Web Design Bundle

Web Design Bundle

There are 3 web languages that web developers must learn. They are all interconnected. HTML to define the content of web pages. CSS to specify the layout of web pages. JavaScript to program the behavior of web pages. This resource is apart of this bundle include: Web Design - HTML Unit Web Design - CSS Unit Web Design - JavaScript Unit This bundle covers all three with a total of 17 lessons and 3 assignments + assessment. The whole package is in a Editable Google Slide. The page size is setup to be printed on a 8.5 x 11 page. This makes it easy to digitally or physically share the handouts with the students. Buying this bundle saves you $3.00! *Note: This resource is in a ZIP file.
rombop
Web Design - Javascript

Web Design - Javascript

There are 3 web languages that web developers must learn. They are all interconnected. HTML to define the content of web pages. CSS to specify the layout of web pages. JavaScript to program the behavior of web pages. This unit is all about JavaScript! This Unit covers: Including JavaScript Outputs Comments Variables Operators Functions Arrays Dates & Time Math Random Conditions Validate Forms Loops Daily Tasks An Assignment + Assessment There are 5 lessons in total for this Javascript unit and a final assignment. The whole package is in a Editable Google Slide. The page size is setup to be printed on a 8.5 x 11 page. This makes it easy to digitally or physically share the handouts with the students. This resource is apart of a bundle which can be found here. Web Design - HTML Unit Web Design - CSS Unit Web Design - JavaScript Unit Web Design Bundle
rombop
Web Design - CSS Unit

Web Design - CSS Unit

There are 3 web languages that web developers must learn. They are all interconnected. HTML to define the content of web pages. CSS to specify the layout of web pages. JavaScript to program the behavior of web pages. This unit is all about CSS! This Unit covers: Syntax Selectors Text and Fonts Comments Background colors Background images Borders Margins Padding Icons Links Lists Tables Display Position Float Overflow Align Opacity Forms Navigation bar Daily Tasks An Assignment + Assessment There are 6 lessons in total for this CSS unit and a final assignment. The whole package is in a Editable Google Slide. The page size is setup to be printed on a 8.5 x 11 page. This makes it easy to digitally or physically share the handouts with the students. This resource is apart of a bundle which can be found here. Web Design - HTML Unit Web Design - CSS Unit Web Design - JavaScript Unit Web Design Bundle
rombop
Web Design - HTML Unit

Web Design - HTML Unit

There are 3 web languages that web developers must learn. They are all interconnected. HTML to define the content of web pages. CSS to specify the layout of web pages. JavaScript to program the behavior of web pages. This unit is all about HTML! This Unit covers: About HTML and limitations Notepad & Browser Setup Basic elements HTML Styling HTML Lists HTML Tables HTML Divs, Spans HTML Frames HTML Forms Daily Tasks An Assignment + Assessment There are 6 lessons in total for this HTML unit and a final assignment. The whole package is in a Editable Google Slide. The page size is setup to be printed on a 8.5 x 11 page. This makes it easy to digitally or physically share the handouts with the students. This resource is apart of a bundle which can be found here. Web Design - HTML Unit Web Design - CSS Unit Web Design - JavaScript Unit Web Design Bundle
rombop
The Internet, the World Wide Web and HTML

The Internet, the World Wide Web and HTML

This is a series of 45-minute lessons designed to support the Switched On Computing unit 4, and has been written with year 4 pupils in mind, but is also very suitable for older pupils (year 5 - year 8, and beyond!!). Each lesson is presented through a fully animated, colourful and stimulating PowerPoint presentation, with clearly defined Learning Objectives and embedded videos and is fully supported with worksheets. The lesson objectives are: 1. understand what the Internet is (FREE) 2. understand how the Internet works 3. understand what the World Wide Web is 4-6. understand what a web page is, how HTML works, creating a web page using HTML, peer review and self assessment ALL my postings are FULLY "classroom-tested", and continually updated to maximize their effectiveness. But there is always the possibility of error and room for improvement, so do please provide constructive feedback.
bas0410
4-6. HTML and creating a web page - Switched on Computing, Year 4

