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Mythological Creatures

Mythological Creatures

This lesson was aimed at year 9 but could easily be used for younger years. The lesson involves group work and introduces pupils to a wide range of mythological creatures from Classical myth to Harry Potter. They learn what stories the creatures come from, why they are appealing and why they are still used today in fiction and films. This lesson can be used as part of project work or even something more creative such as designing a film poster.
Alexisrgs
Greek Religion

Greek Religion

A great set of resources aimed at year 8-9 but could easily be used for older year groups. These resources could span a good five-six lessons. There is an introduction to ancient Greek religion; introduction to temples and pediment sculpture; plenty of activities for the group work leading to a project.
Alexisrgs
Developing Fluency with the two times table - A Mastery Approach

Developing Fluency with the two times table - A Mastery Approach

This resource contains a coherent series of activities designed to support children to become fluent with the 2 x table. Worksheets can be used individually or the document can be printed as a 25 page booklet. Carefully planned to include progression in the use of a range of structured images and representations, these activities will support children to gain a conceptual understanding of the multiplication table and become fluent with both the number facts and with how these facts can be used to derive other facts. The booklet includes activities designed for children at the very start of their journey towards understanding multiplication and also provides challenge for those who already may have recall. There are opportunities for children to develop their reasoning skills including making connections, explaining their thinking, logical problem solving and deriving new facts from known facts.
misconception
Roman Invasion of Britain

Roman Invasion of Britain

A set of lessons introducing students to the Roman invasion of Britain, including Boudica and Cogidubnus. There is a facebook task and a thorough plan for an assessment on the invasion, assessing the impact.
Alexisrgs
Introduction to the Greek theatre - tragedy and comedy

Introduction to the Greek theatre - tragedy and comedy

This is a collection of lessons that should cover a whole term. It looks at the layout of the theatre, introduction to tragedy with a reading of Medea and Oedipus, introduction to Greek comedy with various consolidation tasks for revision. It could be used for KS2/3 or as an introduction to older pupils studying GCSE and A level Classics.
Alexisrgs
Roman Entertainment - Theatre and games

Roman Entertainment - Theatre and games

These lessons were designed for the Common Entrance exams for Latin. But can easily be adapted for year 7-9 alongside the CSCP text books or even as an introduction to the GCSE OCR Latin cultural module.
Alexisrgs
Beginners Latin

Beginners Latin

Great set of resources that can be used alongside the Minimus text book as an introduction to Latin. The PowerPoints are fun and engaging. There is also a scheme of work included as well. All my classes have enjoyed these lessons!
Alexisrgs
Ancient Greece Class Assembly **Fully Editable**

Ancient Greece Class Assembly **Fully Editable**

This play script was written for a year 6 class. There are some concepts and words that make it appropriate for older grades as well. Some amendments might be necessary to use for younger years. There are phonetic spellings included beside certain words to help with pronunciation. The script is written with 25 speaking parts however these can easily be shared to make more parts (although there are plenty of non-speaking actions needed on stage). Lines can also be easily merged together to cater to smaller groups. Currently there are 8 narrator parts, 12 Greek gods and 5 villagers. It should take between 15-25 minutes to perform. The first scene of the play reviews some basic geographical facts and examines ancient maps versus today's. Things we have gained from ancient Greek culture such as democracy and philosophy are touched on as well. The second scene is a series of tableaus (students form a still image with their bodies, as if creating a snapshot or picture of an event) that help demonstrate just how long ago 'ancient Greece' was, by showing significant events in history. The third scene introduces the 12 main gods who lived on Mount Olympus. Students have the opportunity to present any class work that represents the gods. A shield designed to represent each one or a poster that highlights each gods power or realm. The final scene is the only 'acting out' scene and it is a retelling of the myth about how Athens became Athena's city. This resource is a word document and is fully editable. Hope your class enjoys it as much as mine did!
bookinspiredplay
LATIN EASTER BUNNIES GAMES CARDS ANIMALS

