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LWKS2 Computing Planning - E-Safety and Search Engines

LWKS2 Computing Planning - E-Safety and Search Engines

A unit of work teaching children about e-safety relating to the use of search engines. Also included is some teaching of the technical processes behind how engines work. The unit ends with a mini project where children are taught how to use what they have learnt about search engines in order to research an idea relating to their curriculum topic. Seven Lessons: LO: To know how a search engine functions. LO: To know how to use search engines effectively to get appropriate results. LO: To know how to save and share websites safely. LO: To know how webpages are ranked in search results. LO: To know the risks involved in online communication. LO: To know how to select an idea to research. LO: To know how to use a search engine safely to complete research. Unit is targeted at lower key stage 2, but would be suitable for all of key stage 2, if children had not experienced this topic already.
duncanjhmacdonald
Sunflower Lifecycle Sequencer (Simple) - KS2 Literacy

Sunflower Lifecycle Sequencer (Simple) - KS2 Literacy

KS2 Literacy - Sunflower Lifecycle Sequencer (Simple) This is an interactive activity for pupils to sequence the stages of a sunflower’s lifecycle. This is a simple version containing four steps that need to be sequenced. Each picture has a written description with accompanying audio. Pupils are tasked with dragging the pictures into the cyclical diagram and placing them in the right order. Click the winder to rotate the images and press the play button to see and hear the sequence. This is a great resource to use as an introduction to sequencing and explanation writing.
Tes_elements
Seasons Sequencer (Simple) - KS1 Literacy

Seasons Sequencer (Simple) - KS1 Literacy

KS1 Literacy - Seasons Sequencer (Simple) This is an interactive activity for pupils to sequence the seasons. This is a simple version containing four steps that need to be sequenced. Each picture has a written description with accompanying audio. Pupils are tasked with dragging the pictures into the cyclical diagram and placing them in the right order. Click the winder to rotate the images and press the play button to see and hear the sequence. This is a great resource to use as an introduction to sequencing and explanation writing.
Tes_elements
Frog Lifecycle Sequencer (Simple) - KS2 Literacy

Frog Lifecycle Sequencer (Simple) - KS2 Literacy

KS2 Literacy - Frog Lifecycle Sequencer (Simple) This is an interactive activity for pupils to sequence the stages of a frog’s lifecycle. This is a simple version containing four steps that need to be sequenced. Each picture has a written description with accompanying audio. Pupils are tasked with dragging the pictures into the cyclical diagram and placing them in the right order. Click the winder to rotate the images and press the play button to see and hear the sequence. This is a great resource to use as an introduction to sequencing and explanation writing.
Tes_elements
A Hedgehog's Year Lifecycle Sequencer (Simple) - KS2 Literacy

A Hedgehog's Year Lifecycle Sequencer (Simple) - KS2 Literacy

KS2 Literacy - Hedgehog Lifecycle Sequencer (Simple) This is an interactive activity for pupils to sequence the stages of hedgehog’s lifecycle. This is a simple version containing four steps that need to be sequenced. Each picture has a written description with accompanying audio. Pupils are tasked with dragging the pictures into the cyclical diagram and placing them in the right order. Click the winder to rotate the images and press the play button to see and hear the sequence. This is a great resource to use as an introduction to sequencing and explanation writing.
Tes_elements
Butterfly Lifecycle Sequencer (Simple) - KS2 Literacy

Butterfly Lifecycle Sequencer (Simple) - KS2 Literacy

KS2 Literacy - Butterfly Lifecycle Sequencer (Simple) This is an interactive activity for pupils to sequence the stages of a butterfly’s lifecycle. This is a simple version containing four steps that need to be sequenced. Each picture has a written description with accompanying audio. Pupils are tasked with dragging the pictures into the cyclical diagram and placing them in the right order. Click the winder to rotate the images and press the play button to see and hear the sequence. This is a great resource to use as an introduction to sequencing and explanation writing.
Tes_elements
Information Worksheet - Planets and Space - KS1/KS2 Literacy

Information Worksheet - Planets and Space - KS1/KS2 Literacy

KS1/KS2 Literacy - Planets and Space - Information Worksheet This worksheet contains images of different planets and space with a blank space underneath for pupils to record the information they know about each. This is a great resource to use as the basis for a writing task. Pupils can expand on the notes they have taken for planets and space by developing it into an information booklet.
Tes_elements
Information Worksheet - Plants and Trees - KS1/KS2 Literacy

