Dragon Quest Adventure KS2 Maths Problem Solving

Dragon Quest Adventure KS2 Maths Problem Solving

A Powerpoint adventure using mathematical problems. I used this in Computing lessons as an example for the Y6s to create their own adventure type game and plan a sequence. The maths content is not aimed at UKS2.
Justyw
Python Programming - Computational Thinking Homework 2 (IF statements)

Python Programming - Computational Thinking Homework 2 (IF statements)

(Greg Reid has written two Computing text books for the Scottish education system. His resources are used in thousands of schools all over the world.) Computational Thinking (learning to think in a logical/problem solving way) is the buzz word in the teaching of programming. By teaching students to predict the outcome of small pieces of code they naturally become better at building their own programs. This homework is based around the programming language Python (version 3). Students are given small pieces of code and asked to predict the output when certain inputs are entered. Python is an open source programming language. It’s use is not subject to Copyright. Have fun. My students loved these! Previously downloaded 30,000 times on a few websites comments have included: "Thanks, these look like really good examples and introduce code in a fun and engaging way." "Very useful. I'll use for a Maths class as well." "Great examples to understand code. Thank you for sharing it."
snegreid
Scratch Programming - Computational Thinking Homework 1

Scratch Programming - Computational Thinking Homework 1

(Greg Reid has written two Computing text books for the Scottish education system. His resources are used in thousands of schools all over the world.) Computational Thinking (learning to think in a logical/problem solving way) is the buzz word in the teaching of programming. By teaching students to predict the outcome of small pieces of code they naturally become better at building their own programs. Although this homework uses Scratch program code, the code is simply a vehicle to ask the questions and the homework may be used with students who have never seen Scratch. Permission has been granted by the Scratch team to uses images of Scratch code. Have fun. My students loved these! Previously downloaded 30,000 times on a few websites comments have included: "Thanks, these look like really good examples and introduce code in a fun and engaging way." "Very useful. I'll use for a Maths class as well." "Great examples to understand code. Thank you for sharing it."
snegreid
Extension Worksheets for Creating a Computer Game using Scratch

Extension Worksheets for Creating a Computer Game using Scratch

(Greg Reid has written two Computing text books for the Scottish education system. His resources are used in thousands of schools all over the world.) Previously downloaded over 27,000 times, these 7 extension sheets continue the basic game created in "Creating a Fun Computer Game using Scratch"(please download first). The sheets are designed to encourage and develop problem solving skills (solutions are supplied on the back of each worksheet) by adding new features to the basic game (sound, more fish, speech, game over screen, bonus items etc) This resource was previously rated 5.0 from 28 ratings. Comments are shown below: "These are amazing. I find it really hard to get from following every instruction to breaking it down so that they can adapt things to their own ideas. this does the job brilliantly." "Thanks so much, the resource is perfect for my new programmers."
snegreid
Scratch Programming - Computational Thinking Homework 2

Scratch Programming - Computational Thinking Homework 2

Computational Thinking (learning to think in a logical/problem solving way) is the buzz word in the teaching of programming. By teaching students to predict the outcome of small pieces of code they naturally become better at building their own programs. Although this homework uses Scratch program code, the code is simply a vehicle to ask the questions and the homework may be used with students who have never seen Scratch. Permission has been granted by the Scratch team to uses images of Scratch code. Have fun. My students loved these! Previously downloaded 30,000 times on a few websites comments have included: "Thanks, these look like really good examples and introduce code in a fun and engaging way." "Very useful. I'll use for a Maths class as well." "Great examples to understand code. Thank you for sharing it."
snegreid
Introduction to Dreamweaver

Introduction to Dreamweaver

I wrote these worksheets for a Year 11 Level Three course in Web Design using Dreamweaver CS and took it down to year 9, which worked just as well. It is designed to last around five sessions however you may like to break it down or use it as you wish. it is for use with Dreamweaver CS.
nerdoftheday
Python Programming - Computational Thinking Homework 1 (Strings)

Python Programming - Computational Thinking Homework 1 (Strings)