4-6. HTML and creating a web page - Switched on Computing, Year 4

This is a series of 45-minute lessons designed to support the Switched On Computing unit 4, and has been written with year 4 pupils in mind, but is also very suitable for older pupils (year 5 - year 8, and beyond!!). Each lesson is presented through a fully animated, colourful and stimulating PowerPoint presentation, with clearly defined Learning Objectives and embedded videos and is fully supported with worksheets. The lesson objectives are: 1. understand what the Internet is (FREE) 2. understand how the Internet works 3. understand what the World Wide Web is 4-6. understand what a web page is, how HTML works, creating a web page using HTML, peer review and self assessment ALL my postings are FULLY "classroom-tested", and continually updated to maximize their effectiveness. But there is always the possibility of error and room for improvement, so do please provide constructive feedback.
bas0410
Computing Conference! 24th February 2018 with Ofsted! For anyone who teaches computing!

Computing Conference! 24th February 2018 with Ofsted! For anyone who teaches computing!

We are running our annual teachers' conference on the 24th February 2018. THIS IS THE FLYER. You need to book a place for £35 on eventbrite!!! The flyer gives you the link! John Nixon, Computing Lead at Ofsted is providing our keynote. This is the only conference he is scheduled to present at this year!! At the conference, you can create your own day of CPD. For beginners, intermediates and more experienced teachers of computing. For primary and secondary teachers, trainees as well as in-service and out of school educators. SEND workshops, A level workshops - all you can think of. We are even making a swarm of fireflies out of 200 micro bits and have drones too! 9:10 registration, 9:45 Ofsted Keynote, 10:20 1st workshop, 4:15 finishes Gladesmore Community School, South Tottenham, N15 6BF (Victoria line) Just £35 to cover lunch/admin Select from 30 HANDS-ON workshops Unplugged, Scratch, Minecraft, Python, HTML, C#, MicroBit and more Sessions include: Advanced Python - Sue Sentance, Stride - Michael Kölling, Machine Learning - Paul Curzon, Primary Assessment - Phil Bagge, Minecraft - Simon Johnson (CLCSimon), NEWLY ADDED Secondary - Craig ‘n’ Dave Sign up here https://tinyurl.com/CASLondon-Conf-2018 #casconf2018 CAS London​ coordinates Computing At School activities in London. CAS London is run by King’s College London and Queen Mary University of London. http://www.computingatschool.org.uk/crcs/london @cas_london_crc email caslondon@computingatschool.org.uk
jlisaw8
Introduction to HTML & Web Design Lesson 1

Introduction to HTML & Web Design Lesson 1

Aimed at KS2 and KS3 students, this introduction to web design, using HTML is a structured practical approach to gaining fundamental knowledge required for ICT and computing courses at KS4. No expensive software required, effective and simple exercises. Clear objectives which identifies student level and assesses the student workbook provided.
chris_vidal
Free Primary Computing Lesson - Halloween with HTML

Free Primary Computing Lesson - Halloween with HTML

A computing lesson plan and associated resources for KS2 children designing a Halloween themed invitation. Introduces basic HTML and CSS and includes step-by-step lesson plan, support materials and pre-written HTML/CSS template. More free primary computing lessons and resources available at www.icompute-uk.com
iCompute
Primary Computing Lesson celebrating Ada Lovelace

Primary Computing Lesson celebrating Ada Lovelace

Teach primary computing with history. This teacher-led activity involves conducting online research about Ada Lovelace a female pioneer STEM and the world’s first computer programmer! Children present their findings using basic HTML and CSS to create a multimedia webpage all about Ada. More free primary computing lesson plans and resources at www.icompute-uk.com
iCompute
7 Fun Problem Solving Activities for Web Coding

