1. Resources Home
  2. Elementary School
  3. Computing
  4. Algorithms and programming
Intermediate Python Programming – Dungeon Escape

Intermediate Python Programming – Dungeon Escape

This is designed to be used after the Beginning Python Programming examples. The price covers the FREE resources also published. A more complex demonstration of how you can build a dungeon/map game. The game utilises a 2D Array to store a map so that directions can be correctly calculated depending on the player position. The progam also uses a global variable for the map, functions, integer floor division and modulus for time calculations. Development of the game could include: Changing the map, altering the size of the map (look out for limiting variables), adding a wandering monster, adding a new message for the starting square, increasing difficulty, adding a new scoring system and lots more that I’m sure you’ll think of. The explanation lines have been commented out so you can simply copy and paste the whole document into IDLE (or similar) and see it working, or print to use as a help guide.
hackdragn
Beginning Python Programming – Guessing Game

Beginning Python Programming – Guessing Game

A simple example of some python commands that creates the start of a random number guessing game. The explanation lines have been commented out so you can simply copy and paste the whole document into IDLE (or similar) and see it working, or print to use as a help guide. Extension work could include adding a way to use the currently unused ‘playerScore’ variable, checking if the player gets it in 1 guess and gives a special message and lots more.
hackdragn
Presentation on how to test a system

Presentation on how to test a system

The presentation introduces the idea behind testing and covers the ideas behind the idea of creating a test plan, difference between a fault and an error and shows a blue screen error. It describes the importance of reliability, using different test data (typical, erroneous, exaggerated data) and how to formulate a test plan.
Teacher_aesg
Tracing Algorithms and implementing solutions (Dog Years Task)

Tracing Algorithms and implementing solutions (Dog Years Task)

This is a 2 lesson plan to help students interrogate algorithms, starting with tracing through flowcharts and debugging/answering questions. This was developed to help students in the way they approach solving exam questions for Unit 2. Through flowcharts and then a simple pseudocode style tasks set to build upon the prior knowledge. They can then use the tasks set to identify data types and use the tasks to develop program solutions using Python. Student workbook Powerpoint and teacher Powerpoint slides included.
dark_badger
SCRATCH - making a game stage 2

SCRATCH - making a game stage 2

This PowerPoint has video descriptions of how to add features to a simple driving or maze navigation game. I used it with year 3 and made this to help the teachers who were not confident or familiar with SCRATCH themselves. They were able to play the pages and then get the children designing, making, innovating and debugging their games. It is a large file, so allow time for it to download.
NickAHutson
Scratch Bundle: Basics, Intermediate, Advanced (Super Value: 242 pages)

Scratch Bundle: Basics, Intermediate, Advanced (Super Value: 242 pages)

Scratch is a visual programming language that makes coding simple and fun. It can be used to create all sorts of programs. This is the all my basic, intermediate and advanced packages that explains what and how Scratch works, plus setting up your account and getting the software ready to program, right up to game programming. This is a bundled package that include 25 of my Scratch guides. It also includes three tutorial on creating games. Great for students! Buying this bundle saves you $25! **Note:This package is in a ZIP file. Includes: Scratch Bundle: Basics To Your First Game (Value Pack) Scratch Bundle: Intermediate To Your Second Game (Value Pack) Scratch Bundle: Advanced To Your Third Game (Value Pack)
rombop
Scratch Bundle: Basics To Your First Game (Value Pack)

Scratch Bundle: Basics To Your First Game (Value Pack)

Scratch is a visual programming language that makes coding simple and fun. It can be used to create all sorts of programs. This is the basic starting package that explains what and how Scratch works, plus setting up your account and getting the software ready to program. This is a bundled package that include 5 of my Scratch Basic guides. It also includes one tutorial on creating a simple game. Great for students just starting out with scratch. Buying this bundle saves you $4! **Note:This package is in a ZIP file. This is a bundle of the following items: • Starting from Scratch (Basics #1) [FREE] • Scratch: Interface (Basics #2) • Scratch: Sprites (Basics #3) • Scratch: Colored Blocks and Scripts (Basics #4) • Scratch: Cat vs Dragon - Game Programming (Basics #5) All these resources are also apart of a bigger bundle, which includes Basic, Intermediate and Advanced. You can find that [here](Scratch Bundle: Basics, Intermediate, Advanced (Super Value: 242 pages)).
rombop
Scratch Bundle: Intermediate To Your Second Game (Value Pack)

