Computing Conference! 24th February 2018 with Ofsted! For anyone who teaches computing!

Computing Conference! 24th February 2018 with Ofsted! For anyone who teaches computing!

We are running our annual teachers' conference on the 24th February 2018. THIS IS THE FLYER. You need to book a place for £35 on eventbrite!!! The flyer gives you the link! John Nixon, Computing Lead at Ofsted is providing our keynote. This is the only conference he is scheduled to present at this year!! At the conference, you can create your own day of CPD. For beginners, intermediates and more experienced teachers of computing. For primary and secondary teachers, trainees as well as in-service and out of school educators. SEND workshops, A level workshops - all you can think of. We are even making a swarm of fireflies out of 200 micro bits and have drones too! 9:10 registration, 9:45 Ofsted Keynote, 10:20 1st workshop, 4:15 finishes Gladesmore Community School, South Tottenham, N15 6BF (Victoria line) Just £35 to cover lunch/admin Select from 30 HANDS-ON workshops Unplugged, Scratch, Minecraft, Python, HTML, C#, MicroBit and more Sessions include: Advanced Python - Sue Sentance, Stride - Michael Kölling, Machine Learning - Paul Curzon, Primary Assessment - Phil Bagge, Minecraft - Simon Johnson (CLCSimon), NEWLY ADDED Secondary - Craig ‘n’ Dave Sign up here https://tinyurl.com/CASLondon-Conf-2018 #casconf2018 CAS London​ coordinates Computing At School activities in London. CAS London is run by King’s College London and Queen Mary University of London. http://www.computingatschool.org.uk/crcs/london @cas_london_crc email caslondon@computingatschool.org.uk
jlisaw8
Scratch Hour of Code Vocabulary Jeopardy Game

Scratch Hour of Code Vocabulary Jeopardy Game

This fun and engaging Jeopardy Style Game is the perfect way to bond with your class all year long and learn scratch. I typically put the class into small groups and ask a member of the group to choose a color and number. That is the question that they have to answer. If correct they get one point. Then I move to the next group. Alternatively the whole class answers and then we tally up the points to get a winner. I run it on an interactive whiteboard but would be equally successful on a projector, computer or TV screen. Alternatively it could be run for an individual student on their own device. When you start the game press the shuffle button to randomize the questions ensuring that no game is ever the same. This means that this Jeopardy game came be used multiple times with the one class as it is different every time. Once you have unzipped the file you will find a PowerPoint Macro Show. To run the game double click the file and make sure you say "yes" to running macros. If you do not the questions will not shuffle correctly. I have tested on a PC but it should work on other devices. If this is your first time with Macros let me know by personal message and I am happy to answer all your questions. Enjoy
Kiwilander
Stone Age to Iron Age Cross-Curricular Bundle

Stone Age to Iron Age Cross-Curricular Bundle

If you are teaching Stone Age to Iron Age then this versatile bundle will slot easily into your planning and provide you with a wealth of engaging, creative and cross-curricular resources that your class will love! Includes a bestselling and top-rated complete 6 lesson Art and DT unit plus a rich variety of other cross-curricular resources. All images either copyright owned by tftf or licensed through Creative Commons C.O
TheFutureTeacherFoundation
KS2 Mayan Civilization Resources: Creative Cross-Curricula Topic Pack Bonus Edition

KS2 Mayan Civilization Resources: Creative Cross-Curricula Topic Pack Bonus Edition

SAVE 36% - Hours of engaging, cross-curricula learning for your class containing dozens of Mayan activities 7 separate lesson packs plus an assortment of other useful Mayan related activities and sheets Contains: - Chichen Itza Art lesson (up to 3 lessons) - Create your own Mayan creative/big writing stimuli (up to 3 lessons) - Mayan scary day creative/big writing stimuli lesson (2 hours) - Mayan Time Detectives (holistic research-2 hours) - Mayan Time Detectives clothing and possessions (2 hours) - Mayan calendars 1-2hrs - Mayan hieroglyphics 1hr-90mins - Mini-Mayan colouring book - 2 word search activities + answers - Mayan bordered writing and blank pages Lessons come with full teachers' notes (except Mayan calendars) and everything you need to teach the lesson See individual listings on the TES for more information, or view our full range of over 188 Gold Standard TES Resources https://www.tes.com/teaching-resources/shop/TheFutureTeacherFoundation Images sourced from openclipart.org or owned by tftf
TheFutureTeacherFoundation
Computing definition posters