7 Fun Problem Solving Activities for Web Coding

These 7 lessons were written to be delivered as part of a Scottish Qualifications Authority workshop to discuss with Computing Science teachers alternative ways to deliver web coding. They are designed to introduce fun problem solving exercises (some paper-based, some practical) and are intended to be used as lessons starters or simply to break up longer coding exercises. The lessons cover: 1. Basic Tags/Elements (h1, h2, p, title) Pupils are given cut out pieces of web content and code and must arrange the pieces on a blank A3 HTML template printout. 2. Coding Basic Tags (h1, h2, p, title) Pupils are given an HTML file with page content (as a single paragraph of text) but no elements. They must separate the text out and add tags to format the content. They are also asked to research how to create the bullet point list required by the task. 3. Division Tags (div) Similar to lesson 1 but introducing the concept of sectioning off a page using division tags. 4. Adding In-line Styles (text colour, text size, background colour, fonts) Pupils are given an HTML file, printed on A3 paper, with spaces for styles to be added. They must arrange a number of cut-out styles on the HTML file to match a screenshot of a finished page. 5. Adding In-line Styles Pupils are given an screenshot of a finished page with annotations showing colours, fonts and text-sizes used. They must edit the styles in a given file to match the finished page. 6. External Style Sheets Pupils are shown the same site implemented using in-line and then an external stylesheet. This is used to discuss the advantages of external styles. Their task this time is to edit, delete and add to the stylesheet to alter the look of the website to match a fnished example. 7. Cascading Order Pupils are given 5 A3 sheets each which shows an HTML file, a CSS file and a screenshot of the page when shown in a browser. These examples must be examined carefully and used to research the precedence order used when a browser interprets styles (i.e. In-line over-rules external, ID overrules external). This a a difficult task requiring a lot of code reading and problem solving. Level: (Beginner / Intermediate) Duration: (Around 3 to 4 hours in Total) Teaches: (See above)
snegreid
Scratch Hour of Code Vocabulary Jeopardy Game

Scratch Hour of Code Vocabulary Jeopardy Game

This fun and engaging Jeopardy Style Game is the perfect way to bond with your class all year long and learn scratch. I typically put the class into small groups and ask a member of the group to choose a color and number. That is the question that they have to answer. If correct they get one point. Then I move to the next group. Alternatively the whole class answers and then we tally up the points to get a winner. I run it on an interactive whiteboard but would be equally successful on a projector, computer or TV screen. Alternatively it could be run for an individual student on their own device. When you start the game press the shuffle button to randomize the questions ensuring that no game is ever the same. This means that this Jeopardy game came be used multiple times with the one class as it is different every time. Once you have unzipped the file you will find a PowerPoint Macro Show. To run the game double click the file and make sure you say "yes" to running macros. If you do not the questions will not shuffle correctly. I have tested on a PC but it should work on other devices. If this is your first time with Macros let me know by personal message and I am happy to answer all your questions. Enjoy
Kiwilander
Web Coding Problem Solving Homework 2

Web Coding Problem Solving Homework 2

This is a short written task is designed to following an introductory few lesson on HTML. The 15 minute, 15 mark homework sheet has four pages which use basic HTML tags to encourage students to learn the skill of finding errors in code. Question 1 shows a html file containing 10 deliberate errors. Students have to identify the position of each error and write in a correction. Question 2 consists of five similar problems. Students are shown a web page in a browser, each of which are not displaying as intended. Students told how the web page should have looked and have to identify what error may have been made in the code that would cause each page to display as shown. Question 2 may be used to generate lots of good discussion as often there may be several possible answers. This could easily be used as class written work or for staff absence cover. The download includes the original HTML files created while writing the questions. These may be used for demonstration, discussion or as part of your HTML course.
snegreid
JavaScript Town Name Generator