Scratch Bundle: Intermediate To Your Second Game (Value Pack)

Scratch is a visual programming language that makes coding simple and fun. It can be used to create all sorts of programs. This is the intermediate package that explains various of Scratch concepts. This is a bundled package that include 12 of my Scratch Intermediate guides. It also includes one tutorial on creating a dice rolling game. Buying this bundle saves you $7! **Note:This package is in a ZIP file. What You Get: • Drawing your own sprite • Changing colors • Multiple costumes • The rotation tool • Applying the script • Project accomplishments My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. You can also get this resource part of my bundled Scratch Intermediate package here. • Scratch: Making Things Move (Intermediate #1) • Scratch: Costumes (Intermediate #2) • Scratch: Special Effects (Intermediate #3) • Scratch: Events (Intermediate #4) • Scratch: Simple Loops (Intermediate #5) • Scratch: Pen Tool (Intermediate #6) • Scratch: Variables (Intermediate #7) • Scratch: Math (Intermediate #8) • Scratch: Strings and List (Intermediate #9) • Scratch: Coordinates (Intermediate #10) • Scratch: Audio (Intermediate #11) • Scratch: Roll the dice - Game Programming (Intermediate #12) All these resources are also apart of a bigger bundle, which includes Basic, Intermediate and Advanced. You can find that [here](Scratch Bundle: Basics, Intermediate, Advanced (Super Value: 242 pages)).
rombop
Scratch Bundle: Advanced To Your Third Game (Value Pack)

Scratch Bundle: Advanced To Your Third Game (Value Pack)

Scratch is a visual programming language that makes coding simple and fun. It can be used to create all sorts of programs. This is the advanced package that explains various of Scratch concepts. This is a bundled package that include 8 of my Scratch Advanced guides. It also includes one tutorial on creating a Monkey vs Bat game. Buying this bundle saves you $4! **Note:This package is in a ZIP file. What You Get: • Scratch: Binary (Advanced #1) • Scratch: Decisions (Advanced #2) • Scratch: Sensing and detecting (Advanced #3) • Scratch: Complex loops (Advanced #4) • Scratch: Sprite Communication (Advanced #5) • Scratch: Creating Blocks (Advanced #6) • Scratch: Monkey vs Bat - Game Programming (Advanced #7) • Scratch: Things to try (Advanced #8) All these resources are also apart of a bigger bundle, which includes Basic, Intermediate and Advanced. You can find that [here](Scratch Bundle: Basics, Intermediate, Advanced (Super Value: 242 pages)).
rombop
Scratch: Things to try (Advanced #8)

Scratch: Things to try (Advanced #8)

Now you’ve learned the basics of Scratch, you can experiment with some of its more advanced features. The more you practice, the better your coding will become. What You Get: • Things to try • Backpack • Help • Similarities to Python • Next Steps My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. This resource can be bought in a bundle here. Other Resources in this set include the following: • Scratch: Binary (Advanced #1) • Scratch: Decisions (Advanced #2) • Scratch: Sensing and detecting (Advanced #3) • Scratch: Complex loops (Advanced #4) • Scratch: Sprite Communication (Advanced #5) • Scratch: Creating Blocks (Advanced #6) • Scratch: Monkey vs Bat - Game Programming (Advanced #7) • Scratch: Things to try (Advanced #8) • Scratch Bundle: Advanced To Your Third Game (Value Pack)
rombop
Scratch: Monkey vs Bat - Game Programming (Advanced #7)

Scratch: Monkey vs Bat - Game Programming (Advanced #7)

This exciting, fast paced game brings together all of the Scratch skills you’ve learned so far. This includes: Made a sprite throw objects at another sprite. Made a sprite fall off the stage once hit. Added a time limit to your game. Added background music that plays as long as the game continues. Added a game over screen that appears at the end of the game. What You Get: • Getting started • The monkey • Bananas • Bats • Polish • Game tweaks • Achievements • Next Steps My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. This resource can be bought in a bundle here. Other Resources in this set include the following: • Scratch: Binary (Advanced #1) • Scratch: Decisions (Advanced #2) • Scratch: Sensing and detecting (Advanced #3) • Scratch: Complex loops (Advanced #4) • Scratch: Sprite Communication (Advanced #5) • Scratch: Creating Blocks (Advanced #6) • Scratch: Monkey vs Bat - Game Programming (Advanced #7) • Scratch: Things to try (Advanced #8) • Scratch Bundle: Advanced To Your Third Game (Value Pack)
rombop
Scratch: Creating Blocks (Advanced #6)