Computing definition posters

A selection of 20 computing definition posters, in high-resolution PDF format, for you to download and display in your classrooms and ICT suites. Further resources can be downloaded from here: http://computing-made-simple.co.uk/resources/
primarycomputing
HTML introductory lesson

HTML introductory lesson

This lesson is designed to introduce the children to the idea of HTML tags through an investigation where they find out the effect of different tags in a spreadsheet. Good luck and please feel free to leave any feedback in the comments.
hamdog_
Creating a navigation bar using CSS and HTML

Creating a navigation bar using CSS and HTML

The is a basic webpage (index.html) for students to use as a guide to learn how to adapt the code to suit their needs. What the code means helps them to understand some of the aspects of it. There is also a Whole website with slightly more context as it has a footer and some more sample text. It is by not a step-by-step guide but could be a teaching aid.
computingMK
HTML - How to make a website (Y6) Lesson 3

HTML - How to make a website (Y6) Lesson 3

Lesson 3 in a series of 10, in which pupils learn the skills to enable them to create (code) their own website by writing HTML and CSS. The pupils' task is to create an alternate school website, featuring four pages: Home, About Us, Gallery, Contact. Each lesson includes the following resources: Teacher notes, giving a brief background on what will be covered in each session , a lesson plan for each session detailing how to introduce each new concept to the pupils by way of shared examples, sample HTML web files, image files and videos tutorials, worksheets for pupils containing tasks and extension activities which link to the 'on­screen' work they will complete. All resources for lessons 1, 2 and 3 can be downloaded from here: http://computing-made-simple.co.uk/y6-planning/ To purchase the full unit of work (all 10 lessons) please contact us here: info@computing-made-simple.co.uk
primarycomputing
HTML - How to make a website (Y6) Lesson 2

HTML - How to make a website (Y6) Lesson 2

Lesson 2 in a series of 10, in which pupils learn the skills to enable them to create (code) their own website by writing HTML and CSS. The pupils' task is to create an alternate school website, featuring four pages: Home, About Us, Gallery, Contact. Each lesson includes the following resources: Teacher notes, giving a brief background on what will be covered in each session , a lesson plan for each session detailing how to introduce each new concept to the pupils by way of shared examples, sample HTML web files, image files and videos tutorials, worksheets for pupils containing tasks and extension activities which link to the 'on­screen' work they will complete. All resources for lessons 1, 2 and 3 can be downloaded from here: http://computing-made-simple.co.uk/y6-planning/ To purchase the full unit of work (all 10 lessons) please contact us here: info@computing-made-simple.co.uk
primarycomputing
HTML - How to make a website (Y6) Lesson 1

HTML - How to make a website (Y6) Lesson 1

Lesson 1 in a series of ten, in which pupils learn the skills to enable them to create (code) their own website by writing HTML and CSS. The pupils' task is to create an alternate school website, featuring four pages: Home, About Us, Gallery, Contact. Each lesson includes the following resources: Teacher notes, giving a brief background on what will be covered in each session , a lesson plan for each session detailing how to introduce each new concept to the pupils by way of shared examples, sample HTML web files, image files and videos tutorials, worksheets for pupils containing tasks and extension activities which link to the 'on­screen' work they will complete. All resources for lessons 1, 2 and 3 can be downloaded from here: http://computing-made-simple.co.uk/y6-planning/ To purchase the full unit of work (all 10 lessons) please contact us here: info@computing-made-simple.co.uk
primarycomputing
HTML Tags Match Game

HTML Tags Match Game

Very basic HTML most common tags. Students are to match the HTML Tags to the definition so they become partners. I then used this as a form of feedback and got the students to explain their tag with an example to the rest of the class. Please feel free to use and adjust accordingly. Sorry for any spelling mistakes. Thanks.
mreeder
Programming selection starter

Programming selection starter

A programming task to teach about selection. I use this with Python, but it is not a language dependent task. Helpful for talking about indentation.
studeapps
Code Club - Tell a Story HTML & CSS Project

