros when opening the presentation
Click the blue arrows to change slide (not the cursor keys on the keyboard)
Banned Words is similar to the games Taboo ™ or Forbidden Words ™. Students must get their teammates to guess key words by giving a definition without using certainly banned words. Great for improving language and explanation skills, and for ESL pupils. This game works well for starters and plenaries.
This fully editable Banned Words PowerPoint contains terms covering Hardware topic. You can also download this resource as part of a pack covering 185 terms and 6 topics (see below).
This electronic version of the game saves printing and laminating cards. The presentation can be shown to a student on the teacher’s computer. When the presentation is run, key terms will be selected in a random order until each one has been used exactly once.
A blank template is included to create your own games based on your chosen topics.
Notes:
The random-slide function will ensure each slide is selected exactly once. For the random-slide functionality to work you must:
Enable Macros when opening the presentation
Click the blue arrows to change slide (not the cursor keys on the keyboard)
Banned Words is similar to the games Taboo ™ or Forbidden Words ™. Students must get their teammates to guess key words by giving a definition without using certainly banned words. Great for improving language and explanation skills, and for ESL pupils. This game works well for starters and plenaries.
This fully editable Banned Words PowerPoint contains terms covering Bigger Picture topic. You can also download this resource as part of a pack covering 185 terms and 6 topics (see below).
This electronic version of the game saves printing and laminating cards. The presentation can be shown to a student on the teacher’s computer. When the presentation is run, key terms will be selected in a random order until each one has been used exactly once.
A blank template is included to create your own games based on your chosen topics.
Notes:
The random-slide function will ensure each slide is selected exactly once. For the random-slide functionality to work you must:
Enable Macros when opening the presentation
Click the blue arrows to change slide (not the cursor keys on the keyboard)
Banned Words is similar to the games Taboo ™ or Forbidden Words ™. Students must get their teammates to guess key words by giving a definition without using certainly banned words. Great for improving language and explanation skills, and for ESL pupils. This game works well for starters and plenaries.
This fully editable Banned Words PowerPoint contains terms covering the ‘Software’ topic. You can also download this resource as part of a pack covering 185 terms and 6 topics (see below).
This electronic version of the game saves printing and laminating cards. The presentation can be shown to a student on the teacher’s computer. When the presentation is run, key terms will be selected in a random order until each one has been used exactly once.
A blank template is included to create your own games based on your chosen topics.
Notes:
The random-slide function will ensure each slide is selected exactly once. For the random-slide functionality to work you must:
Enable Macros when opening the presentation
Click the blue arrows to change slide (not the cursor keys on the keyboard)
Full lesson - What’s Inside a Computer? Following on from lesson 1, this lesson covers the processing steps that take place inside common examples of computer systems. Includes teacher’s PowerPoint, activity, and plenary. Homework crossword (with separate answer sheet) included. Fully editable resource.
Computer Science matching quiz collection. Each quiz features 10 Computer Science keywords that must be matched to their definitions. Perfect games for starters and plenaries. 11 sheets included, covering the following topics:
Algorithms & Computational Thinking (3)
Communication and the Internet (2)
CPU architecture & fetch-decode-execute cycle
Data representation (2)
Hardware
Programming languages
Software
Separate answer keys are included for each quiz. Fully editable resource.
Full lesson - secondary storage devices including starter, teacher’s PowerPoint, worksheet, plenary task, and homework task. Following on from lesson 3, this lesson covers the difference between primary and secondary storage, and the different types of secondary storage device. Fully editable resource.
Mega pack of GCSE Computer Science games and puzzles that make excellent lesson starters, plenaries, or standalone activities. Included:
-Full set of keyword bingo cards and clues for all topics
-12 ‘Clueless’ word searches covering 8 topics (with full answers)
-6 Taboo word games (185 terms in total)
-16 Crosswords covering 13 topics (with full answers)
Collection of 8 hexadecimal themed classroom posters (plus variations). Perfect for GCSE Computer Science and IB Computer Science classroom displays. Collection includes:
2 posters for calculating the denary value of hexadecimal numbers
2 posters for calculating the hexadecimal value of denary numbers
2 posters for matching denary to hexadecimal
2 posters for matching binary to hexadecimal
Posters are fully editable Word documents and each includes a version with a black background and a version with a white background (to save ink). A3 sized, but obviously can be printed smaller.
Binary number line for classroom displays, suitable for GCSE, A-Level, or IB Computer Science. Download includes:
Binary, hex, and denary values from 0 to 20
Binary and denary values from 0 to -20 (sign and magnitude)
Binary and denary values from 0 to -20(two’s complement)
Binary and denary values from 0 to -20(both systems on the same line)
For clarity, hexadecimal values are not shown for negative numbers. Each set of numbers is on an A3 sized sheet that can be printed as A4 if required.
A collection of posters suitable for GCSE Computer Science and IB Computer Science. Includes:
Matching binary, hexadecimal, and denary numbers
Converting between binary, denary, and hexadecimal numbers
14 unique posters total, each with black background and white background versions.
Student glossary / dictionary of technical terms for GCSE Computer Science. Covering over 240 terms in 7 topics, each term has space for pupils to write a definition and to check the term off once it is understood. The glossary can be completed electronically by pupils or printed out and written by hand. A fully editable Word version is included to add / remove terms relevant to your GCSE syllabus.
64 Java programming exercises ranging from “Hello World” style first programs to file reading and writing. Many tasks also have extension (“bonus”) sections to stretch pupils. Exercises are sorted into sections by the skills needed to complete them (conditionals, loops, arrays, etc).
A good resource for homework, extension tasks, and independent learning. Fully editable resource, ready for printing or online use.
Topics covered:
Basic input and output
Conditionals
Loops (while and for)
Strings
Lists and ArrayLists
Methods
File reading and writing
Some of the exercises in this document require sample code for students to edit: this code is provided in the download.
The exercises in this resource can be completed in any programming language, but some of the phrasing in the questions is specific to Java. There is also a Python version of this resource available.