Scratch: Creating Blocks (Advanced #6)

To avoid repeating the same set of blocks over and over again, it’s possible to take a shortcut by creating new blocks. Each new block can contain several different instructions. What You Get: • Creating blocks • Define and using blocks • Blocks with inputs • Blocks example • Next Steps My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. This resource can be bought in a bundle here. Other Resources in this set include the following: • Scratch: Binary (Advanced #1) • Scratch: Decisions (Advanced #2) • Scratch: Sensing and detecting (Advanced #3) • Scratch: Complex loops (Advanced #4) • Scratch: Sprite Communication (Advanced #5) • Scratch: Creating Blocks (Advanced #6) • Scratch: Monkey vs Bat - Game Programming (Advanced #7) • Scratch: Things to try (Advanced #8) • Scratch Bundle: Advanced To Your Third Game (Value Pack)
rombop
Scratch: Sprite Communication (Advanced #5)

Scratch: Sprite Communication (Advanced #5)

Sometimes it’s useful for sprites to communicate with each other. Sprites can use messages to tell other sprites what to do. Scratch also lets you create conversations between sprites. What You Get: • Broadcasting • Shark Example • Conversations • Monkey Example • Next Steps My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. This resource can be bought in a bundle here. Other Resources in this set include the following: • Scratch: Binary (Advanced #1) • Scratch: Decisions (Advanced #2) • Scratch: Sensing and detecting (Advanced #3) • Scratch: Complex loops (Advanced #4) • Scratch: Sprite Communication (Advanced #5) • Scratch: Creating Blocks (Advanced #6) • Scratch: Monkey vs Bat - Game Programming (Advanced #7) • Scratch: Things to try (Advanced #8) • Scratch Bundle: Advanced To Your Third Game (Value Pack)
rombop
Scratch: Complex loops (Advanced #4)

Scratch: Complex loops (Advanced #4)

Simple loops are used to repeat parts of a program forever, or a certain number of times. Other, cleverer loops can be used to write programs that decide exactly when to repeat instructions. What You Get: • Repeat Until • Stop All • Wait • Nested Loops • Next Steps My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. This resource can be bought in a bundle here. Other Resources in this set include the following: • Scratch: Binary (Advanced #1) • Scratch: Decisions (Advanced #2) • Scratch: Sensing and detecting (Advanced #3) • Scratch: Complex loops (Advanced #4) • Scratch: Sprite Communication (Advanced #5) • Scratch: Creating Blocks (Advanced #6) • Scratch: Monkey vs Bat - Game Programming (Advanced #7) • Scratch: Things to try (Advanced #8) • Scratch Bundle: Advanced To Your Third Game (Value Pack)
rombop
Scratch: Sensing and detecting (Advanced #3)

Scratch: Sensing and detecting (Advanced #3)

The “Sensing” blocks enable a script to see what is happening on your computer. They can detect keyboard controls and let sprites react when they touch each other. Here are various of sensing blocks and their functions. What You Get: • Sensing Blocks • Keyboard Controls • Sprite Collision • Using Sensing Blocks • Next Steps My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. This resource can be bought in a bundle here. Other Resources in this set include the following: • Scratch: Binary (Advanced #1) • Scratch: Decisions (Advanced #2) • Scratch: Sensing and detecting (Advanced #3) • Scratch: Complex loops (Advanced #4) • Scratch: Sprite Communication (Advanced #5) • Scratch: Creating Blocks (Advanced #6) • Scratch: Monkey vs Bat - Game Programming (Advanced #7) • Scratch: Things to try (Advanced #8) • Scratch Bundle: Advanced To Your Third Game (Value Pack)
rombop
Scratch: Decisions (Advanced #2)

Scratch: Decisions (Advanced #2)

The “if” blocks use Boolean expressions to decide what to do next. To use them, put other blocks inside their “jaws”. The blocks inside the “if” blocks will only run if the answer to the Boolean expression is true. What You Get: • Making Decisions • Decision Blocks • If Then • Branched Instructions • Boolean Shapes • Next Steps My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. This resource can be bought in a bundle here. Other Resources in this set include the following: • Scratch: Binary (Advanced #1) • Scratch: Decisions (Advanced #2) • Scratch: Sensing and detecting (Advanced #3) • Scratch: Complex loops (Advanced #4) • Scratch: Sprite Communication (Advanced #5) • Scratch: Creating Blocks (Advanced #6) • Scratch: Monkey vs Bat - Game Programming (Advanced #7) • Scratch: Things to try (Advanced #8) • Scratch Bundle: Advanced To Your Third Game (Value Pack)
rombop
Scratch: Binary (Advanced #1)

