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Phonics & Handwriting: Expected Phonemes Set 3: c.k.u.b.ck

Phonics & Handwriting: Expected Phonemes Set 3: c.k.u.b.ck

Short vowel: u Consonant phonemes: c.k.b Consonant digraph: ck The Story Wizard phonics scheme aims to get children writing stories as quickly as possible by helping them understand and enjoy the relationships between spoken sounds and written symbols (magic spells!). Each time a new phoneme is introduced it is placed in the context of words alongside phonemes that have been previously taught to help children quickly make sense of the relationship between letters and words. Features of Story Wizard Phonics: - children are introduced to words and blending from the very beginning - phonemes are introduced progressively and placed into words alongside previously learned phonemes to support ongoing consolidation - letters are broken down into simple shapes and used for fine motor skills and magic wand shapes! - the meaning and usage of new words is taught throughout - active learning games to help children understand the relationship between sounds, letters, words and sentences - visual guides for mouth positions - pronunciation guidance on flash cards - writing activities are available in cursive and lowercase print (both are included) Included activities with this set: - sound charts with initial mouth positions - flashcards with guidance for sounds - definitions for every word - Wave Your Wand activities: Make a ‘word wand’ and then wave your wand in shapes that become ‘magic spells’ - Word Line games: Select a letter and then have a go at organising yourselves into a ‘word line’ - Word Maker: Develop fine motor skills and handwriting by cutting out phonemes and sticking them into place. Then having a go at writing words yourself - Magic Shapes handwriting activities: Includes cursive and lowercase print resources using the same shapes as the ‘Wave Your Wand’ activities to support handwriting and fine motor skills. Each letter is broken down into simple shapes that can then be placed back together to create the complete letter shape Also available (separately) - My First Story: Write and illustrate your first story book over ten weeks and see how your writing skills progress - Monitoring and Assessment: Individual and class monitoring and assessment tools to check progress - consolidation activities for every set - advanced sets introducing additional vowel digraphs and trigraphs, split digraphs and consonant digraphs
MagicSounds
Phonics & Handwriting: Expected Phonemes Set 2: i.n.o.p.g

Phonics & Handwriting: Expected Phonemes Set 2: i.n.o.p.g

Short vowels i & o Consonant phonemes: n.p.g The Story Wizard phonics scheme aims to get children writing stories as quickly as possible by helping them understand and enjoy the relationships between spoken sounds and written symbols (magic spells!). Each time a new phoneme is introduced it is placed in the context of words alongside phonemes that have been previously taught to help children quickly make sense of the relationship between letters and words. Features of Story Wizard Phonics: - children are introduced to words and blending from the very beginning - phonemes are introduced progressively and placed into words alongside previously learned phonemes to support ongoing consolidation - letters are broken down into simple shapes and used for fine motor skills and magic wand shapes! - the meaning and usage of new words is taught throughout - active learning games to help children understand the relationship between sounds, letters, words and sentences - visual guides for mouth positions - pronunciation guidance on flash cards - writing activities are available in cursive and lowercase print (both are included) Included activities with this set: - sound charts with initial mouth positions - flashcards with guidance for sounds - definitions for every word - Wave Your Wand activities: Make a ‘word wand’ and then wave your wand in shapes that become ‘magic spells’ - Word Line games: Select a letter and then have a go at organising yourselves into a ‘word line’ - Word Maker: Develop fine motor skills and handwriting by cutting out phonemes and sticking them into place. Then having a go at writing words yourself - Magic Shapes handwriting activities: Includes cursive and lowercase print resources using the same shapes as the ‘Wave Your Wand’ activities to support handwriting and fine motor skills. Each letter is broken down into simple shapes that can then be placed back together to create the complete letter shape Also available (separately) - My First Story: Write and illustrate your first story book over ten weeks and see how your writing skills progress - Monitoring and Assessment: Individual and class monitoring and assessment tools to check progress - consolidation activities for every set - advanced sets introducing additional vowel digraphs and trigraphs, split digraphs and consonant digraphs
MagicSounds
Phonics & Handwriting: Expected Phonemes Set 1: a.m.t.s.d

Phonics & Handwriting: Expected Phonemes Set 1: a.m.t.s.d

Short vowel a Consonant phonemes: m.t.s.d The Story Wizard phonics scheme aims to get children writing stories as quickly as possible by helping them understand and enjoy the relationships between spoken sounds and written symbols (magic spells!). Each time a new phoneme is introduced it is placed in the context of words alongside phonemes that have been previously taught to help children quickly make sense of the relationship between letters and words. Features of Story Wizard Phonics: - children are introduced to words and blending from the very beginning - phonemes are introduced progressively and placed into words alongside previously learned phonemes to support ongoing consolidation - letters are broken down into simple shapes and used for fine motor skills and magic wand shapes! - the meaning and usage of new words is taught throughout - active learning games to help children understand the relationship between sounds, letters, words and sentences - visual guides for mouth positions - pronunciation guidance on flash cards - writing activities are available in cursive and lowercase print (both are included) Included activities with this set: - sound charts with initial mouth positions - flashcards with guidance for sounds - definitions for every word - Wave Your Wand activities: Make a ‘word wand’ and then wave your wand in shapes that become ‘magic spells’ - Word Line games: Select a letter and then have a go at organising yourselves into a ‘word line’ - Word Maker: Develop fine motor skills and handwriting by cutting out phonemes and sticking them into place. Then having a go at writing words yourself - Magic Shapes handwriting activities: Includes cursive and lowercase print resources using the same shapes as the ‘Wave Your Wand’ activities to support handwriting and fine motor skills. Each letter is broken down into simple shapes that can then be placed back together to create the complete letter shape Also available (separately) - My First Story: Write and illustrate your first story book over ten weeks and see how your writing skills progress - Monitoring and Assessment: Individual and class monitoring and assessment tools to check progress - consolidation activities for every set - advanced sets introducing additional vowel digraphs and trigraphs, split digraphs and consonant digraphs
MagicSounds
Teaching the Letter Ee with ABCmouse

