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GCSE Computer Science Paper 1 and 2 Mock Exam Bundle in style of AQA New Spec Grade 9 - 1 8520

GCSE Computer Science Paper 1 and 2 Mock Exam Bundle in style of AQA New Spec Grade 9 - 1 8520

This bundle contains paper 1 and paper 2 of my painstakingly created custom exam papers for GCSE Computer Science. Both come with an exam board level mark scheme to ensure accurate assessment. Designed in the style and proportions of the AQA 8520 Spec but also suitable for OCR and other boards. Also contains a mock NEA assessment which is useful for developing programming skills and may become more useful if the NEA becomes an assessed piece again.
MrWatkins123
GCSE Computer Science Paper 2 Mock Exam in style of AQA New Spec Grade 9 - 1 8520

GCSE Computer Science Paper 2 Mock Exam in style of AQA New Spec Grade 9 - 1 8520

This is a full mock/practice paper 2 for the new specification GCSE Computer Science. It is based on the AQA 8520 style of exams and heavily influenced by the AQA specimen and includes a full exam board level mark scheme. It would also be suitable for assessing OCR and other exam boards. Currently, there are very few full practices papers online so I decided to make this one. A huge amount of time was invested to make sure it covers the full specification of the new GCSE, so you can actually assess what is necessary. It uses the same proportions of topics and assessment points at the AQA specimen paper so you can accurately attain what your students know or need to work on. Paper 1 is also available. Hope it helps! Toby Watkins
MrWatkins123
GCSE Computer Science 9-1 Revision

GCSE Computer Science 9-1 Revision

With the first examination of the GCSE Computer Science 9-1 course in May 2018, these resources have been created for revision purposes. Golden nuggets for component 1&2, along with example exam technique lessons.
Pipjen77
Turtle Academy Logo Planning - Computing - Year 4

Turtle Academy Logo Planning - Computing - Year 4

**A Unit Pack of 4 Lessons for Computing, linked to the Turtle Academy Website for Programming** This pack is aimed at lower key stage 2 children and is based around the programming website for children called Turtle Academy, although the planning could be adapted for other programmes. The planning covers the following objectives: To be able to use simple LOGO language to create a shape To be able to use simple LOGO language to write initials in your name To be able to use simple LOGO language to produce a desired outcome Write the instruction and press enter to execute the command To be able to use a number of commands
alicepoole1
Computer Science crosswords (13 topics)

Computer Science crosswords (13 topics)

Crosswords for 13 GCSE Computer Science topics, plus 3 bonus ’Mega crosswords’ containing over 40 clues each. Answer keys included for all crosswords. Each crossword is a PDF that can be printed. Great for starters and plenaries. (Two samples are also available on TES for free). Pack contains the following crosswords (plus answers for each): Hardware Software Binary (answers in binary only) Binary inc negatives (answers in binary only) Binary and Hexadecimal Data representation CPU architecture Programming languages Networks The Internet Network security Algorithms Programming
csteacher2048
GCSE Computer Science 9-1 Component 2 Computational Thinking, Algorithms & Programming Revision

GCSE Computer Science 9-1 Component 2 Computational Thinking, Algorithms & Programming Revision

Developed specifically for the GCSE Computer Science 9-1 Component 2 Exam. Based directly on the OCR Syllabus, it covers each element in bitesize chucks. A simple resource that can be used for independent revision, peer-to-peer Q&A and mix n’ match tasks. Golden Nugget Technique: Read a golden nugget. Read it again. Look away - what can you remember? Read it again - what did you forget? Read it again. Look away - have you remembered it yet? Repeat this process and learn the theory in little bitesize chunks Feedback from Parents Evening: “My child brought these home for revision. Even though I don’t understand the theory, I have the answers in front of me. I ask for a definition and compare his answers to those on the Golden Nugget. I can even give prompts because all the answers are there.”
Pipjen77
Computer Games Development - Unit of work

Computer Games Development - Unit of work

1 Range of lessons: History of Consoles / Games Creating Board game Planning RPG style Game Creating RPG Game with free software RPG Boss (included) Extension to code in boss fight Python Peer assessment
Sir_Reynolds