Information Worksheet - Plants and Trees - KS1/KS2 Literacy

KS1/KS2 Literacy - Plants and Trees - Information Worksheet This worksheet contains images of different plants and trees with a blank space underneath for pupils to record the information they know about each plant. This is a great resource to use as the basis for a writing task. Pupils can expand on the notes they have taken for plants by developing it into an information booklet.
Tes_elements
Woodland Food Cycle Sequencer (Simple) - KS2 Literacy

Woodland Food Cycle Sequencer (Simple) - KS2 Literacy

KS2 Literacy - Woodland Food Cycle Sequencer (Simple) This is an interactive activity for pupils to sequence the stages of the food cycle within woodland. This is a simple version containing four steps that need to be sequenced. Each picture has a written description with accompanying audio. Pupils are tasked with dragging the pictures into the cyclical diagram and placing them in the right order. Click the winder to rotate the images and press the play button to see and hear the sequence. This is a great resource to use as an introduction to sequencing and explanation writing.
Tes_elements
Ring the Bells Interactive Game - Christmas KS1/KS2

Ring the Bells Interactive Game - Christmas KS1/KS2

KS1/KS2 Christmas - Ring the Bells - Interactive Game This is a fun, seasonal interactive game perfect for pupils to play individually, in pairs, or even with the whole class. Pupils are tasked with watching the sequence of bells and then repeating it. Pupils can use visual skills to remember the different colours of the notes, as well as practicing auditory skills in playing back the actual tune. There are three different levels to play at, and a ‘free play’ mode or pupils to compose their own tune.
Tes_elements
Compare Shapes Interactive Activity - KS1 Geometry

Compare Shapes Interactive Activity - KS1 Geometry

KS1 Geometry - Compare Shapes Interactive Activity This is an interactive activity for comparing shapes. Pupils compare shapes using the comments listed, pressing pos/neg to get opposite statements. There is a testing panel to focus on a shape and assess lines of symmetry and whether it has a right angle. This is a useful exercise for pupils to explore shapes in more detail, and to draw comparisons between different shapes.
Tes_elements
Shape Sorting Interactive Game - KS1 Geometry

Shape Sorting Interactive Game - KS1 Geometry

KS1 Geometry - Shape Sorting Interactive Game This is an interactive activity for pupils to sort a collection of shapes according to different criteria. Pupils select what criteria they would like to sort by: colour, size or number of sides. This is a useful activity for generating discussion on properties of shapes.
Tes_elements
3D Shape Sorter - Interactive Activity - KS1 Geometry

3D Shape Sorter - Interactive Activity - KS1 Geometry

KS1 Geometry - 3D Shape Sorter - Interactive Activity This is an interactive activity to sort 3D shapes into different numbers of sets. Pupils can choose their own criteria for sorting. This is a useful resource for exploring shapes and their different characteristics.
Tes_elements
Labelling and Sorting Size Interactive Activity - KS1 Measurement

Labelling and Sorting Size Interactive Activity - KS1 Measurement

KS1 Measurement - Labelling and Sorting Size Interactive Activity This interactive activity asks pupils to level and sort animals of different sizes. Drag words from the word bank, or type in your own words, to describe the animals on the cards. These cards can then be sorted into two categories, based on your own criteria. This is a useful activity to use with the whole class to explore using comparative language.
Tes_elements
ICT KS 2/3 Create a board game on how to become an entrepreneur

ICT KS 2/3 Create a board game on how to become an entrepreneur

Computing / ICT KS 2/3 Create a board game on how to become an entrepreneur This is an award winning entire unit of work using Publisher to create a board game on how to become an entrepreneur. (10 hours of lesson plans) This includes the lesson plan, all templates and completed samples for this unit, as well as all learner support material. This can be easily adapted to suit just about any topic. Unzip the file, keeping the format. Run the file in the project plan folder and everything is linked to this.
wsparrow
ICT KS 2/3 Play the Stock Exchange using Excel or Google Sheets unit of work

ICT KS 2/3 Play the Stock Exchange using Excel or Google Sheets unit of work

ICT KS 2/3 Play the Stock Exchange using Excel or Google Sheets This is a 26 page unit of work on playing the London Stock Exchange using Microsoft Excel or Google Sheets. (8 hours of lesson plans with formal assessment at the end) It includes extensive lesson plans, completed samples and everything you need to run this module.
wsparrow
Microsoft Excel Spreadsheets - End of Year Awards

Microsoft Excel Spreadsheets - End of Year Awards

This resource encourages students to interpret data in tally chart to then enter into a Excel Spreadsheet. Students are then expected to read the instructions on their worksheet to either add to or modify their spreadsheet. This resource covers the following skills: Entering data Writing and entering formulae. Formatting spreadsheets Creating graphs and charts
balsamgr8
Excel Spreadsheet Activity Sheet - Pocket Money