Teaching the Letter Ee with ABCmouse

Teach the letter Ee with ABCmouse.com! In this collection, you will find: • A color version of the instructional routine for the letter Ee with direct hyperlinks to ABCmouse activities • A printer-friendly black and white version of the instructional routine for the letter Ee • Letter Pairs Coloring Printable: Ee • Uppercase Letter Tracing Printable: E • Lowercase Letter Tracing Printable: e • The ABCmouse Letter E Music Video ABCmouse makes teaching the alphabet easier than ever with free songs, books, puzzles, games, and Printables. Visit www.ABCmouse.com/teachers to create a FREE classroom account and access the activities included in the instructional routine, plus hundreds of additional resources for teaching letters and sounds. If you already have a classroom account, log in on your device to be linked directly to each activity below and start teaching the letter Ee with ABCmouse!
ABCmouseforTeachers
Teaching the Letter Gg with ABCmouse

Teaching the Letter Gg with ABCmouse

Teach the letter Gg with ABCmouse.com! In this collection, you will find: • A color version of the instructional routine for the letter Gg with direct hyperlinks to ABCmouse activities • A printer-friendly black and white version of the instructional routine for the letter Gg • Letter Pairs Coloring Printable: Gg • Uppercase Letter Tracing Printable: G • Lowercase Letter Tracing Printable: g • The ABCmouse Letter G Music Video ABCmouse makes teaching the alphabet easier than ever with free songs, books, puzzles, games, and Printables. Visit www.ABCmouse.com/teachers to create a FREE classroom account and access the activities included in the instructional routine, plus hundreds of additional resources for teaching letters and sounds. If you already have a classroom account, log in on your device to be linked directly to each activity below and start teaching the letter Gg with ABCmouse!
ABCmouseforTeachers
Stage 1 Phonics Initial Sounds

Stage 1 Phonics Initial Sounds

A great resource for EYFS and KS1 with word mats and drawing activities connected to the Stage 1 Phonics Initial sounds. I tried this out with a student yesterday and she loved the graphics and the drawing activities.
teachercellar
Phonics-Consonant Endings/Cluster Activities Flash cards, Worksheets, Game, Teachers Notes

Phonics-Consonant Endings/Cluster Activities Flash cards, Worksheets, Game, Teachers Notes

This product contains: • 160 Flashcards (2 Sets) • Set of Consonant Endings Blend Cards • Set of Beginning Words Card and a Set of Endings Blends • Recording Worksheet • 3 Worksheets Endings consonant blends: ct lf ft ld lk lp lt pt mp nd nk nt sk sp st A. 160 Word Flash cards (Whole page size) Print off and laminate the words you need for your lesson. The words are easy to decode and the two consonants at the end of the words are in red font. Display these cards around the classroom for visual reference. B. Set of Consonant Endings Blend Cards Small endings blend cards for small group activities. 1. Students can practise saying the graphemes and clap each letter. 2. You could ask what letters the students could put before the consonant blends to make a word. Some students might remember the flashcards you showed earlier in the lesson. For example, you can put ‘a’ before ‘ct’ to make the word ‘act’. You can select easier cards such as ‘e’ and ‘nd’ 'end' or ‘o’ and ‘ld’ for old, ‘e’ and ‘lk’ for ‘elk’ or ‘lf’ for ‘elf’. 3. Practise writing the graphemes on handwriting paper. C. Set of Beginning Words Card for activity and a set of Endings Blends for activity These are the words on the flashcards that have been separated for this activity. Ideally laminate these cards and then cut apart. This is a word making activity and you can choose either cursive or non-cursive cards. Whatever level your students are at, you can select the beginning words and endings blends cards and put a selection on the tables. Students practise making words with the selected cards. After practising, they can list the words they have made on the Recording Worksheet. D. 3 Ready-made making words Worksheets There are three ready-made worksheets which replicates the above activity. The images of the two sets of cards are in separate boxes. Students choose one of the starting words in the box and the consonant ending blends in the other box in order to make a word. Students write the word out. The last activity is to choose one word and write a sentence with it. E. Playing a matching game You may have to print out some beginning and endings blends more than once to make different words, e.g. be st be nd se nd. You decide on how many words you want the students to make. Lay out a selection of beginning and ending words in to two piles face down. 1st player chooses a beginning word and an ending word, if they match to make a word he/she keeps them. If not, the player replace them back in the same position. 2nd player does the same. Winner has the most words. Thank you for visiting my store:-)
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