1. Resources Home
  2. Early Years
  3. Media studies
Reading Lit and Informational Text Playlists - Complete Grade 6 Bundle

Reading Lit and Informational Text Playlists - Complete Grade 6 Bundle

Our playlists are “no prep” Common Core aligned lessons designed for small group work, homework, remediation, or extension around a single standard. Save 30% with this mega-bundle, and get 1 month’s worth of activities! 21 content-rich multimedia lessons integrate original instruction with web-based resources to guide students through the rigors of the aligned standards.​ The Student Editions include: • Links to instructional videos, audio, or texts • Links to practice quizzes or activities • 20 assessments that include 82 multiple choice, 3 matching, 3 fill-in-the-blank, and 6 sorting questions • Definitions of key terms related to each of the standards • Examples of how students can apply the standards to their reading and deepen their understanding of what they are reading • Excerpts from several high-quality texts, including: - “How Expensive Are Fruits and Vegetables Anyway?” by Jane Reed and Elizabeth Frazao - Adaptation of “Letter on Thomas Jefferson” by John Adams - “Bike To Work Day Celebrates Transportation” by Anthony Foxx - “Casey at the Bat” by Ernest Thayer - “Little Lord Fauntleroy” by Frances Hodgson Burnett - “The Charge of the Light Brigade” by Alfred Tennyson - “Pollyanna” by Eleanor H. Porter • Accompanying Teaching Notes files The Teaching Notes files include: • Additional activities and writing prompts to help your students explore the standard • Links to additional resources • Ideas to differentiate the activities for students who need extra support or to be challenged further • Answer guides with correct answers, answer choice rationales, word counts, and DOK (Depth of Knowledge) levels
Wisewire
INTERVENTION MATHS PROGRAM BUNDLE - IMP Year 2 - Includes SCREENERS, ACTIVITIES, ANSWER BOOK and GAMES

INTERVENTION MATHS PROGRAM BUNDLE - IMP Year 2 - Includes SCREENERS, ACTIVITIES, ANSWER BOOK and GAMES

This bundle is the complete intervention for Year 2 Place Value, Number, Patterns and Algebra. It has ACARA references for those that need them. Most importantly, it targets skill deficits using the screeners and develops the necessary concepts with a variety of activities. Consolidation and fluency is covered with fun activities including games. Skills are generalised using Task Cards. All answers are provided.
learning-solutions
50% Discount! Seize this amazing Bundle Offer now!!

50% Discount! Seize this amazing Bundle Offer now!!

Are you looking at gaining classroom control while minimizing the teacher talk time and motivating your learners to achieve better grades? If your answer is, "Yes"? Then, get this! Get value for your money by purchasing these activities, assessments and fun resources at 50% discount to enrich the study of various science topics taught in your school. Topics are aligned with the curriculum for physical science, earth and space science, and some life science. These resources have been tailored to serve you now and in the future for the learners you love!
ozmatts12
Back to School  Must Haves Bundle Pack

Back to School Must Haves Bundle Pack

Back to School Must Haves Bundle Pack A great value pack of resources ideal for getting started with the new school year. Amazing value download pack! £39.20 of resources for an amazing £5.95!!! Limited download. Click on the links for further details. For other engaging resources, including full lessons, visit my shop page here: https://www.tes.com/teaching-resources/shop/EngageinEnglish
EngageinEnglish
Back to School Bundle Pack

Back to School Bundle Pack

Back to School Bundle Pack A great value pack of resources ideal for getting started with the new school year. Amazing value download pack! £31.05 of resources for an amazing £5.95!!! Limited download. Click on the links for further details. For other engaging resources, including full lessons, visit my shop page here: https://www.tes.com/teaching-resources/shop/EngageinEnglish
EngageinEnglish
Magazine Project Bundle!

Magazine Project Bundle!

This lesson and resource bundle provides all that is needed to aid students in composing their own short magazines, on a subject/genre of their choice. Everything that is needed to teach the project is provided, including engaging lesson powerpoints, worksheets, model examples, and activities, and also comprehensive lesson plans for each stage. Each engaging and informative lesson aids students in learning about and then composing a different magazine page. Included are lessons on: - Choosing the Genre and Audience and Composing a Front Cover - Writing Agony Aunt/ Uncle Pages - Writing Feature Articles - Writing Reviews Throughout each lesson, students learn through defining techniques, identifying 'what a good one looks like' and analysing model examples, before using writing help-sheets and success criteria to design their own. All images are cited on the final slides of each PowerPoint.
TandLGuru
Magazines - Writing Feature Articles!

Magazines - Writing Feature Articles!

This lesson enables students to plan and create their own interesting, detailed, and imaginative feature articles. Through analysing existing feature articles, and noting their features of subject matter, language, and structure, students create articles that are highly appropriate to the genre and audiences of different magazines. Over the course of their learning journey, students: - Define and exemplify what feature articles are; - Identify and understand the different language and subject matter elements are within feature articles; - Analyse the language techniques and structures used within a model example of a feature article; - Write their own imaginative and appropriate front covers; - Peer and self assess each other's front cover attempts. The resources include: -Visually engaging whole-lesson PowerPoint; -A colourful and clear helpsheet for writing to explain; -Template for planning feature articles; -Andy Murray feature article for analysis; -Helpful and comprehensive step-by-step lesson plan. All images are licensed for commercial use, and are cited on the final page of the slide. NOTE - Internet access is preferable for the planning task.
TandLGuru
Magazines - Writing Reviews!

Magazines - Writing Reviews!

