Whole-school game theory resources

Keeping your class engaged with new and interesting classroom resources is vital in helping them reach their potential. With Tes Resources you’ll never be short of teaching ideas. We have a range of tried and tested materials created by teachers for teachers, from early years through to A level.

Breathe new life into your lesson plans with our primary and secondary classroom resources. Whether you’re looking for fun maths worksheets or brand new guided reading activities, we have thousands of free and premium resources for you to download. From early years to primary, you’ll find phonics worksheets and numeracy games and all you need to revise for Sats. From secondary to post-16, we have everything from French lessons to algebra activities, as well as GCSE revision guides and more.

Popular subjects

More
  1. Resources Home
  2. Whole School
  3. Mathematics
  4. Advanced decision
  5. Game theory
Computing and Maths

Computing and Maths

iCompute's contribution to the Hour of Code 2016. A cross curricular lesson and the resources needed to teach it for Key Stage 2 pupils.

By iCompute

Mathematics Decision 1 Lessons

Mathematics Decision 1 Lessons

This is a set of lessons for Decision Mathematics. The resources include Powerpoints and worksheets. Powerpoint include: Learning objectives Examples animated at each step to support explanations and independent learning Important information written in red boxes to scaffold learning. Worksheets include examples on a word document for students to write on. Topics: Spanning Trees Linear Programming Dijkstra’s Algorithm Chinese Postman Problem Travelling Salesman Problem Matching Sorting Algorithms Graph Theory I hope you enjoy these lessons, where they can be used in the following ways: To deliver a course with reduced planning but not reducing quality of the lesson, as this course can be time consuming writing and preparing examples, where this resource can help. As a basis for an observation lesson to save time preparing resources. To give to students for out of lesson learning. To support teachers who are new to this topic, again to reduce planning time.

By n_s4

Mathematics Decision 1 Lessons

Mathematics Decision 1 Lessons

This is a set of lessons for Decision Mathematics. The resources include Powerpoints and worksheets. Powerpoint include: Learning objectives Examples animated at each step to support explanations and independent learning Important information written in red boxes to scaffold learning. Worksheets include examples on a word document for students to write on. Topics: Spanning Trees Linear Programming Dijkstra’s Algorithm Chinese Postman Problem Travelling Salesman Problem Matching Sorting Algorithms Graph Theory I hope you enjoy these lessons, where they can be used in the following ways: To deliver a course with reduced planning but not reducing quality of the lesson, as this course can be time consuming writing and preparing examples, where this resource can help. As a basis for an observation lesson to save time preparing resources. To give to students for out of lesson learning. To support teachers who are new to this topic, again to reduce planning time.

By n_s4

Mathematics Decision 1 Lessons

Mathematics Decision 1 Lessons

This is a set of lessons for the Decision Mathematics module for A level. The resources include Powerpoints and worksheets. Powerpoint include: Learning objectives Examples animated at each step to support explanations and independent learning Important information written in red boxes to scaffold learning. Worksheets include examples on a word document for students to write on. Topics: Spanning Trees Linear Programming Dijkstra’s Algorithm Chinese Postman Problem Travelling Salesman Problem Matching Sorting Algorithms Graph Theory I hope you enjoy these lessons, where they can be used in the following ways: To deliver a course with reduced planning but not reducing quality of the lesson, as this course can be time consuming writing and preparing examples, where this resource can help. As a basis for an observation lesson to save time preparing resources. To give to students for out of lesson learning. To support teachers who are new to this topic, again to reduce planning time.

By n_s4

Start of year classroom introduction. 'There is no talent'

Start of year classroom introduction. 'There is no talent'

A presentation I like to use when i'm introducing myself to a class at the beginning of the year. The powerpoint focuses on three people Andrew Wiles Matthew Syed Conor McGregor. In summary, I focus on how there is no such thing as talent and that hard work is what gets results in mathematics (or anything in life really). I refer to the three people using the side notes in the powerpoint provided. Please feel free to download, share and express improvements that could be made for the presentation. Thanks Cookie.

By ecooke04

Thanksgiving No Prep Common Core Math (kindergarten)

Thanksgiving No Prep Common Core Math (kindergarten)

Thanksgiving No Prep Common Core Math is a packet of 10 different math worksheets featuring a Thanksgiving theme for the month of November. You can use one worksheet per day as a warm up to your daily classroom lesson. This packet is designed to meet the level of a kindergarten student who is becoming familiar with the common core standards for kindergarten. The common core standards that are covered: K.CC.1 (Counting and Cardinality) K.CC.2 K.CC.3 K.MD.2 (Measurement and Data) K.MD.3 K.G.2 (Geometry) Check out Quick Common Core Math Bundle - The Complete Set (Kindergarten) which includes this booklet and 11 others and comes with a 10% discount. All graphics are original and created by myself. Thanks for stopping by my store, Yvonne Crawford Total Pages 15 Answer Key N/A Teaching Duration N/A

By YvonneCrawford

The Logo Game 3

The Logo Game 3

I am a secondary school maths teacher and I use this resource as a brain teasing game to wake students up and get their brains working. Work out the logo - with answers. KS3 KS4 KS5 - All secondary years.

By ChloeHarper10

The Logo Game 1

The Logo Game 1

I am a secondary school maths teacher and I use this resource as a brain teasing game to wake students up and get their brains working. Work out the logo - with answers. KS3 KS4 KS5 - All secondary years.

By ChloeHarper10

Sudoku

Sudoku

These resources introduce Sudoku to children through simple colour Sudoku puzzles. This activity can be developed as a challenge to create their own colour Sudoku grids. The children can use resources such as coloured cubes or pegs to try out different permutations while they get themselves started. This download also has resources to progress and build upon the Sudoku Colour resource. Instead of using colours to complete the grid, children use just 3 numbers to create a 3x3 Sudoku grid. The grids then become more complex up to a 9 3X3 grid which also has the solutions! There are blank grids for the children to create their own puzzles. Great fun. The resources in this teaching resource are generated by and copyright Best Primary Teaching Resources. Any images used were generated using graphics resources from Microsoft Office and are used with permission under the terms of the product licence. For more quality time saving teaching resources visit our shop at https://www.tes.com/teaching-resources/shop/bestprimaryteachingresources

By bestprimaryteachingresources