Scratch: Binary (Advanced #1)

Computers decide what to do by asking questions and determining whether the answers are true or false. Questions that only have two possible answers are called “Boolean expressions”. We will look at the various expressions in the upcoming pages. We will first start off with numbers! What You Get: • Numbers • Variables • Words • Not block • Combining • Next Steps My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. This resource can be bought in a bundle here. Other Resources in this set include the following: • Scratch: Binary (Advanced #1) • Scratch: Decisions (Advanced #2) • Scratch: Sensing and detecting (Advanced #3) • Scratch: Complex loops (Advanced #4) • Scratch: Sprite Communication (Advanced #5) • Scratch: Creating Blocks (Advanced #6) • Scratch: Monkey vs Bat - Game Programming (Advanced #7) • Scratch: Things to try (Advanced #8) • Scratch Bundle: Advanced To Your Third Game (Value Pack)
rombop
Scratch: Roll the dice - Game Programming (Intermediate #12)

Scratch: Roll the dice - Game Programming (Intermediate #12)

Simple programs can be both useful and fun. This program will create a dice that can be rolled. You can play it to see who can get the highest number or used as a dice replacement when you play a board game. What You Get: • Drawing your own sprite • Changing colors • Multiple costumes • The rotation tool • Applying the script • Project accomplishments My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. You can also get this resource part of my bundled Scratch Intermediate package here. • Scratch: Making Things Move (Intermediate #1) • Scratch: Costumes (Intermediate #2) • Scratch: Special Effects (Intermediate #3) • Scratch: Events (Intermediate #4) • Scratch: Simple Loops (Intermediate #5) • Scratch: Pen Tool (Intermediate #6) • Scratch: Variables (Intermediate #7) • Scratch: Math (Intermediate #8) • Scratch: Strings and List (Intermediate #9) • Scratch: Coordinates (Intermediate #10) • Scratch: Audio (Intermediate #11) • Scratch: Roll the dice - Game Programming (Intermediate #12) • Scratch Bundle: Intermediate To Your Second Game (Value Pack)
rombop
Scratch: Audio (Intermediate #11)

Scratch: Audio (Intermediate #11)

Scratch programs don’t have to be silent. Use the pink “Sound” blocks to try out sound effects and create music. You can also use sound files you already have or record brand new sounds for your program or game! What You Get: • Adding sound • Playing sound • Volume control • Making music • Playing music • Tempo My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. You can also get this resource part of my bundled Scratch Intermediate package here. • Scratch: Making Things Move (Intermediate #1) • Scratch: Costumes (Intermediate #2) • Scratch: Special Effects (Intermediate #3) • Scratch: Events (Intermediate #4) • Scratch: Simple Loops (Intermediate #5) • Scratch: Pen Tool (Intermediate #6) • Scratch: Variables (Intermediate #7) • Scratch: Math (Intermediate #8) • Scratch: Strings and List (Intermediate #9) • Scratch: Coordinates (Intermediate #10) • Scratch: Audio (Intermediate #11) • Scratch: Roll the dice - Game Programming (Intermediate #12) • Scratch Bundle: Intermediate To Your Second Game (Value Pack)
rombop
Scratch: Coordinates (Intermediate #10)

Scratch: Coordinates (Intermediate #10)

To put a sprite in a particular spot, or to find out its exact location, you can use coordinates. Coordinates are a pair of numbers that pinpoint a sprite’s position on the stage using an X and Y grid. What You Get: • X & Y positions • X & Y grid • Moving sprites • Moving a penguin My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. You can also get this resource part of my bundled Scratch Intermediate package here. • Scratch: Making Things Move (Intermediate #1) • Scratch: Costumes (Intermediate #2) • Scratch: Special Effects (Intermediate #3) • Scratch: Events (Intermediate #4) • Scratch: Simple Loops (Intermediate #5) • Scratch: Pen Tool (Intermediate #6) • Scratch: Variables (Intermediate #7) • Scratch: Math (Intermediate #8) • Scratch: Strings and List (Intermediate #9) • Scratch: Coordinates (Intermediate #10) • Scratch: Audio (Intermediate #11) • Scratch: Roll the dice - Game Programming (Intermediate #12) • Scratch Bundle: Intermediate To Your Second Game (Value Pack)
rombop
Scratch: Strings and List (Intermediate #9)