This interesting and engaging lesson enables students to know what reviews are and why people read them, understand the features that make effective reviews, and write their own interesting and appropriate reviews. In particular, students learn to use a range of appropriate features in writing their own magazine reviews, including facts and opinions, jargon, connectives, and statistics. There are easily enough resources here for 2-3 lessons on this topic. Over the course of their learning journey, students: - Define and exemplify what reviews are; - Understand why people read reviews; - Understand and categorise the different techniques used by reviewers; - Identify the features of reviews in model examples; - Analyse the effect of techniques in reviews upon the reader; - Use a wide-range of techniques in writing their own reviews; - Peer and self assess each other's review attempts. The resources include: -Visually engaging whole-lesson PowerPoint; -A colourful and helpful 'Writing Reviews' Help-Sheet; -Pointless Jargon Game; -Techniques cards for defining the key key features of reviews; -Connectives worksheet; -Blank book review template and film review template; -A model example (Harry Potter and the Philosopher's Stone); -Helpful and comprehensive step-by-step lesson plan. All images are licensed for commercial use, and are cited on the final page of the slide.
TandLGuru
Computing and ICT Teacher? If Yes, download this!

Computing and ICT Teacher? If Yes, download this!

Are you an experienced or a NQT Computer Science or ICT teacher seeking to effectively drive-home some topics and manage your class? Are you seeking for better ways of engaging your students while you teach one of the most important subjects today? If you answered, "Yes". Then, TAKE FULL ADVANTAGE of this mini-bundle word puzzle which can be used as a starter(s), activity and even homework. Topics covered covers Programming, Internet browsers, Computer hardware and Computer Inventors. Each activity comes with an accompanied answer sheet for the teacher to evaluate the students' work.
ozmatts12
Magazines - Genre and Audience! (Writing Front Covers)

Magazines - Genre and Audience! (Writing Front Covers)

This engaging and interactive lesson enables students to analyse the techniques that magazine writers use to meet their genre and audience. In particular, students identify the generic conventions of different types of magazines, consider the effectiveness of different model examples, and create their own interesting and appropriate front covers. Over the course of their learning journey, students: - Define and exemplify what genre/generic conventions/audiences are; - Identify and understand the different generic conventions for various genres and audiences, using a range of different model example magazine front covers; - Analyse the techniques that magazine writers use to appeal to their audiences in their front covers; - Use a wide-range of generic conventions in writing their own front covers; - Peer and self assess each other's front cover attempts. The resources include: -Visually engaging whole-lesson PowerPoint; -A colourful and clear success criteria; -Worksheet for identifying audiences and genres; -Blank front cover template; -Five magazine front cover model examples for analysis; -Helpful and comprehensive step-by-step lesson plan. All images are licensed for commercial use, and are cited on the final page of the slide.
TandLGuru
Year 2 MATHS GAMES BUNDLE - Over 30 games

Year 2 MATHS GAMES BUNDLE - Over 30 games

This bundle includes all the subtraction and addition games I have developed to support the Year 2 Australian curriculum. I have a Year 2 Intervention Maths Program (IMP) and this bundle is the ideal way to consolidate the many skills to be mastered during Year 1 and Year 2.
learning-solutions
NUMBERS, NAMES and VALUES to 100 - DONKEY CARD GAMES BUNDLE - Numbers, Names, MAB and Pop sticks

NUMBERS, NAMES and VALUES to 100 - DONKEY CARD GAMES BUNDLE - Numbers, Names, MAB and Pop sticks

There are two sets of cards in this package: 1. Number Names to 21 with 4 sets of matching cards (numbers, names, MAB, and pop sticks) - 85 cards in total. 2. Number Names to 100 with 3 sets of matching cards (numbers, names and MAB) - 88 cards in total. The directions for the game of DONKEY are included, but you can use these cards many ways. In my intervention sessions I use them for sequencing (forwards and backwards), learning number names, teaching the values of number as well as place value. SEQUENCING: Place in the number cards in order from 1. Start with the set of numbers you wish to teach and display in a random order. Have the students rearrange the numbers. Use the words after/before/between as you place cards. Reinforce by counting forwards, then extend by counting backwards. The prerequisite skill for this step is being able to say the sequence from memory. I add steps when students have this sequence with a game called 'Thief in the Night'. I am the thief and I get them to close their eyes. I take a card and they they have to name the card missing and write the digit in its space. I present the hidden card to compare. You can go one step more with this by swapping the places of two numbers and asking what numbers are in the wrong place. NUMBER VALUE: Students match the number cards to their values in MAB or pop sticks. Play DONKEY or MEMORY to reinforce this concept. Choose the cards with NUMBER NAMES to match names to values or names to digits. PLACE VALUE: Start with the pop sticks and bundle into tens with a rubber band. Practice counting in tens. Count forward by adding a bundle. Count backwards by taking a bundle. Add individual pop sticks to teach tens and ones. Write the numbers under the pop sticks. You can play DONKEY to 21 using the pop stick cards at this point. Play any matching card game as well (e.g., MEMORY, FISH) with the sets that have been introduced and that you want to consolidate. I have included the DONKEY card game to 100 in this package because you can easily add these cards once your students have mastered the basic concepts to 21. Games help motivate those kids who find these concepts hard going, but you'll find the concepts will come together as you have fun and play. All the time you will be using the maths language that they need (before, after, between, equal to, one less, one more, tens, ones, etc). The teens and tens numbers in the second set are chosen deliberately as I find some kids confuse the teens and tens and need explicit teaching and consolidation to remediate. The DONKEY game is a fun way to consolidate. These two games are included in a bigger bundle which includes all the numbers to 100 in three formats: Numbers, Number Names and M.A.B.
learning-solutions