STEM Club Bubbles Theme Scheme of Work

STEM Club Bubbles Theme Scheme of Work

A collection of eight bubble themes STEM club or fun science lesson activities Each activity includes a lesson plan detailing how to set up the activity, equipment needed and a method. A colourful student instruction sheet Labels for products (if required) Activities are Bubble Bombs Bubble Snakes Bubble Recipes Bubble wands Bubble Painting Bubble inside a bubble Homemade Bubble Bath Soap Making
marissa03
STEM club schemes of work bundle

STEM club schemes of work bundle

Twelve themed schemes of work that can be used in STEM clubs or for fun science lessons. All practical lessons. Each scheme of work contains a number of lessons based around that theme that can be carried out over a number of weeks. for each lesson in each scheme of work there is a lesson plan which lists all equipment needed,how to set up and how to carry out the activity. and a colouful student instruction sheet which can be printed off and laminated or displayed on the board once upon a STEM star wars STEM christmas STEM easter STEM colour and fun themed STEM STEM the science of food valentines themed STEM Cosmetics themed STEM STEM practical challenges STEM Scavenger hunt Borax free slime recipes Bubble themed scheme of work
marissa03
Register Recaps - Lesson Starter Activities

Register Recaps - Lesson Starter Activities

5 Great lesson starter activities that can be adapted for ANY subject or curriculum. Activities are fun and focus on pupil choice for theory and literacy recap! Download the PowerPoint to use or adapt to suit your subject area. Brightly coloured with a simple layout: Knowledge Wheel: Students have to get from A-B by answering the questions correctly. However, if they want to get the most points, the must take the long route around, answering the more difficult coloured questions. This method gives students a choice and is differentiated for different levels of ability. Target Practice: Using 3 darts, students must select 3 questions to answer to try to get the most points. Question difficulty varies based on the number of points each colour is worth. Again, this method gives students a choice and is differentiated for different levels of ability. Keyword Scrabble: Students must figure out each of the keywords by answering the clues and matching the letters to the total number of points. This activity is a great way to check student understanding and correct spellings. Connect 4 Analysis: Students must connect 4 in a row, either vertically, horizontally or diagonally. At the top of each column there is a product analysis heading. Student can only connect 4 if they correctly analyse the product based on the heading. For example: Analysis the function of the torch, iPhone, fidget spinner and washing machine. Analysing the aesthetics of the watch, consumer of the baby toy, function of the fidget spinner and material of the Xbox pad. The gives students a choice from a range of analysis categories. Vocab Snap: Students have 2 minutes to match the vocabulary word to its definition. Using a mini whiteboard they can write, 5E…1C etc. This is a great way of embedding keywords and literacy easily.
ShaniceWelsh
Technology Literacy Frames (Differentiation)

Technology Literacy Frames (Differentiation)

A5 Technology cards that can be printed and inserted into IKEA Tolby frames. 4 x Designs including; Colour Theory, Technology Keywords, DT Equipment & Adjectives -Excellent resource for weaker students to grab and use when needed. -Editable/Adaptable file using PowerPoint -Can be printed larger for posters etc.
ShaniceWelsh
Design Technology : Skills Strips (Differentiation)

Design Technology : Skills Strips (Differentiation)

Differentiation. One of the most important things in every classroom, but sometimes the hardest to manage. Skills Strips are a visual aid that helps low level learners with instructions in the classroom Includes 6 pre-designed Technology skills : Sketching, Reflecting, Isometric, Evaluating, Analysing and Cutting. -6 different technology skills cards already set up, ready to print and use. -Print A3 and laminate so that students can tick off stages as they work. -Can be fully edited and adapted using PowerPoint. For more detail on this resource, visit - www.educationbycreation.com
ShaniceWelsh
Y7 Transition Project and taster session - Drag Racer

Y7 Transition Project and taster session - Drag Racer

This resource is a highly engaging Y7 transition project that can be used for primary taster sessions. It includes a team workbook and pupils are asked to design and build they own wind powered drag car. Pupil then race them at the end of the session. (the cars are blown along the track by a leaf blower)
leepeachey
School Robot Challenge 2018 - design a space robot and moonbase (ages 4-12)

School Robot Challenge 2018 - design a space robot and moonbase (ages 4-12)