Scratch: Strings and List (Intermediate #9)

In programming, a sequence of letters and symbols is called a “string”. Strings can contain any character on the keyboard (including spaces). They can be of any length. Strings can also be grouped together in lists. What You Get: • Working with words • Making lists • Using lists • Seeing lists • Playing with lists My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. You can also get this resource part of my bundled Scratch Intermediate package here. • Scratch: Making Things Move (Intermediate #1) • Scratch: Costumes (Intermediate #2) • Scratch: Special Effects (Intermediate #3) • Scratch: Events (Intermediate #4) • Scratch: Simple Loops (Intermediate #5) • Scratch: Pen Tool (Intermediate #6) • Scratch: Variables (Intermediate #7) • Scratch: Math (Intermediate #8) • Scratch: Strings and List (Intermediate #9) • Scratch: Coordinates (Intermediate #10) • Scratch: Audio (Intermediate #11) • Scratch: Roll the dice - Game Programming (Intermediate #12) • Scratch Bundle: Intermediate To Your Second Game (Value Pack)
rombop
Scratch: Math (Intermediate #8)

Scratch: Math (Intermediate #8)

As well as storing numbers in variables, Scratch can be used to carry out all sorts of calculations using the “Operator” blocks. What You Get: • Addition and subtraction • Multiplication and division • Results in variables • Random numbers • Advanced math My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. You can also get this resource part of my bundled Scratch Intermediate package here. • Scratch: Making Things Move (Intermediate #1) • Scratch: Costumes (Intermediate #2) • Scratch: Special Effects (Intermediate #3) • Scratch: Events (Intermediate #4) • Scratch: Simple Loops (Intermediate #5) • Scratch: Pen Tool (Intermediate #6) • Scratch: Variables (Intermediate #7) • Scratch: Math (Intermediate #8) • Scratch: Strings and List (Intermediate #9) • Scratch: Coordinates (Intermediate #10) • Scratch: Audio (Intermediate #11) • Scratch: Roll the dice - Game Programming (Intermediate #12) • Scratch Bundle: Intermediate To Your Second Game (Value Pack)
rombop
Scratch: Variables (Intermediate #7)

Scratch: Variables (Intermediate #7)

In coding, a variable is the name for a place where you can store information. Variables are used to remember things such as a player’s name or the score. What You Get: • Intro to variables • Creating variables • Using variables • Renaming and deleting variables • Read only variables My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. You can also get this resource part of my bundled Scratch Intermediate package here. • Scratch: Making Things Move (Intermediate #1) • Scratch: Costumes (Intermediate #2) • Scratch: Special Effects (Intermediate #3) • Scratch: Events (Intermediate #4) • Scratch: Simple Loops (Intermediate #5) • Scratch: Pen Tool (Intermediate #6) • Scratch: Variables (Intermediate #7) • Scratch: Math (Intermediate #8) • Scratch: Strings and List (Intermediate #9) • Scratch: Coordinates (Intermediate #10) • Scratch: Audio (Intermediate #11) • Scratch: Roll the dice - Game Programming (Intermediate #12) • Scratch Bundle: Intermediate To Your Second Game (Value Pack)
rombop
Scratch: Pen Tool (Intermediate #6)

Scratch: Pen Tool (Intermediate #6)

Each sprite has a pen tool that can draw a line behind it wherever it goes. To create a picture, turn on the pen and then move the sprite across the stage, like moving a pen across paper. What You Get: • Intro to pen block • Drawing square • Smoke Trail My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. You can also get this resource part of my bundled Scratch Intermediate package here. • Scratch: Making Things Move (Intermediate #1) • Scratch: Costumes (Intermediate #2) • Scratch: Special Effects (Intermediate #3) • Scratch: Events (Intermediate #4) • Scratch: Simple Loops (Intermediate #5) • Scratch: Pen Tool (Intermediate #6) • Scratch: Variables (Intermediate #7) • Scratch: Math (Intermediate #8) • Scratch: Strings and List (Intermediate #9) • Scratch: Coordinates (Intermediate #10) • Scratch: Audio (Intermediate #11) • Scratch: Roll the dice - Game Programming (Intermediate #12) • Scratch Bundle: Intermediate To Your Second Game (Value Pack)
rombop
Scratch: Simple Loops (Intermediate #5)