Excel Spreadsheet Activity Sheet - Pocket Money

A Microsoft Excel worksheet activity which tests students’ knowledge on the following skills: Cell referencing Use of simple formulae/calculations such as addition, subtraction, multiplication and division. Use of Sum() function Making predictions by changing data
balsamgr8
Coding: IB Key Concepts Posters

Coding: IB Key Concepts Posters

This is a set of 8 IB KEY CONCEPT posters to help align the key concepts with coding concepts and terms. This is a great way of making connections from the Key Concepts to the topic of coding, and helping students to understand more about how coding relates to areas of their life and learning.
LyndsDive
KS3 Spreadsheets with Minecraft - Half Term Unit Resources

KS3 Spreadsheets with Minecraft - Half Term Unit Resources

This is a set of lesson resources to span 6 lessons in which spreadsheet & data analysis skills are introduced through the medium of minecraft! Combining IT and Computing skills using the logical aspects of spreadsheets gives students a solid set of skills to take further whether they follow a Computer Science or IT pathway. Suitable for Years 7 - 9 (US Grades 6-8). Pack includes: Teacher / student powerpoint to record progress with clear assessment points Student excel workbook with templates for each activity Initially written for use on Google Drive, but easily transferable to Excel / PowerPoint
hbillinghurst
Understanding and Using Databases (9 Lessons)

Understanding and Using Databases (9 Lessons)

Understanding and Using Databases This Unit could be taught at Key Stage 2 or Key Stage 3 (Year 7-8). This unit introduces the students to Microsoft Access. It includes 9 lessons that involves students exploring the software whilst understanding the basics. For example students are asked to: Explain what a database is and its uses (give examples) Understand both paper based and electronic databases Design and create a Superhero Database from scratch Add and edit records in the database Ask the database questions in order to search Create different types of queries to search (basic, multiple and Boolean) Produce a report to show evidence of understanding Unit includes an overview of all the lessons and an overall teacher/students assessment checklist.
samoliver368
Using Spreadsheets (8 Lessons)

Using Spreadsheets (8 Lessons)

Using Spreadsheets This Unit could be taught at Key Stage 2 or Key Stage 3 (Year 7). This unit introduces the students to Microsoft Excel. It includes 8 lessons that involves students exploring the software whilst understanding the basics. For example students are asked to: Explain what a spreadsheet is and its uses Edit and format an existing spreadsheet Understand and use basic formula and functions Create and label graphs and charts correctly Produce a report to show evidence of understanding Unit includes an overview of all the lessons and an overall teacher/students assessment checklist.
samoliver368
Researching the Aztecs - KS2

Researching the Aztecs - KS2

This resource includes: PPT Starter Integrated handbook for students to complete all about ‘the Aztecs’ ‘Code breaker’ plenary Lesson plan Support ‘cheat sheet’ for L.A Students This lesson plan is based around using ‘microsoft encarta’ for researching, however the lesson could easily be used alongside other similar software. Enjoy!
HDLouise
GUESS WHO COMPUTATIONAL THINKING CHALLENGE (STEM & DIGITAL TECHNOLOGIES )

GUESS WHO COMPUTATIONAL THINKING CHALLENGE (STEM & DIGITAL TECHNOLOGIES )

☀️ This has got to be one of our most engaging STEM activities yet!!! An absolute cracker of a resource for teaching COMPUTATIONAL THINKING, ALGORITHMS, MATHS and TECHNOLOGY. The challenge is simple… CAN YOU CREATE THE PERFECT FACIAL RECOGNITION ALGORITHM? It draws upon the classic game “GUESS WHO?” to instantly engage students with ease. The learning is incredibly deep and this resource could easily FILL A WEEK of class time or a single 90 minute session depending on how far you wish to go… And it’s completely EDITABLE Whats inside ⭐Computational Thinking resources and activities related to the topic ⭐Teacher Hints and Tips ⭐ Complete lesson plans ⭐ Facial Recognition Lessons and Content ⭐ Removable / Hints and Tips for Beginners ⭐ Lessons on Data and Attributes ⭐ Custom made Graphic Organizers ⭐ Custom made Flowcharting Activities ⭐ Heaps of digital video and interactive content ⭐ Literacy related tasks to the ethics of facial recognition ⭐ Glossary of terms ⭐ Video tutorial explaining the perfect solution ⭐ Assessment and Reflection Tool Compatibility with Google Classroom and NO PREP REQUIRED
Innovativeteachingideas
STEM/Coding Activities

