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Designing a Digital Watermark

Designing a Digital Watermark

Disclaimer: ***In order to use this product you must have access to iPads, the app Drawing Desk, and Google Drive. Access to the above mentioned products are not included in this purchase.*** This packet is a great and easy way for students to create their own Digital Watermark to be used in presentations, documents, slide shows, digital books, basically anything that can accept the placement of a photo. Similar to the idea of a watermark on a photograph, this affords students the chance to unleash their creativity and add a unique digital "signature" to their work. This is also a nice transition to graphic design and is great for all primary ages.
LyndsDive
NeXTCube - Computing History Poster #4

NeXTCube - Computing History Poster #4

Computing history is an important part of IT education. It helps to know one's roots and to have a greater appreciation of today's technology, and it also promotes interest in how things used to be before the days of the smartphone. This poster gives a (very) brief overview on the history of the NeXTCube, the computer that Tim Berners-Lee famously used to kickstart the World Wide Web, alongside some photos and a high-resolution illustration of the device itself. Oh, and the date's on there...wouldn't want to forget that. This package includes one poster in three different sizes: A2, A3 and A4. The images are in .jpg format and are set in print-ready CMYK colour. Colours in preview images may differ due to differences between RGB and CMYK colour spaces.
Spacefarer
IBM 5150 - Computing History Poster #3

IBM 5150 - Computing History Poster #3

Computing history is an important part of IT education. It helps to know one's roots and to have a greater appreciation of today's technology, and it also promotes interest in how things used to be before the days of the smartphone. This poster gives a (very) brief overview on the history of the IBM 5150, a computer that brought about the modern computing industry, alongside some magazine ads and a high-resolution illustration of the device itself. Oh, and the date's on there...wouldn't want to forget that. This package includes one poster in three different sizes: A2, A3 and A4. The images are in .jpg format and are set in print-ready CMYK colour.
Spacefarer
Sinclair ZX Spectrum - Computing History Poster #2

Sinclair ZX Spectrum - Computing History Poster #2

Computing history is an important part of IT education. It helps to know one's roots and to have a greater appreciation of today's technology, and it also promotes interest in how things used to be before the days of the smartphone. This poster gives a (very) brief overview on the history of the ZX Spectrum, a computer that defined a generation, alongside some magazine ads and a high-resolution illustration of the device itself. Oh, and the date's on there...wouldn't want to forget that. This package includes one poster in three different sizes: A2, A3 and A4. The images are in .jpg format and are set in print-ready CMYK colour.
Spacefarer
Apple Macintosh - Computing History Poster #1

Apple Macintosh - Computing History Poster #1

Computing history is an important part of IT education. It helps to know one's roots and to have a greater appreciation of today's technology, and it also promotes interest in how things used to be before the days of the smartphone. This poster gives a (very) brief overview on the history of Apple's "insanely great" Macintosh, alongside some ads from the time of its release and a high-resolution illustration of the device itself. Oh, and the date's on there...kind of an important fact, don't you think? This package includes one poster in three different sizes: A2, A3 and A4. The images are in .jpg format and are set in print-ready CMYK colour.
Spacefarer
Edexcel GCSE Paper1: Medicine Through Time & Western Front

Edexcel GCSE Paper1: Medicine Through Time & Western Front

Included in this pack is a series of lessons covering a large part of the Edexcel GCSE Paper One 'Medicine Through time & Medicine On The Western Front', covering essential topics pupils will need to know for their first GCSE Paper One (1-9) All lesson outcomes are linked with Assessment Objectives 1 &2& 3. Topics included: - Renaissance -18th/19th/20th Century - Western Front All tasks and activities have been designed around developing pupil knowledge and understanding of the Medicine Through Time - to then apply these skills to exam technique / exam style questions. All videos are embedded (links provided) I have included WAGOLS / Success criteria's /Homework to further pupils understanding of Paper one sections one and two. A fantastic opportunity to develop your own Scheme of work on this topic. Save over 30% On these lessons combined. You may need the Edexcel Medicine Through Time Textbook for parts of these lesons.
morlem
End of Term Mega Bundle

End of Term Mega Bundle

Great for class time or tutor time for older class Suitable for ages 5-11 (or edited for older children) End of term competition Cyberbully Displays Anti-Bully activity Comic strip activities (says KS1 but can be used to KS3) Free interent links to resources A full tutor time package HTML Beginners worksheet! 60 second countdown SEN emotion cut out cards (can be used for EAL) PLEASE: Don't forget to give a great review! Every 5 star reviewer can claim a free classroom poster on the subject! [][][][][][][][][][][][][][][] Go to my shop on TES resources Many more on the same subject and others Press HERE for more Resources [][][][][][][][][][][][][][][]
VirtuallyQatarted
Projects on a Page full pack of 21 planners