Scratch: Simple Loops (Intermediate #5)

A loop is a part of a program that repeats itself. The loop blocks (from the “Control” section) tell Scratch which blocks to repeat and how many times. They save us from adding the same blocks over and over again. What You Get: • Intro to loops • Forever loops • Repeat loops • Nested loops My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. You can also get this resource part of my bundled Scratch Intermediate package here. • Scratch: Making Things Move (Intermediate #1) • Scratch: Costumes (Intermediate #2) • Scratch: Special Effects (Intermediate #3) • Scratch: Events (Intermediate #4) • Scratch: Simple Loops (Intermediate #5) • Scratch: Pen Tool (Intermediate #6) • Scratch: Variables (Intermediate #7) • Scratch: Math (Intermediate #8) • Scratch: Strings and List (Intermediate #9) • Scratch: Coordinates (Intermediate #10) • Scratch: Audio (Intermediate #11) • Scratch: Roll the dice - Game Programming (Intermediate #12) • Scratch Bundle: Intermediate To Your Second Game (Value Pack)
rombop
Scratch: Events (Intermediate #4)

Scratch: Events (Intermediate #4)

The brown “Events” blocks in Scratch start scripts when certain things happen. For example, when the user presses a key, clicks a sprite or uses a webcam or microphone. What You Get: • Into to events • Clicking • Key Presses • Sound Events • Webcam Detector • Backdrop Changes My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. You can also get this resource part of my bundled Scratch Intermediate package here. • Scratch: Making Things Move (Intermediate #1) • Scratch: Costumes (Intermediate #2) • Scratch: Special Effects (Intermediate #3) • Scratch: Events (Intermediate #4) • Scratch: Simple Loops (Intermediate #5) • Scratch: Pen Tool (Intermediate #6) • Scratch: Variables (Intermediate #7) • Scratch: Math (Intermediate #8) • Scratch: Strings and List (Intermediate #9) • Scratch: Coordinates (Intermediate #10) • Scratch: Audio (Intermediate #11) • Scratch: Roll the dice - Game Programming (Intermediate #12) • Scratch Bundle: Intermediate To Your Second Game (Value Pack)
rombop
Scratch: Special Effects (Intermediate #3)

Scratch: Special Effects (Intermediate #3)

We will learn how to use special effects within Scratch! Using the purple “Looks” blocks we will look at how sprites can disappear and reappear, shrink and grow and fade in and out. What You Get: • Intro to effects • Hide & show sprites • Showing sprites • Sizing sprites • Sprite Effects • Teleporting My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. You can also get this resource part of my bundled Scratch Intermediate package here. • Scratch: Making Things Move (Intermediate #1) • Scratch: Costumes (Intermediate #2) • Scratch: Special Effects (Intermediate #3) • Scratch: Events (Intermediate #4) • Scratch: Simple Loops (Intermediate #5) • Scratch: Pen Tool (Intermediate #6) • Scratch: Variables (Intermediate #7) • Scratch: Math (Intermediate #8) • Scratch: Strings and List (Intermediate #9) • Scratch: Coordinates (Intermediate #10) • Scratch: Audio (Intermediate #11) • Scratch: Roll the dice - Game Programming (Intermediate #12) • Scratch Bundle: Intermediate To Your Second Game (Value Pack)
rombop
Scratch: Costumes (Intermediate #2)

Scratch: Costumes (Intermediate #2)

To change what a sprite looks like or position you need to change its “costume”. Costumes are pictures of a sprite but in different poses. What You Get: • Intro To Costumes • Walking Cat • Dancing Ballerina • Intro To Custom Costumes • Costume Drawing Tools • Costume Image Tools • Speech Bubbles My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. You can also get this resource part of my bundled Scratch Intermediate package here. • Scratch: Making Things Move (Intermediate #1) • Scratch: Costumes (Intermediate #2) • Scratch: Special Effects (Intermediate #3) • Scratch: Events (Intermediate #4) • Scratch: Simple Loops (Intermediate #5) • Scratch: Pen Tool (Intermediate #6) • Scratch: Variables (Intermediate #7) • Scratch: Math (Intermediate #8) • Scratch: Strings and List (Intermediate #9) • Scratch: Coordinates (Intermediate #10) • Scratch: Audio (Intermediate #11) • Scratch: Roll the dice - Game Programming (Intermediate #12) • Scratch Bundle: Intermediate To Your Second Game (Value Pack)
rombop
Scratch: Making Things Move (Intermediate #1)