This competition is intended to engage and inspire school children and students through the subject of robotics and space exploration. It aims to provide a compelling introduction to computer aided design, robotics, and space exploration through the design and modelling of a virtual robot at work on another planet. The competition is open to all school children and students in the UK from the ages of 4 to 18. There are two competitions: one for ages 4-12 and the other for ages 13-18. What will I learn? The software accompanying this challenge (links below) will provide participants with a basic introduction to 3D computer aided design and modelling, as well as providing a medium to explore links between creative art and computing. This competition will allow entrants to explore and visualise their own ideas about the future uses of robots in space, and aims to be inspiring, educational and fun. Who is running the competition? The competition is run by the EPSRC UK Robotics and Autonomous Systems Network (UK-RAS), a network of UK universities specialising in Robotics and Autonomous Systems. It is part of a family of competitions organised for the UK Robotics Week, which runs from 21 - 29 June 2018. A panel of judges, consisting of leading scientists and engineers, will select the winning designs in each age category. What are the judges looking for? The judging panel will select their favourite robot and planetary environment. We are looking for creative entries: this could be a robot servicing a spaceport or outpost, or a robot undertaking scientific investigation and exploration on an unusual planet, or any other application of robots in space that you can think of! The judges will choose winning designs that are innovative, interesting, fun, compelling, technically advanced and visually appealing. How do I enter the competition? All you need to do is follow the instructions outlined in the instruction pack! If you get stuck please email us. The competition is split into 2 categories by age group: 4 - 12yrs and 13 - 18yrs. Deadline for submission of entries: Friday 15th June 2018, 23:00 BST
UKRoboticsWeek
Some useful KS2 Design and Technology Recourses

Some useful KS2 Design and Technology Recourses

In the bundle is a selection of resources that could cover a number of projects for Primary Design and Technology and could also be useful as a general resource. A bargain at over half the normal sales price.
MrFied
KS3 Lamp project - Booklet and SOW

KS3 Lamp project - Booklet and SOW

KS3 Mood Changing Lamp project Booklet Scheme of Work Self Assessment Peer Assessment Exemplar Design Evaluations Completely adaptable for your school (Runs off 10mm light changing LED from Kitronik)
leepeachey
Careers provision map to meet the new statutory guidance from Jan 2018 (GATSBY)

Careers provision map to meet the new statutory guidance from Jan 2018 (GATSBY)

This is a careers strategy that maps out careers provision from Y7-Y13 to help your school become compliant with the new statutory changes for careers launched in January 2018. The roll out of this plan will satisfy all Gatsby standards which outlines best practice in this area. The document is a comprehensive map of provision that can be adapted to any school setting (including one with a sixth form). The document can be edited so that you can include your school branding. The idea is the map is then printed at size A1. I have also included some recruitment documents and the pupil survey.
leepeachey
Technology : Consumer Profile Cards (activity)

Technology : Consumer Profile Cards (activity)

Being a Designer means stepping out of your comfort zone and forgetting about your own preferences & needs. However, I have noticed that this is sometimes lost in classroom practice. Students are given a design brief or problem to solve, yet the final outcome is bias and based upon what THEY like and want. Students design something for themselves that they can take home and use - This resource prevents this from happening! 12 different consumer cards that are purposely written in a paragraphs, so that students can dissect the information, like a reading comprehension, pulling out the important facts that they need to know. This will show a detailed understanding. The cards include a range of people that have a variety of likes, needs and wants. This encourages students to choose a suitable consumer that is relevant to the problem that they have been asked to solve. (For example, if the problem is to design a product to help the elderly, then the Baby consumer profile card would not be suitable - Students should be expected to work this out after class discussion). Print on A4 or A3 paper and laminate!
ShaniceWelsh
KS3 STEM Science Classroom Display :Bloodhound SSC 1000mph Jet and Rocket Car.

KS3 STEM Science Classroom Display :Bloodhound SSC 1000mph Jet and Rocket Car.

The BLOODHOUND Project is not only about building a car to go 1,000mph, but it is also a perfect vehicle for education of STEM subjects. Over the life of this project we’ve been able to inspire over 2 million young people! Create an instantly inspiring classroom display, and introduce a project in time for Bloodhound SSC next testing runs in Hakskeen Pan in South Africa.
Bloodhound_EDU
KS2 KS3 GCSE STEM Workshops:  with the Bloodhound SSC Rocket and Jet powered 1000mph car.

KS2 KS3 GCSE STEM Workshops: with the Bloodhound SSC Rocket and Jet powered 1000mph car.

This two minute video demonstrates how we are using our 1000mph rocket and jet car as the basis of themed activities, videos workshops and outreach programmes to inspire young people into STEM subjects. Find more useful resources on our website, www.bloodhoundssc.com, or on here by searching for Bloodhound_EDU. The BLOODHOUND Project is not only about building a car to go 1,000mph, but it is also a perfect vehicle for education of STEM subjects. Over the life of this project we’ve been able to inspire over 2 million young people! Please share, and give us on feedback on what else we could create to stretch your keenies and help engage your dis-interested scientists’.
Bloodhound_EDU
March STEM Freebie