LATIN EASTER BUNNIES GAMES CARDS ANIMALS

PERFECT FOR DEVELOPING AND PRACTICING LANGUAGE SKILLS IN LATIN! LATIN EASTER BUNNY ANIMALS GAMES CARDS are perfect for young learners of LATIN. They provide lots of opportunities to learn a range of animals, both masculine and feminine, and really do help to create a lively language learning environment. Children can develop their skills in word recognition and recall, speaking, listening and reading in a cooperative, communicative and interactive way, independently of the teacher. They’re a great way of introducing the concept of gender, and of looking at the differences in how determiners function in LATIN too. It doesn’t matter is any of the animals don’t feature in your immediate or even longer-term learning plan: the card games encourage children to engage happily and confidently with LATIN, to identify cognates and to develop spelling skills in LATIN. They also help learners begin to work out the meaning of unknown words using visual clues and prompts. Along the way, children may even get to know some new animals! There are 80 cards in total, which include 2 decks of 40 cards to enable you to differentiate your games: - purple bunny cards with the word written out in full in LATIN, as well as the picture prompt. - blackline bunny cards with the word written out in full in ENGLISH, as well as the picture prompt - blackline bunny cards with the picture prompt only - purple bunny cards with the word written out in full in LATIN - this is really useful for word recognition & recall The animals featured are: - bee - bird - cat - dog - duck - elephant - fish - fox - frog - giraffe - lion - monkey - mouse - parrot - rabbit - snake - spider - tiger - tortoise/turtle - zebra I've suggested a range of really successful and popular games to play - play them games as often as possible around EASTER TIME for maximum benefit - the EASTER BUNNIES are always really popular with little learners! Playing against a timer adds some extra fun! Laminate the cards for longevity - you will be able to play the EASTER BUNNY games for many EASTERTIMES to come! Older learners embarking on their LATIN journey really enjoy the games too! The resource consists of a single, non-editable pdf file. Please read the Terms of Use carefully - this resource is copyright, and for single-classroom use only. GRATIA PLENA ET FELIX PASCHA!
LivelyLearningClassroom
PRIMARY LATIN ANIMALS GAMES CARDS

PRIMARY LATIN ANIMALS GAMES CARDS

IDEAL FOR DEVELOPING CONFIDENCE AND PRACTISING LANGUAGE SKILLS IN LATIN! LATIN ANIMALS GAMES CARDS are perfect for young learners of LATIN. They provide lots of opportunities to learn a range of animals, both masculine and feminine, and really do help to create a lively language learning environment. Children can develop their skills in word recognition and recall, listening and reading in a cooperative, communicative and interactive way, independently of the teacher. They’re a great way of introducing the concept of gender, and of looking at the general absence of determiners in LATIN too. It doesn’t matter if any of the animals don’t feature in your immediate or even longer-term learning plan: the card games encourage children to engage happily and confidently with LATIN and to begin to identify similarities with ENGLISH - encourage children to look for cognates and near-cognates such as DINOSAURUS and ELEPHANTUS for example. The games also help learners begin to work out the meaning of unknown words using linguistic as well as visual clues and prompts. For example, can they recognise CANINE from the LATIN word for dog? They may even know the adjective VULPINE - can they identify this from the noun for fox, VULPES? Along the way, children may even get to know some new animals and enhance their vocabulary in English too! There are 80 CARDS in total, which include 2 DECKS of 40 CARDS to enable you to vary and differentiate your games: DECK 1: matching LATIN & ENGLISH cards, with both the picture and the word. The ENGLISH cards have a different frame, with blackline pictures. To keep costs down, simply print all the cards using just black ink. DECK 2: this pack features word-only cards in LATIN, with a matching set of picture-only cards. This is really useful for a focus on word recognition and recall. I’ve included a word & picture reference sheet for children to read through before they play. The sheet can be shared between small groups of children, or distributed individually for children to file in their workbooks or learning folders for future reference. The animals featured are: - bee - bird - cat - cow - dinosaur - dog - donkey - elephant - fish - fox - frog - giraffe - goose - horse - lion - mouse - owl - rabbit - spider - whale The resource consists of two, non-editable files. Please read the TERMS OF USE carefully; the resource is copyright, and for single-teacher/purchaser use only. GRATIA PLENA!
LivelyLearning