JavaScript Town Name Generator

Simple website demonstrating how JavaScript can be used to generate random town names. This resource can either be given to students to disassemble and edit, or for the teacher to learn how JavaScript can be used in class to create a simple resource that students will enjoy.
jsarnold
CSS Workbook 2

CSS Workbook 2

This workbook has been created to introduce the concept of the computer language CSS. This workbook follows on from the CSS 1 workbook that has been produced and will encourage students to learn knowledge, before having to apply this knowledge at the end of the workbook. It is all planned in easy to complete step by step tasks and can be a useful resource for introducing some of the concepts to students of CSS. This workbook focuses on some of the formatting that can be achieved from making use of CSS.
beebusinessbee1
CSS Workbook 1

CSS Workbook 1

This workbook has been created to introduce the concept of the computer language CSS. This workbook follows on from the HTML workbooks that have been produced and will encourage students to learn knowledge, before having to apply this knowledge at the end of the workbook. It is all planned in easy to complete step by step tasks and can be a useful resource for introducing some of the concepts to students of CSS.
beebusinessbee1
Introduction to HTML - KS2 Computing

Introduction to HTML - KS2 Computing

I tend use this lesson as an introduction to HTML before moving onto some of the amazing projects available on Code Club Projects. https://codeclubprojects.org/en-GB/webdev/ The worksheet introduces children to basic HTML using the following tags: Paragraph, Bold, Underline, Italic
MrMTeach
Teaching HTML Resource Bundle

Teaching HTML Resource Bundle

This HTML resource bundle includes 3 sets of student workbooks, which students can follow, enabling them to develop an understanding of HTML coding and progressing with this knowledge. Students are encouraged to complete shorter development tasks, before applying their knowledge to produce their own website. This website will continually be developed in each of the workbooks, until it is a fully completed and working website. This is a great resource for students of all ages, who are learning about HTML programming.
beebusinessbee1
HTML Student Workbook 3

HTML Student Workbook 3

This HTML workbook has been produced to help support students to develop their knowledge of the computer language HTML. This workbook follows on from the previous workbook that has been produced developing HTML skills. This workbook contains the final HTML tasks of the series which students can complete at their own pace, before containing an assessment piece at the end to assess if students have been able to consolidate the knowledge that has been imparted in this activity. The assessed task builds on that from previous lessons, enabling progress to be demonstrated. At the end of this activity students should now have a completed working website.
beebusinessbee1
HTML Student Workbook 2

HTML Student Workbook 2

This HTML workbook has been produced to help support students to develop their knowledge of the computer language HTML. This workbook follows on from the previous workbook that has been produced introducing HTML. This workbook contains HTML development tasks which students can complete at their own pace, before containing an assessment piece at the end to assess if students have been able to consolidate the knowledge that has been imparted in this activity. The assessed task builds on that from previous lessons, enabling progress to be demonstrated.
beebusinessbee1
HTML Starter  Quiz

HTML Starter Quiz

This quick quiz can be easily printed off and handed to students as a quick quiz. This is an ideal starter / bell activity.
beebusinessbee1
Learning HTML Workbook 1

Learning HTML Workbook 1

This HTML workbook has been produced to help support students to develop their knowledge of the computer language HTML. This workbook contains 4 development tasks which students can complete at their own pace, before containing an assessment piece at the end to assess if students have been able to consolidate the knowledge that has been imparted in this activity.
beebusinessbee1
Shakespeare Quiz, Romeo and Juliet - Creating a Multiple Choice Quiz  App with AppFurnace

Shakespeare Quiz, Romeo and Juliet - Creating a Multiple Choice Quiz App with AppFurnace

