Lessons: Linear & binary search

Lessons (x1 hour) on linear and binary searches and logic gate presentation GCSE Computer Science. Starter activities Presentation on linear and binary searches View simulations of both searches Worksheet questions Stretch &amp; challenge activities Plenary Homeworks (Logic gate presentation included)

[GCSE+ IGCSE] End of Unit/topic Assessments for Computer Science

SET 1 of a few similar uploads 7 tests for different units Binary, Algorithms and Programming Each is separate with at least two for each unit. I use these as Part of my Y9 Computer Science course which leads students nicely into IGCSE Computer Science and GCSE Computer Science Basic Computer systems covering Hardware, ROM, Input devices etc Algorithms covering design of algorithms with pseudocode, flow charts etc and some trace tables Binary test, covering all areas except addition shifts and hex Programming tests covering conditonal loops, complex conditions, selection, repetition, inputs.

Computer Science Bundle

All of my Computer Science resources as I am soon to be moving to another subject.

Computer Science GCSE 0478- One mark Questions - Unit 1 Data Representation

Unit 1 - Data Representation A set of 60+ questions with answers to be printed and used as revision cards with students. Good for cold calling, pair work starter etc. Designed for CIE 0478 IGCSE Computer Science course but useful for UK GCSEs also Questions can be edited, added to etc…

Revision flash cards with answers for Computer Science iGCSE 0478

Units 1 - 7 sets of questions with answers to be printed and used as revision cards with students. Good for cold calling, pair work starter etc. Designed for CIE 0478 IGCSE Computer Science course but useful for UK GCSEs also Questions can be edited, added to etc…

Understanding and Converting Binary Numbers - Binary to/from Decimal/Denary

These are two worksheets I use to teach binary numbers, including understanding, place value and conversions to and from decimal numbers. One is more of a conceptual understanding, and the other is a consolidation sheet of conversions both ways. Thanks, Toby

GCSE Computer Science Paper 1 Revision Work Booklet - Topic Quizzes and Model Answers - AQA 8520

This is a collection of module quizzes covering key content that is assessed in paper 1 of the new specification GCSE. I will be using these as a final push for my current year 11s in the run up to the final exam. They are specifically designed for AQA 8520 spec, but content is also suitable for OCR and other boards. In total there are 4 double page module quizzes, along with answers to each. The key topics are: Computational Thinking, Programming Basics (Pseudocode/flowcharts), Development and Testing and advanced programming (subroutines etc.) There are questions covering the vast majority of the specification, but these are in no way intended to be exhaustive. The question style features exam style questions, along with question types designed to prompt recall and understanding. Full answers are provided for each quiz. Note: These module quizzes can be obtained individually, or as a complete package, in my TES shop. If you have already purchased any module quizzes, or if you want topics spanning both paper 1 and 2, it may be better to buy the others instead. Hope these help. Thanks, Toby Watkins

GCSE Computer Science Paper 2 Revision Work Booklet - Topic Quizzes and Model Answers - AQA 8520

This is a collection of module quizzes covering key content that is assessed in paper 2 of the new specification GCSE. I will be using these as a final push for my current year 11s in the run up to the final exam. They are specifically designed for AQA 8520 spec, but content is also suitable for OCR and other boards. In total there are 5 double page module quizzes, along with answers to each. The key topics are: Data Representation, Computer System (hardware/software), Networks, Binary Shifts/Arithmetic and Ethical, legal and Environmental impact. There are questions covering the vast majority of the specification, but these are in no way intended to be exhaustive. The question style features exam style questions, along with question types designed to prompt recall and understanding. Full answers are provided for each quiz. Note: These module quizzes can be obtained individually, or as a complete package, in my TES shop. If you have already purchased any module quizzes, or if you want topics spanning both paper 1 and 2, it may be better to buy the others instead. Hope these help. Thanks, Toby Watkins

Introduction to Logic Gates (KS3 + 4 Friendly)

An introduction to logic gates which i used at KS3 and KS4. Easy to understand and straight forward. Included are: Teachers powerpoint (walks the students through the gates with examples) Progress log (Track students progress) Self marking spreadsheet that includes tasks, extension and a helpsheet

GCSE Computer Science - Data Representation - Conversion without calculator!