(Greg Reid has written two Computing text books for the Scottish education system. His resources are used in thousands of schools all over the world.) Computational Thinking (learning to think in a logical/problem solving way) is the buzz word in the teaching of programming. By teaching students to predict the outcome of small pieces of code they naturally become better at building their own programs. This homework is based around the programming language Python (version 3). Students are given small pieces of code and asked to predict the output when certain inputs are entered. Python is an open source programming language. It’s use is not subject to Copyright. Have fun. My students loved these! Previously downloaded 30,000 times on a few websites comments have included: "Thanks, these look like really good examples and introduce code in a fun and engaging way." "Very useful. I'll use for a Maths class as well." "Great examples to understand code. Thank you for sharing it."
snegreid
MIT App Inventor – 3 Completed App Examples

MIT App Inventor – 3 Completed App Examples

(My resources are used in thousands of schools all over the world. I hope you enjoy this one.) At the end of my App Inventor unit I asked my students to create a phone app of their own. While most coped well others required a bit more help. These three worksheets provide worked examples to be used for inspiration. The worksheets may also be used by staff who wish to see working examples of apps as part of their own learning. Screenshots and images from App Inventor for Android are created and shared by Google and used according to terms described in the Creative Commons 3.0 Attribution License located at http://creativecommons.org/licenses/by/3.0 Have fun. My students loved these! Previously downloaded 40,000 times on a few websites comments have included: “Brilliant resources! Thank you for sharing.” “Would love to introduce this into my school ICT curriculum.” “Fantastic resource.
snegreid
Python Programming - Computational Thinking Homework 3 (Built-in Functions)

Python Programming - Computational Thinking Homework 3 (Built-in Functions)

(Greg Reid has written two Computing text books for the Scottish education system. His resources are used in thousands of schools all over the world.) Computational Thinking (learning to think in a logical/problem solving way) is the buzz word in the teaching of programming. By teaching students to predict the outcome of small pieces of code they naturally become better at building their own programs. This homework is based around the programming language Python (version 3). Students are given small pieces of code and asked to predict the output when certain inputs are entered. Python is an open source programming language. It’s use is not subject to Copyright. Have fun. My students loved these! Previously downloaded 30,000 times on a few websites comments have included: "Thanks, these look like really good examples and introduce code in a fun and engaging way." "Very useful. I'll use for a Maths class as well." "Great examples to understand code. Thank you for sharing it."
snegreid
Creating a Fun Computer Game using Scratch

Creating a Fun Computer Game using Scratch

(Hi there. I am an experienced writer of resources who has written two Computing text books for the Scottish education system. My resources are always designed to be engaging and exciting. As a result they are used in thousands of schools all over the world.) Previously downloaded over 27,000 times, this worksheet is an excellent introduction to Scratch. Scratch is a fantastic free program developed by MIT to teach programming concepts to young children. The worksheet is very visual, providing a clear set of instruction on how to create a basic 'shark chasing fish' game with movement, control and scoring. Royalty free images are supplied for use with the worksheet. 7 Extension Sheets are also available to download. This resource was previously rated 5 from 29 ratings. "The teaching resources are fun, and task sheets clearly explain all aspects of Scratch and the game elements."
snegreid
Fusion IT and Computing - National Curriculum 2015

Fusion IT and Computing - National Curriculum 2015

Fusion AS is a fully integrated assessment system, providing feedback in bespoke formats and enabling the staff teams to work more closely with the learners, enabling the feedback to be relevant and useful. This part of Fusion is IT and Computing and supports the new National Curriculum IT and Computing. This tool can be used to assess gaming courses, games design courses, maths courses and Microsoft's Kodu. Progress can be tracked using the system by learner, staff or peers. Feedback can be between learner and staff or between learners in partnerships or groups. For more information, please view the website: http://www.fusion-as.co.uk/
kereascot146
Computer Game Making and Coding using RPG Maker VX Ace- Programming and Debugging

Computer Game Making and Coding using RPG Maker VX Ace- Programming and Debugging

We all know that children like computer games but instead of just being passive consumers how about making them producers? This sequence of lesson plans has a portfolio for the pupils to complete and has links to the RPG Maker Guide which will allow your children to make higher level games and practice their coding using the Ruby language. I have also included some ideas for cross-curricular links which can turn this into a creative curriculum topic. There are links to many videos and guides which can help supplement your lesson plans.
thedeadpixels