Scratch: Making Things Move (Intermediate #1)

Gaming is all about firing, dodging, and escaping. The characters you control might run, drive a car or fly. To create games in Scratch you must learn how to make sprites move. What You Get: • Intro to the Motion block • Creating Blocks • Move () Steps Block • Turn () Degrees Block • Point in Direction () Block • Point Towards () Block • Other Blocks My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. You can also get this resource part of my bundled Scratch Intermediate package here. • Scratch: Making Things Move (Intermediate #1) • Scratch: Costumes (Intermediate #2) • Scratch: Special Effects (Intermediate #3) • Scratch: Events (Intermediate #4) • Scratch: Simple Loops (Intermediate #5) • Scratch: Pen Tool (Intermediate #6) • Scratch: Variables (Intermediate #7) • Scratch: Math (Intermediate #8) • Scratch: Strings and List (Intermediate #9) • Scratch: Coordinates (Intermediate #10) • Scratch: Audio (Intermediate #11) • Scratch: Roll the dice - Game Programming (Intermediate #12) • Scratch Bundle: Intermediate To Your Second Game (Value Pack)
rombop
Scratch: Cat vs Dragon - Game Programming (Basics #5)

Scratch: Cat vs Dragon - Game Programming (Basics #5)

This project introduces some basic Scratch coding. We will be creating a game! This package is a great resource to have your students follow. It will teach them about working with blocks, their functions and the basics of running scripts. What You Get: • Sprites following a cursor • Sprites following sprites • Working with costumes • Adding Variables • Adding Music • Student’s Accomplishments • Next steps My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. You can also get this resource part of my bundled Scratch Basics package here. • Starting from Scratch (Basics #1) [FREE] • Scratch: Interface (Basics #2) • Scratch: Sprites (Basics #3) • Scratch: Colored Blocks and Scripts (Basics #4) • Scratch: Cat vs Dragon - Game Programming (Basics #5) • Scratch Bundle: Basics To Your First Game (Value Pack)
rombop
Scratch: Colored Blocks and Scripts (Basics #4)

Scratch: Colored Blocks and Scripts (Basics #4)

Blocks are color coded depending on what they do. Putting them together builds scripts. This package is a great resource to have your students follow. It will teach them about working with blocks, their functions and the basics of running scripts. What You Get: • Colored blocks: Intro • Function of blocks • Flow of scripts • Running Scripts • Next steps My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. You can also get this resource part of my bundled Scratch Basics package here. • Starting from Scratch (Basics #1) [FREE] • Scratch: Interface (Basics #2) • Scratch: Sprites (Basics #3) • Scratch: Colored Blocks and Scripts (Basics #4) • Scratch: Cat vs Dragon - Game Programming (Basics #5) • Scratch Bundle: Basics To Your First Game (Value Pack)
rombop
Scratch: Sprites (Basics #3)

Scratch: Sprites (Basics #3)

Sprites are the basic components of Scratch. Every Scratch program is made up of sprites. These sprites are controlled by scripts. This package is a great resource to have your students follow. It will teach them about working with sprites interface, creating, naming and editing sprites. What You Get: • Sprites Introduction • Sprites in the Scratch interface • Creating Sprites • Naming Sprites • Editing Sprites • Edit - Drawing Tools • Edit Image Tools • Next steps My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. You can also get this resource part of my bundled Scratch Basics package here. • Starting from Scratch (Basics #1) [FREE] • Scratch: Interface (Basics #2) • Scratch: Sprites (Basics #3) • Scratch: Colored Blocks and Scripts (Basics #4) • Scratch: Cat vs Dragon - Game Programming (Basics #5) • Scratch Bundle: Basics To Your First Game (Value Pack)
rombop
Scratch: Interface (Basics #2)

Scratch: Interface (Basics #2)