Projects on a Page full pack of 21 planners

The Projects on a Page scheme of work was introduced in 2014 to help primary schools in England implement the National Curriculum for D&T in an imaginative way. Based on universal principles of effective teaching and learning in D&T, it is also a valuable resource for schools in other parts of the UK and further afield. This scheme of work has been developed by the D&T Association’s Primary Working Group in association with D&T primary consultants. It comprises 21 A3 size project planners that give scope for teachers to use their creativity and professional judgment, whilst ensuring the quality, integrity and rigour of children’s learning. Each planner has 20-step planning guidance and accompanying teaching tips and techniques, a glossary, an example of iterative design appropriate to the project, and practical advice on using resources, useful sketches and diagrams in a helpsheet format to support teachers delivering the project in the classroom. Also included are suggestions on class organisation, links to resources and a glossary of technical terminology related to the project. A guidance booklet shows how to use the planners to full effect and the context in which they should be used. Year 1/2 Mechanisms - Sliders and levers Year 1/2 Structures - Freestanding structures Year 1/2 Food - Preparing fruit and vegetables Year 1/2 Textiles - Templates and joining techniques Year 1/2 Mechanisms - Wheels and axles Year 3/4 Mechanical Systems - Levers and linkages Year 3/4 Mechanical Systems - Pneumatics (NEW) Year 3/4 Structures - Shell structures using computer-aided design (NEW) Year 3/4 Electrical Systems - Simple programming and control (NEW) Year 3/4 Textiles - 2-D shape to 3-D product Year 3/4 Food - Healthy and varied diet Year 3/4 Structures - Shell structures Year 3/4 Electrical Systems - Simple circuits and switches Year 5/6 Food - Celebrating culture and seasonality Year 5/6 Textiles - Combining different fabric shapes Year 5/6 Structures - Frame structures Year 5/6 Electrical Systems - More complex switches and circuits Year 5/6 Mechanical Systems - Pulleys or gears Year 5/6 Mechanical Systems - Cams (NEW) Year 5/6 Textiles - Using computer-aided design in textiles (NEW) Year 5/6 Electrical Systems - Monitoring and control (NEW) Levers and Linkages and Pneumatics provide alternative ways of teaching Mechanical systems at Year 3/4, as do Cams and Pulleys and Gears at Year 5/6. The two Electrical Systems planners focus on the Crumble microcontroller. Full guidance is given in the accompanying booklets showing how to use the planners to full effect and the context in which they should be used.
DesignAndTechnologyAssociation
PE Heads 1

PE Heads 1

Want to bring your classes to life on Bulletin Boards, Gym Walls, and just about anywhere else in your school? PE Heads 1 is the first of many action- packed resources that will be sure to turn heads. Students will love seeing their faces used to highlight PE Skills/Exercises in a fun and positive atmosphere. You will love the powerful and effective way to visually display squads and teams throughout the year on bulletin boards, accomplishment announcements, and other fun and creative ways within your program! This head-popping product comes with: 7 Different Images of a person that is: (Standing, Hands on hips, Hands up, Kicking, Running, Holding a sign, and Yelling an announcement) Each comes with 1 Large and 4 Medium sized images (2 Black and White and 1 Red/1 Blue Outline) Shake your head up and down as you excitingly purchase this product! Check out my New Website and sign up for my FREE Newsletter! Mr. Clark’s Physical Education Website
Mrclark5
3D Printing in the Primary Curriculum Guide

3D Printing in the Primary Curriculum Guide

Developing 3D design and printing skills can begin in the Primary school. Schools can embed 3D printing across the school at all levels and in multiple subject areas, using it as a tool to increase pupil engagement and attainment. This guide has been developed by The CREATE Education Project to provide Primary Schools with an overview of how 3D printing can be utilised within a Primary school setting across all ages, levels and curriculum areas, including: > Getting started. > 3D printing skills progression – a complete progression route with suggested projects for each stage. This takes pupils from total beginners designing in 2D through to them being able to design their own 3D models. The progression route can be applied from Reception upwards. > 3D printing across the curriculum – details, examples and ideas for how 3D printing can be used across the curriculum with a dedicated section for every Primary subject area as well as cross-curricular and business enterprise ideas. > Lots of project ideas and links to further resources and case studies. > Further support and professional development. This is an introductory resource to allow you explore the opportunities for 3D printing and to develop a plan for introducing 3D printing in the classroom across all ages and subjects in order to maximise the opportunities for 3D printing in school and develop pupil’s skills. You can access more free resources at www.createeducation.com If you don't have access to a 3D printer, you can borrow one to run a project in school using the free CREATE Education loan scheme, learn more at www.createeducation.com/loan-scheme
CreateEducation
ESL Bundle ESL Teaching Pack

ESL Bundle ESL Teaching Pack

A lovely collection of different ESL Teaching Resources to teach a wide range of ages and skills. There is something for everyone in this collection. You will be able to get your class talking!
peterfogarty