A simple resource to help students remember how to convert from Hexadecimal into Decimal number (denary), and from Decimal number (denary) into Hexadecimal. As there are no calculators in the exam this year, it would help if students could refer to the 16 times table quickly when converting.

Binary Shift Information and Practice

Binary Shift Information and Practice Activities This resource consists of a basic explanation of binary shifts (left and right) showing illustarted examples of how to perform the operations. There are also examples and activities to complete. The resource is linked to two videos that show how to perform the shift operations using 1 and 0’s. The practical activities are best performed by representing the 1 and 0’s on the printed sheet using plastic spoons, buttons, lollipop sticks with 1 and 0 written on them (or any other way to represent to 1 or the 0). The activity has deliberately been devised to be hands-on. Useful for KS3 and KS4 GCSE Computer Studies

Computer Science - KEYWORDS TABOO

This is a powerpoint of over 140 keywords for GCSE Computer Science. Mainly for the AQA Specification but could also be used for other exam boards. Free to use by anyone but drop me an email if you do use as it would be noce to know woh has used it. The game is called TABOO. It is where the powerpoint is presented at the front and there is different teams. So you could have 2 teams and each team selects a player. Team one player goes and sits in front of the board, facing away from the board. Then their team has to describe the word that comes up on the board without saying the banned words on the screen or the word it self. The person facing away from the board has to guess what the word is behind them. The team with the most correct answers wins. A time limit is fun to do. An ONLINE version is availble here - https://docs.google.com/presentation/d/1zxMbWVjzyUlaBtMdVNxtoIZaANeIcR23hKEbkWZysIA/edit?usp=sharing

Run Length Encoding Exercise (RLE) GCSE (9-1)

This is a short activity for students to practice RLE with bitmap images. It has space for them to create a bitmap with 4 colours, they then compress it using RLE, and give the compressed data to a partner to decompress.

Bits & Bytes: Introduction to Memory Units, Binary System Conversion

A selection of materials that aids to teach the concept of bits, bytes, other memory units, conversion either decimals to bits and bits to decimals. The presentation is totally animated and very helpful to explain details and it makes clear all every step of conversion between binary and decimal systems. The worksheets have two difficulty level; blue and purple. The blue level supports initial learnings and purple level requires more expertise.

GCSE Computer Science Revision Workbook - Includes 9 Knowledge Organisers and 9 Quizzes - BEST VALUE

This is a combined document including knowledge organisers, module quizzes and solutions for all of the main Computer Science content. I am using this as a “last-minute” revision pack for my year 11s, but could also be used throughout the year to aid learning and understanding. It is the best value way of purchasing all of my painstakingly organisers and quizzes. If you have already bought either my knowledge organisers or module quizzes and are looking for the other, please don’t buy this. Full packs of knowledge organisers and module quizzes are available separately as bundles. It has been designed to be printed as a stapled booklet, with students using the knowledge organisers to help them learn for the quizzes, before checking their work with the solutions. Alternatively, you could print select pages. These are available individually for a total of £36, so a saving of £8 by buying the full set here.

GCSE Computer Science 9 x Module Quizzes - Great for exam revision, consolidation, assessment or homework

This is a collection of my module quizzes - a series of exam style questions and key knowledge/skill checks for each of the main Computer Science topic. Questions are applicable to all exam boards including AQA and OCR. All module quizzes come with full answers provided. I print these 2 to a page and use them both for end of topic assessments for current year 10, and exam revision for year 11.