Code Club - Tell a Story HTML & CSS Project

Learn how to create your own webpage to tell a story, joke or poem. This project teaches children the first steps towards writing HTML, including: tag and element grouping; tag and image URLs; - heading tags. These resources are aimed at KS2, but could also be used for year 7 pupils. The project includes a clear activity checklist, as well as challenges, which allow children to apply and demonstrate their learning. You can see the project online, as well as notes for volunteers via the Code Club website: jumpto.cc/story Code Club is a nationwide network of volunteer-led after school coding clubs for children aged 9-11. To start a Code Club in your school, visit codeclub.org.uk/start-a-club
codeclub
Code Club - Happy Birthday HTML & CSS Project

Code Club - Happy Birthday HTML & CSS Project

Learn how to customise your own greetings card! This project teaches HTML and CSS, and gives children a change to customise HTML tags and CSS properties to make their own customised card. These resources are aimed at KS2, but could also be used for year 7 pupils. The project includes a clear activity checklist, as well as challenges, which allow children to apply and demonstrate their learning. You can see the project online, as well as notes for volunteers via the Code Club website: jumpto.cc/birthday Code Club is a nationwide network of volunteer-led after school coding clubs for children aged 9-11. To start a Code Club in your school, visit codeclub.org.uk/start-a-club
codeclub
HTML Poster Cheat sheet collection

HTML Poster Cheat sheet collection

A collection of HTML and CSS posters. Suitable for both KS3 and GCSE levels of ICT / Computing / Computer Science. Includes poster covering the following topics: Basic html tags HTML colours (infographic) HTML and CSS Anatomy of an HTML page
studeapps
Learn Javascript and HTML5Canvas and programming concepts

Learn Javascript and HTML5Canvas and programming concepts

A unique resource that allows you to introduce students to Javascript and HTML5 Canvas programming through a series of challenges (they start easy and then get harder -allowing for the identification of the gifted and talented very quickly!) This 9 part series takes you through some programming fundamentals (sequence, selection and iteration [loops] in javascript) and learners have the opportunity to create and adapt multiplayer web based games. Loads of fun, a good challenge and has worked very well in the classroom.
MissComputing
An introduction to Javascript, HTML5 and programming concepts

An introduction to Javascript, HTML5 and programming concepts

A unique resource that allows you to introduce students to Javascript and HTML5 Canvas programming through a series of challenges (they start easy and then get harder -allowing for the identification of the gifted and talented very quickly!) This 9 part series takes you through some programming fundamentals (sequence, selection and iteration [loops] in javascript) and learners have the opportunity to create and adapt multiplayer web based games. Loads of fun, a good challenge and has worked very well in the classroom.
MissComputing
Safer Internet Day 2015 - Welsh Primary pack

Safer Internet Day 2015 - Welsh Primary pack

Resources and activities to help your Welsh speaking Primary school celebrate Safer Internet Day 2015 on the 10th February 2015. Created by Childnet, part of the UK Safer Internet Centre. Funded by the Welsh Government.
Childnet
KS2 - Intro to Databases - Fun, Practical-Complete Unit

KS2 - Intro to Databases - Fun, Practical-Complete Unit

This scheme of work contains full planning and fun and interactive resources for a minimum of four lessons. In this unit students practically learn about databases by solving real life challenges. Topics covered include, paper databases such as top trumps and index cards. Online databases such as searching flights and hotels and library databases before and after the computer revolution. As of September 2014, all links work correctly. I hope this is helpful for people, I know that it can take a long time to find sensible resources on the Internet. Thanks and God Bless Updated the Doggy Link for those interested. http://bit.ly/2oGh0zc Please note - Works in Edge and Firefox, but not Chrome or Safari
teaching-ict
Simulations and Modelling (Games and Activities)

Simulations and Modelling (Games and Activities)

A set of plans I created a few years ago on Simulations and Modelling. includes lesson plans that present the idea of real life scenarios and how simulations can be used to help model and test out scenarios. Easily adaptable and updatable to fit in with the new Computing curriculum.
thedeadpixels
Internet Research and Presentation

Internet Research and Presentation

A sequence of lesson plans on internet research and presenting these using Word or Publisher. The lesson plans were created a few years ago but can easily be modified and adapted for the new Computing curriculum.
thedeadpixels
School Grounds 4: Planning the project

