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Microbit Unit of Work

Microbit Unit of Work

This Unit of Work includes 10 lessons worth of Microbit programming skills and knowledge. Each lesson has a PowerPoint presentation to go with it, with all other resources also included as Word documents. All resources including PowerPoints are numbered to make it easier to follow the unit, and there is also a teacher’s guide included. The Unit begins with an introduction to Microbits, and concludes with revision, end of unit test and DIRT reflection lesson. Topics included are Variables, Selection, Iteration, and various programming challenges in the form of games that the students can create. It also includes the Microbit Board Game project that takes 2 lessons, which is also available from the Programmer’s Paradise shop on TES Resources. A homework is also included, where the students can create a program using printed code blocks, cut and stick them onto the other half of the paper. This can be used after the first couple of lessons, or later if they are less familiar with the concepts.
MrHawes8
Microbit Programming Assessment

Microbit Programming Assessment

Included is an assessment for the end of a microbit programming unit. Topics included variables, selection, definite and indefinite iteration. The test also includes specific practical knowledge of programming using microbit blocks.
MrHawes8
Microbit Revision Lesson

Microbit Revision Lesson

This presentation is to be used for revising programming concepts such as variables, selection, iteration using the microbit. There are tasks included such as creating definitions, thinking about how to program a certain game and a Kahoot quiz (link included on the powerpoint).
MrHawes8
Microbit Iteration Lesson 2

Microbit Iteration Lesson 2

This resource is a PowerPoint presentation that helps to reinforce definite vs. indefinite iteration, and also includes instructions for creating a game for the microbit. Complete code blocks shown in the PowerPoint.
MrHawes8
Microbit Iteration lesson

Microbit Iteration lesson

This resource is a PowerPoint presentation used to teach iteration for students using the Microbit. The main task involves students programming definite and indefinite iteration through the use of two different looping blocks of code.
MrHawes8
Microbit Selection Lesson

Microbit Selection Lesson

This resource is a PowerPoint used to teach a lesson on Selection statements using the Microbit. The lesson revolves around the students creating a 'Magic 8 Ball' game, using If...Then...Else blocks of code.
MrHawes8
Microbit Click Wars Lesson - flowchart included

Microbit Click Wars Lesson - flowchart included

This lesson includes the PowerPoint needed to have the students create a game called Click Wars, and the flowchart card sort activity alongside it. Also included is the instruction sheet for the students to work from, and a Word document containing the coded solutions.
MrHawes8
Microbit Introduction Lesson

Microbit Introduction Lesson

Included in this resource is the PowerPoint used to introduce the microbit to a class, and some simple coding tasks to get the students using the microbits early on in the unit. Another PowerPoint is included for the final task, which is a selection of programming challenges for students to attempt.
MrHawes8
Microbit Board Game Project

Microbit Board Game Project

This resource was used for Year 7 Computing following a unit involving learning about variables, selection, iteration and random number generation using the Microbit. They loved playing the game, especially as they helped to create it! The idea is to have them use the Microbit as part of the board game. They will program in a dice function for shaking the Microbit, and other features for when they press Button A or B. The game works similarly to Snakes and Ladders. Button A moves the player either forwards or backwards, 6, 4, or 2 spaces (picked randomly by the program), and Button B moves the player up or down by flashing up to 3 up or down arrows (again randomly). Instructions were given via a worksheet, where the first page (two of the tasks) were given in the first lesson and the final one was given at the start of the second. When they had finished their program they could then download it to the Microbit and play their game. My students ended up with between 10-25 minutes playing time depending on how quickly they programmed their game. They can provide their own playing pieces from pencil cases etc. and the board is provided (A4 printout is fine). The code is in the screenshots in the PowerPoint slides and can be made up quickly.
MrHawes8
3 x lessons

3 x lessons

Hardware, software and utility software presentations, used with year 9 computer science classes.
maxwell01782
Minecraft Command Block Coding Lesson SEN

Minecraft Command Block Coding Lesson SEN

Hi, I have created a coding lesson on Minecraft pocket edition to be used on iPad or Android devices. The worksheet provides step by step visual instructions on how to place a command block in Minecraft and editing the coding to spawn in something of your choice. This is the basics of command blocks and a good starting point. I used this with my KS2 SEN class (Social, Emotional and Mental Health) and they loved it. Would appreciate any feedback as this is the first resource I have ever published. Links to KS2 National Curriculum Computing Objectives: Design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems. Also attached a Youtube tutorial for teacher subject knowledge.
jamiegteacher
Microbit - "The Next Big Thing" unit (18 lessons with resources)

Microbit - "The Next Big Thing" unit (18 lessons with resources)

This is an 18 lesson unit of work around Microbits, combining programming using the online microbit interface and electronic components. The components I used were sourced from http://microbit-accessories.co.uk but you could make your own or source from elsewhere as well. Helpsheets are provided for each of the electronic components. The students each have a workbook for the whole unit divided into sections that can be easily marked by the teacher, with opportunity/space for student reflection and response. Students start off learning about microbit theory, i.e. safe handling (static) and polarity, inputs, outputs and programming structures IF statements and loops. They then need to design the "next big thing" - a device that solves a problem, using the microbit. They will need to produce a design brief and circuit diagram. Once they have built it, there is a lesson on gathering user feedback and evaluation. At the end of the unit, they have the opportunity to create a business pitch for their new device. This is a great end to the unit as each student/group gets to share their creation to the rest of the class, with prizes for the best entries (at teacher's discretion!) The course mainly links towards the D&T criteria (with reference to the relevant criteria at the end of each powerpoint) but could be used in Computing as well.
jonmward