Scratch is a visual programming language that makes coding simple and fun. It can be used to create all sorts of programs. This package is a great resource to have your students follow. It will teach them about saving their projects in Scratch as well as working with the interface. What You Get: • Saving your work • The interface • Menu bar • Stage area & Sprites • Block Palettes • Scripts Area • Next steps My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. You can also get this resource part of my bundled Scratch Basics package here. • Starting from Scratch (Basics #1) [FREE] • Scratch: Interface (Basics #2) • Scratch: Sprites (Basics #3) • Scratch: Colored Blocks and Scripts (Basics #4) • Scratch: Cat vs Dragon - Game Programming (Basics #5) • Scratch Bundle: Basics To Your First Game (Value Pack)
rombop
Starting from Scratch (Basics #1) [FREE]

Starting from Scratch (Basics #1) [FREE]

Scratch is a visual programming language that makes coding simple and fun. It can be used to create all sorts of programs. This is the basic starting package that explains what and how Scratch works, plus setting up your account and getting the software ready to program. This resource is great for your students who are just starting out with Scratch. What You Get: • What is Scratch • Why is it called Scratch? • A typical program • Getting Started - User accounts • The Scratch Software • Next steps My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. My Scratch Resources: This resource is part of a numbered set. It can be used separately or in conjunction with my other Scratch resources. You can also get this resource part of my bundled Scratch Basics package here. • Starting from Scratch (Basics #1) [FREE] • Scratch: Interface (Basics #2) • Scratch: Sprites (Basics #3) • Scratch: Colored Blocks and Scripts (Basics #4) • Scratch: Cat vs Dragon - Game Programming (Basics #5) • Scratch Bundle: Basics To Your First Game (Value Pack)
rombop
Kodu-Rythm Lesson 2(An Introduction to coding using Kodu)

Kodu-Rythm Lesson 2(An Introduction to coding using Kodu)

Kodu is a friendly graphical programming language where students can build their own world and program objects within. This series of lesson uses kodu to introduce computer science terminology such as algorithm and variables to develop computational thinking skills.
chris_vidal
Kodu-Rythm Lesson 1(An Introduction to coding using Kodu)

Kodu-Rythm Lesson 1(An Introduction to coding using Kodu)

Kodu is a friendly graphical programming language where students can build their own world and program objects within. This series of lesson uses kodu to introduce computer science terminology such as algorithm and variables to develop computational thinking skills.
chris_vidal
Introduction to algorithms

Introduction to algorithms

A gentle and friendly introduction to algorithms with a simple worksheet to enable students to develop computational thinking. Understanding how algorithms work and how they are used by computers is fundamental to achieving success in GCSE computer science. This lesson introduces KS2 and KS3 students to algorithms. This lesson could be used alongside the algorithms in scratch series.
chris_vidal
STEM / Computing / Maths Project Lesson - Maths in Computing

STEM / Computing / Maths Project Lesson - Maths in Computing

This is an activity lesson I made to promote STEM / Computing / Maths. The activity involves 3 activities linking maths and computing. The first looks at potential roles involving STEM and is designed to raise awareness and aspirations for students. This is a card matchup that I printed out and cut up for students to try to match. The second looks at Boolean logic and logic circuits. The final activity involves the use of Formulae and Pythagoras in calculating damage in a video game. There is a worksheet for this activity too. It is designed to last around an hour. It was originally pitched for year 9 students, but would be suitable for 8 and 10. Comes with a powerpoint with key instructions and questions, along with 2 activity sheets.
MrWatkins123
STEM / Computing / Maths Project Lesson - Christmas Computing

STEM / Computing / Maths Project Lesson - Christmas Computing

This is an activity lesson I made to promote STEM / Computing / Maths. The activity involves 3 festive themed activites with links to STEM/Computing/Maths. In the first, students look at flowcharts to represent the workflow at the northpole. In the second, students write basic code to navigate a grid and in the final activity students use binary strings to construct Christmas bitmap images. It is designed to last around an hour. It was originally pitched for year 7 students, but would be suitable for 8 and 9. Comes with a powerpoint with key instructions and questions, along with a worksheet for the final activity.
MrWatkins123
Validation rules presentation

Validation rules presentation

The presentation introduces x7 validation rules; range check, type check, presence check, length check, lookup check, picture check and check digit check. Each one of the descriptions is supported with an example written in python and these have been uploaded as separate text files as part of the resource.
Teacher_aesg
Data flow diagram presentation

Data flow diagram presentation

A presentation that introduces the different data flow diagram symbols, one by one and explains how a data flow diagram can be constructed from a table. An example of a data flow diagram is given followed a challenge exercise.
Teacher_aesg