School Grounds 4: Planning the project

This lesson encourages pupils to take a more active role in planning the school grounds project and getting other people involved. They need to have completed the lesson [Priorities for improvement] beforehand. At the end of this lesson, pupils should have the opportunity to implement their plans. The lesson [Maintenance and review] follows this one. Activities, teachers' notes and worksheets included.
RSPCA
Using Windows Explorer

Using Windows Explorer

A simple children's guide to using Windows Explorer, covering My Computer, My Documents, opening and saving documents, and creating files and folders.
choralsongster
Primary ICT Curriculum ./ Scheme of Work

Primary ICT Curriculum ./ Scheme of Work

This is a full ICT Curriculum for Primary Schools, which I'm making available in an editable format after many requests. Full details of the reasoning behind the curriculum, along with further acknowledgements, can be found on my blog- linked in the resources. These documents took a long time to produce, and is given here in an editable form so you can adapt to your school. Please comment on the resource, and of course, it&'d be great if you could let me know how it has evolved in your school!
TJHandley
12 Things You Should Know to be Computer/Tech Lite

12 Things You Should Know to be Computer/Tech Lite

It is tempting to think that because you have used a computer for a long time, you are computer literate or computer savvy, but this is not always the case. Here are a dozen skills you should know to be considered computer literate in today’s job market. If you do not know these or are not sure, you can follow the detailed outline with information on each of the twelve topics. If you already know these, you should be helping others learn them as well! This is being revised frequently so please leave comments to help build a better document.
aluscre
Safer Internet Day

Safer Internet Day

3 Powerpoints (age specific) with a number of different activites and discussion points about staying safe online. This year's focus is &'Connect with Respect&'; so the themes are base around this. Links within the ppts to discussion videos. Follow me on twitter @theICTeacher for more resources and inspiration!
matthew_1987
E Safety: Who Can We Tell Our Name To?

E Safety: Who Can We Tell Our Name To?

e-safety resource that can be adapted for use in difeerent year groups. Discussion tool that often surprises me as to how savvy children can be in some respects and how trusting in others. Can be used as a display.
Swite
Internet Safety Wordsearch - Skooville

Internet Safety Wordsearch - Skooville

Wordsearch including key words such as: cybersafety, emails, bystander, uploading. Can be used as a lesson starter or homework to improve literacy and digital literacy... from skooville.com (can be used for Safer Internet Day)
Skooville
ESafety Discussion Card Topics - from Skooville

ESafety Discussion Card Topics - from Skooville

You receive this message… what do you do next? A 10 - 30 minute discussion activity to start a lesson and to get students considering their activity online. This resource can be used alongside www.skoodle.com a safe social network with live moderators online 24/7. Skooville is for children aged 6 - 14 with 300,000 children worldwide. Resources | Safer Internet Day | Discussion Topics | Discussion Cards | SID2013 | SID | Registration task | Short discussion topic for safer internet day | making decisions | making safe choices online | connect with respect.
Skooville
Cybersmart-Y Pants Cupcakes Recipe

Cybersmart-Y Pants Cupcakes Recipe

A tasty cupcake recipe that subliminally teaches your students about ESafety and being Cybersmart too! Could be used as a homework activity or could be used for a bake sale. Cupcakes, Recipe, Baking, Fun, subliminal ICT teaching from Skooville.com
Skooville
Safe Rules Online

Safe Rules Online

How can children stay safe online? Teach them basic rules for behaviour online including anti-cyberbullying methods, uploading, copyright, spam and recognising safe websites to improve students Digital Literacy. This resource can be used alongside www.skoodle.com a safe social network which uses these rules and enforces them with live moderators. Skoodle is for children aged 6 - 14 with 300,000 children worldwide. ESafety | Acceptable use of the internet | Online safety | Safer internet day | Online rules | Online behaviour | ESafety Rules
Skooville
Teaching ESafety in the Classroom - Skooville

Teaching ESafety in the Classroom - Skooville

ESafety SOW, ESafety Scheme of Work, Cybersafety information, how to act online, connect with respect, teaching, online safety. Teach your students about eSafety using scenario based responses. Tackle issues of cyberbullying, cybersafety, creating good passwords, password setting, security settings, online etiquette, blogging, and privacy. Even get your students performing. Lesson plans come with PPs to use on the interactive whiteboard and worksheets for differentiation on for use when not in the ICT room. This resource can be used alone or alongside Skooville.com.
Skooville