STEM/Coding Activities

STEM & Coding Resource Get your students engaged in fun hands on STEM activities! Use everyday materials in your classroom and get building! This resource also comes with 10+ computer coding activities for beginners.
VanessaHM11
GDPR Lesson (General Data Protection Regulation)

GDPR Lesson (General Data Protection Regulation)

GDPR Lesson (General Data Protection Regulation) Lesson Objectives Learn about the General Data Protection Regulations Understand the consequences of breaking the GDPR This lesson takes students through the new GDPR rules, risk areas and explains how companies can comply with the new regulations. This is more of an introduction lesson for Key Stage 3 (could be used for Key Stage 4). Consequences are also briefly covered. Students then answer questions using a test paper to check their learning.
samoliver368
What is an ALGORITHM

What is an ALGORITHM

An introduction to algorithms using a flowchart with sequence, selection and iteration. The worksheet provided enables students to slow down their thinking to focus on each instruction in the algorithm until the last instruction is executed and the program ends.
chris_vidal
5 BEE-BOT IDEAS FOR KS1 & EYFS

5 BEE-BOT IDEAS FOR KS1 & EYFS

Here are 5 teaching ideas for using Bee-Bots in the classroom. Buy one from Amazon here: https://amzn.to/2JgZxsL I recommend the set of 6 from Amazon: https://amzn.to/2kScj29 My Links: My website: https://www.starbuck.education My facebook: https://www.facebook.com/starbuckeducation My twitter: https://www.twitter.com/starbuckedu Come and connect with my teaching communities on Facebook: EYFS & KS1 Teacher Group- https://www.facebook.com/groups/eyfsks1teachingtips/ Newly qualified teachers, PGCE students, SCITT new to EYFS & KS1 Group- (Advice, help, questions, support) https://www.facebook.com/groups/NQTtips/ Professionals new to Early Years Group- (Managers, Nursery, Pre-School, Reception Teachers) https://www.facebook.com/groups/newtoteachingearlyyears/
Mr Primary
Cipher Wheel for Primary Cryptography

Cipher Wheel for Primary Cryptography

Encryption & Decryption Cipher wheel for primary pupils from iCompute’s primary computing scheme of work 6-8 week cryptography unit. Teach your pupils about encryption methods and learn the importance of privacy in the modern digital world with iCompute. Credit : www.icompute-uk.com
iCompute
Morse Code - Coder Wheel

Morse Code - Coder Wheel

Morse Code wheel for primary pupils from iCompute’s primary computing scheme of work 6-8 week cryptography unit. Teach your pupils about encryption methods and learn the importance of privacy in the modern digital world with iCompute. Credit : www.icompute-uk.com
iCompute
Spreadsheet A&E - OCR Cambridge Nationals Information Technologies

Spreadsheet A&E - OCR Cambridge Nationals Information Technologies

This is a resource that goes through each of the formulae that students need to know for the course. It has an activity for them to practice each formula and apply it to a working situation. My students come back to this when they build any spreadsheet and can’t remember how to do a certain formula.
gwhiting7
Ancient History Big Bundle!

Ancient History Big Bundle!

THIS BUNDLE CONTAINS EACH OF THE ANCIENT HISTORY KNOWLEDGE ORGANISERS, IN ADDITION TO THE ANCIENT HISTORY POINTLESS GAMES! The clear, detailed and visually-appealing knowledge organisers offer complete reference points for students learning or revising knowledge relating to each of the following ancient history topics: Ancient Egypt; Ancient Greece; The Romans. Each organiser contains a number of comprehensive sections explaining the key elements of the topic, timelines detailing key times and events, diagrams and images to visually aid understanding, and key facts to extend the learning of higher attaining students. The resources are designed to be printed onto A3, and are provided as both PDFs and Word documents (so that you can edit should you wish to). All images used are licensed for commercial use and are cited on a separate document (included). Based on the popular game show, the ‘Pointless’ games are perfect for use as whole lesson resources, enrichment options, or revision tools. The games are editable, so that you can change to any other topic or change questions. Each game contains around 25 slides of sound clips, engaging visuals, and suitably challenging questions and they are effective at both promoting engagement and enhancing learning. There are several full rounds of questions to build or revisit knowledge of Romans, Ancient Egyptians, and Ancient Greeks. The nature of the games ensures that the resources can challenge students of all levels. A blank template has also been added, so that you can create your own games!
TandLGuru