GCSE Computer Science Module Quiz - Binary Calculations (Shifts etc) - Linked to Knowledge Organiser

This is a module summary quiz on the topic of Binary Calculations. Includes questions on binary arithmetic, shifts and data overflow errors. The assessment features a range of question types and includes full worked solutions and answers. I print these 2 to a page and use them as a low stakes quiz at the end of a module. I will also be reusing them as a revision resource for my year 11s. These module quizzes are linked to the Knowledge Organisers I have also made and are available on TES. Most of the content is featured on the similarly named organiser, but would still be more than suitable without the use of the organisers. Any questions, please feel free to ask. Thanks, Toby Watkins

GCSE ICT

The very best from gwhiting7 and his award winning GCSE ICT Resources, including: Workbook (usually £13.50) Individual worksheets on a range of topics (usually £2 each) Mind-maps (usually £4 each) Wordsearches/crosswords (usually £4 each) Fillable assessment forms (usually £3 each) Read my reviews - all top quality resources that can be used for KS3, 4 and 5.

Binary Conversion Treasure Hunt

This is a fantastic resource that will get students up on there feet and moving around the classroom while practicing their binary conversion skills. Students can start at any point in the binary hunt and need to complete all 16 challenges to win. Instructions about how to set up and play are included in the resource pack. The challenges are differentiated for a range of abilities.

Y7 Computer Science Homework Schedule

A sheet for each term outlining fortnightly homework tasks for year 7 computer science. Tasks are differentiated based on their potential grades: grades 1-3, 4-6, 7-9. Can be easily adapted to fit your school’s scheme of work.

End of KS3 Computer Science assessment test

This test is ideal to use as an end of KS3 test which can either be used to provide a VERY APPROXIMATE predicted grade for GCSE (9-1) Computer Science or to help you decide which pupils you think will be suitable for selecting the subject at GCSE. Alternatively, it can be used as a baseline assessment at the start of year 10 or when a new pupil joins your school to help you find gaps in their knowledge. It covers the following areas: • Programming skills • Binary • Inside a computer (hardware and software) • Networks • Computers and the law There is a 7-page A4 PDF document containing the test to photocopy and give out to the pupils, a 4-page PDF document containing the mark scheme and a 1-page PDF document for the teacher giving guidance on how to administer the test and giving very approximate predicted grades for GCSE (9-1).

KS3 Computing Binary to ASCII challenge worksheet

This activity gets the students to work out the ASCII value once they have calculated the Denary. When they have got the word that it creates they research it and then explain what it means.

*BUNDLE * IT ICT COMPUTING COMPUTER STUDIES ACTIVITIES AND DISPLAYS

IT / ICT COMPUTING COMPUTERS RESOURCES GREAT FOR ANY NEW AND EXISTING IT TEACHER PERFECT FOR GAMES AND ACTIVITIES AS WELL AS CLASSROOM DISPLAYS

Computer Science AQA GCSE (9-1) Paper 2 exam preparation workbooks

This is the most comprehensive set of resources which entirely cover the AQA GCSE (9-1) Computer Science (8520) - Paper 2 examination. These workbooks exactly match the AQA syllabus and include the theory as well as tasks to complete and the answers. Ideal to be used in a classroom, to set for homework or as a self-study aid for teacher’s who feel they need to become more confident with the subject matter. Includes 5 separate PDF documents covering the following areas Fundamentals of data representation Computer systems Fundamentals of computer networks Fundamentals of cyber security Ethical, legal and environmental impacts of digital technology on wider society, including issues of privacy Usually these high-quality, detailed workbooks sell for £20 each but by purchasing them as a bundle you can get all 5 workbooks for only £60, saving you a massive £40.

Bytes conversion poster

This poster enables students to visualize memory size from smallest to largest. It’s ideal to put up in the Classroom as a reference point for students. If you would like an edited version for your classroom please let me know and I will do my best to do it for you.

GCSE Computer Science - C2 Sorting & Searching Algorithms, Data Conversion, Translators and IDEs

Preparation for the GCSE Computer Science 9-1 Paper 2. Reminders on how to do sorting, searching and data conversion. Student questions (differentiated - some with ‘methods’, some with additional pseudocode challenge) - Teacher solutions to main questions. DTT Revision - Key Areas: Data structures, errors, robustness and data types ( Therapy - as identified in mock exam).