March STEM Freebie

This freebie has one sample STEAM activity, teacher directions, and photos to guide you. You can see the style of my work. Click here to view the full STEAM packet with 7 challenges! This packet has SEVEN March STEAM challenges, along with teacher directions, materials list, clip art printables, and photos of challenges to guide you. Can be modified and used from Pre-K through upper elementary. Optional recording sheets included for students to draw and write about their best creation. These activities are hands on and promote creativity. Students will and should create different final products. The FULL packet includes (40 pages in PDF): *seven March inspired STEAM challenges *teacher directions *materials list *photos of challenges to guide you *three student recording sheet *printable clip art for challenges Thank you for purchasing! Enjoy! Please comment :)
missotech3
Dr. Seuss STEM Activities

Dr. Seuss STEM Activities

This packet has SEVEN Dr. Seuss inspired STEAM challenges, along with teacher directions, materials list, and photos of challenges to guide you. This is great for Read Across America Week, Dr. Seuss’ Birthday, or any other time of the year!! Can be modified and used from Pre-K through upper elementary. Optional recording sheet included for students to draw and write about their best creation. These activities are hands on and promote creativity. Students will and should create different final products. This packet includes (30 pages in PDF): *seven Dr. Seuss inspired STEAM challenges *teacher directions *materials list *photos of challenges to guide you *student recording sheet Thank you for purchasing! Enjoy! Please comment :)
missotech3
March STEM/STEAM Activity Packet

March STEM/STEAM Activity Packet

This packet has SEVEN March STEAM challenges, along with teacher directions, materials list, clip art printables, and photos of challenges to guide you. Can be modified and used from Pre-K through upper elementary. Optional recording sheets included for students to draw and write about their best creation. These activities are hands on and promote creativity. Students will and should create different final products. This packet includes (40 pages in PDF): *seven March inspired STEAM challenges *teacher directions *materials list *photos of challenges to guide you *three student recording sheet *printable clip art for challenges Thank you for purchasing! Enjoy! Please comment :)
missotech3
Complete DT Starter pack - Ideal for NQTs/PGCE students

Complete DT Starter pack - Ideal for NQTs/PGCE students

5 Schemes of work to get any NQT started that will last and inspire for years. All tried and tested and focus on building skills for GCSE/Tech award/ VCERTs. 1000’s of downloads originall between them and the Clock and Grand Designs projects originally were TES top picks. All resources editable and will save you Hours of work as these were amassed over years of practice.
Thomaswilson
Grand Designs Project for sketchup

Grand Designs Project for sketchup

TES PICKS project featured in the DT newsletter and with over 15000 downloads! Brilliant scheme with lesson by lesson differentiated PowerPoint and printable worksheets with be brilliant for improving 3D design skills and capturing the imaginations of your pupils. also included in this detailed bundle are : 12 individual and editable lesson plans Scheme of work outine Level ladder
Thomaswilson
Technology Challenge Cards

Technology Challenge Cards

How are you challenging your most able students? Challenge Cards are a great way to embed high level learning activities into every lesson and more importantly… Students love completing them! Ofsted regularly report that more able students are not being challenged enough in most subjects. Some leave primary school with high SATS results, yet fail to leave secondary school with top GCSE grades. Challenge Cards have been created as an alternative to ‘more of the same’ extension tasks. Cards have been developed for individual year groups and contain either theory or design related activities - activities relate to the scheme of work but are always topics that students have not studied yet. Each card includes a checklist which allows students to tick off success criteria as they work through the activity. Challenge Cards also include house point rewards which are dependant on how well the student has completed the challenge. There is also a space for a teacher comment. Staple the cards to the corner of student booklets so that challenge activities are evident in work scrutiny. Students also enjoy finding these in their books once work has been marked and handed back to them in fix-it time. Cards should be printed in black and white on bright green A4 card. This makes them stand out in class books and look appealing to students. (Includes: Six different KS3 cards as examples) This resource is fully editable using Microsoft PowerPoint
ShaniceWelsh
Technology : Talent Postcards (rewards & achievement)

Technology : Talent Postcards (rewards & achievement)

Postcards are a simple but effective way to reward students for their hard work. ‘Technology Talent’ postcards have been created to award the most talented designers in the classroom! Send these to your most gifted students. Students who have the most creative ideas, students who are fantastically skilled in the workshop or just have a natural talent when using design programs. Technology Talent postcards are a great way to target any pupils that you think will succeed if they choose Technology at GCSE - we have sent some out to our already talented KS3 students. Promoting them on social media accounts will also build up hype and awareness with students. Print on A4 card, cut out, write the student name in the ‘well done’ bubble and you’re ready to go!
ShaniceWelsh
Entry level 3 Nvq unit 085

Entry level 3 Nvq unit 085

Unit 085 for Entry level 3 Nvq activity instruction booklet. each unit of the Nvq booklets has an instructional booklet ideal for each student to use as a reminder guide as they go through the process.
aggett84
Unit 182 for Nvq level 1 booklet

Unit 182 for Nvq level 1 booklet

Unit 182 for level 1 Nvq activity instruction booklet. each unit of the Nvq booklets has an instructional booklet ideal for each student to use as a reminder guide as they go through the process.
aggett84