This tutorial and the resources are provided do that you can quickly create an App for iOS and Android devices. In this instance the theme is Romeo and Juliet. We provide an overview,step by step design help and the code for you to use, you need only copy and paste it. Ideally for year 6 and above, the App could be easily adapted for any area of the curriculum. Although it is assumed that you might have some experience already with AppFurnace, it is not essential. This tutorial is one of a series of AppFurnace guides that allow you to very quickly create Apps as a way to present work. If you can use a browser and know what drag & drop is, you can start to create Apps with AppFurnace. Once the App has been created, simply upload it to your mobile device. No need to publish to any App stores.
rogermyoung
List of programming techniques

List of programming techniques

List of all the programming techniques required for GCSE and A Level Computing; what do the students need to learn or show as part of the evidence in controlled assessments or Computing courseworks
sekhon1976
KS2 Early Islamic Civilization Cross-Curricular Bundle

KS2 Early Islamic Civilization Cross-Curricular Bundle

This KS2 Early Islamic Civilization cross-curricular bundle is a great place to start exploring this fascinating era of history. These truly engaging lessons are designed to be flexible in length to easily slot into your planning. They are genuinely enjoyable for children and will inspire them to want to learn more about this hard-to-teach area of history.
TheFutureTeacherFoundation
Ancient Civilizations Engaging Cross-Curricular Bundle

Ancient Civilizations Engaging Cross-Curricular Bundle

12 complete lesson packs containing everything you need to begin the teaching of ancient civilizations. Each lesson will last for a few hours at least! This will provide you with a vast amount of independent learning that your class will thank you for as contained within are some truly engaging learning experiences. Civilizations covered include Ancient Sumer, Ancient Greece, Ancient Egypt and The Shang Dynasty of Ancient China.
TheFutureTeacherFoundation
Teach Javascript to KS3-4

Teach Javascript to KS3-4

Computing lessons with Teacher PowerPoint presentation and 14 ready-to-be-used worksheets with clear and easy examples for the students. You can simply use Notepad++ to try these examples.
sekhon1976
Stone Age to Iron Age Cross-Curricular Bundle

Stone Age to Iron Age Cross-Curricular Bundle

If you are teaching Stone Age to Iron Age then this versatile bundle will slot easily into your planning and provide you with a wealth of engaging, creative and cross-curricular resources that your class will love! Includes a bestselling and top-rated complete 6 lesson Art and DT unit plus a rich variety of other cross-curricular resources. All images either copyright owned by tftf or licensed through Creative Commons C.O
TheFutureTeacherFoundation
Beginner JavaScript Programming - Complete Unit of Work

Beginner JavaScript Programming - Complete Unit of Work

If you want to start a programming club, or are looking to learn or teach JavaScript programming yourself, this book will help. I've created a 41 page booklet that instructs a new programming user on how to build a simple 2D game from scratch. The programming booklet is aimed at new programmers, and will teach you / your pupils how to create a game using the JavaScript language, and features the following: + A 41 page booklet detailing everything you need to know about building a simple game. + Sublime Text 3 - (Found here: https://www.sublimetext.com/3). + Game template and images. + Example files of a finished 2D game. The resource comes with a template of an empty game, as well as all the images that will be used. You will need to use the template file as instructed in the booklet, as there is a bit of programming setup I have done, which isn't in the booklet. The booklet should last between 8-12 weeks. Have fun!
ChrisMcAuliffe
The Easter Bunny website (HTML) Computer Lesson

The Easter Bunny website (HTML) Computer Lesson

A complete Easter session (could be a lesson, could be longer if you wanted) to get students to create a website. Full instructions provided - give them the files and the booklet and go. They love changing the text and images and it's all related the the computing curriculum! No special software required, uses Notepad and Internet Explorer (all Windows computers have these installed)
studeapps
Time saving teacher assessment grid for web design project

Time saving teacher assessment grid for web design project

I made this grid to assess a website project my year 9s produced. It allows you to very quickly generate a level and generate feedback. You can copy paste and print the feedback. Or log onto my site, create a marksheet, edit this grid, and save and print assessments. There are lots of other grids on my website available too, created by other Computer Science and ICT teachers.
danwent