Binary

A full lesson including worksheets on Binary manipulation.

Computing Keywords Sheets (pupils find the definitions)

A bundle of 11 computing keywords homework / class activity sheets that students have to find the definition for and complete. Useful as homework activities or part of a classroom activities on specific computing topics. Useful for GCSE KS4 lessons.

GCSE COMPUTER SCIENCE REVISION GAMES

These are some revision games for GCSE CS. All instructions are included.

TELL ME ABOUT: All instructions included. This is a revision game.

TELL ME ABOUT - The Bigger Picture

Please use this mat as a revision game to play in groups in the classroom. This should be printed on A3 paper and laminated so that it can be re-used. This means that students can write their initials on their square instead of using counters. The way the game is played can be manipulated. However, the main instructions are as follows (also included on sheet): This is to be played in groups. Each student has a counter. They roll a dice and move that number of places. They then have to tell or explain to the others in their group about that topic. If they manage 15 seconds, they get 1 points. If they manage 25 seconds, they get 2 points. If they get 35 or more seconds, they get 3 points. Please use a great revision resource for group work. Please also leave any feedback for future revision resources and how to improve them.

TELL ME ABOUT - Problems Solving & Programming

Please use this mat as a revision game to play in groups in the classroom. This should be printed on A3 paper and laminated so that it can be re-used. This means that students can write their initials on their square instead of using counters. The way the game is played can be manipulated. However, the main instructions are as follows (also included on sheet): This is to be played in groups. Each student has a counter. They roll a dice and move that number of places. They then have to tell or explain to the others in their group about that topic. If they manage 15 seconds, they get 1 points. If they manage 25 seconds, they get 2 points. If they get 35 or more seconds, they get 3 points. Please use a great revision resource for group work. Please also leave any feedback for future revision resources and how to improve them.

TELL ME ABOUT - Networks & Internet

Please use this mat as a revision game to play in groups in the classroom. This should be printed on A3 paper and laminated so that it can be re-used. This means that students can write their initials on their square instead of using counters. The way the game is played can be manipulated. However, the main instructions are as follows (also included on sheet): This is to be played in groups. Each student has a counter. They roll a dice and move that number of places. They then have to tell or explain to the others in their group about that topic. If they manage 15 seconds, they get 1 points. If they manage 25 seconds, they get 2 points. If they get 35 or more seconds, they get 3 points. Please use a great revision resource for group work. Please also leave any feedback for future revision resources and how to improve them.

Please use this mat as a revision game to play in groups in the classroom. This should be printed on A3 paper and laminated so that it can be re-used. This means that students can write their initials on their square instead of using counters. The way the game is played can be manipulated. However, the main instructions are as follows (also included on sheet): This is to be played in groups. Each student has a counter. They roll a dice and move that number of places. They then have to tell or explain to the others in their group about that topic. If they manage 15 seconds, they get 1 points. If they manage 25 seconds, they get 2 points. If they get 35 or more seconds, they get 3 points. Please use a great revision resource for group work. Please also leave any feedback for future revision resources and how to improve them.

Programming & Control Unit of Work

This is a unit of work for programming and control. It includes Scratch, Python and Flowcharts.

Python Workbook

This is a workbook to teach the basics and some more advanced aspects of the Python program. All instructions are included in the booklet. Be aware that this is for Python 3, it may not work completly for previous versions.

Programming Keyword Starter

This is a starter using keywords from the programming and control unit. Instructions are included on the sheet.

Programming Crossword

This is a crossword based around programming and control. Usual rules to crosswords apply. Use this as a starter or plenary.

Flowcharts Workbook

All instructions are included in the booklet. It is a booklet of exercises to teach students about the programming flow and how to use flowcharts. This is for KS3 groups but can be used at KS4 level.

GCSE Computer Science Revision

The exam is soon…