Secondary test data and debugging resources

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A-Level - SQLite3 - Database - Python - Tkinter - OCR

A-Level - SQLite3 - Database - Python - Tkinter - OCR

This tutorial introduces SQLite3 and databases to A-level students. It helps them do computer programming and helps them to create a database. it shows you step by step how to do queries and how to get the information to show up on the screen after a search. It is 6 pages long with print screened examples on how to complete the activity. It does not include buttons to navigate but it is a good starter project for helping your A-level students.

By r_chambers

A-Level - Tkinter Database - OCR - Python - User interface

A-Level - Tkinter Database - OCR - Python - User interface

This activity will teach you how to develop a simple table using Python and Tkinter. It walks you through step by step, how to add records to a database. It shows you how to create the table and how you can insert information into the table. It shows you how to make a navigate button that moves forward through the records in the database. This guide is 7 pages long and includes the full code for the activity with explanations. Useful to anyone doing classes for the first time with databases and Tkinter. It shows you how to make the user interface.

By r_chambers

KS3 Visual Basic Unit (8 Lessons)

KS3 Visual Basic Unit (8 Lessons)

This resource contains 8 fully planned and resourced Visual Basic Lessons. Each lesson contains 1 x Teaching Powerpoint with LOs, SCs and Teaching material 1 or 2 x Activity worksheets that progress in difficulty and have extension Full VB examples of the standard and extension task for demonstration or support The lesson Titles are: 1- Algorithms and Flow charts 2 - Getting to Know VB (Hello World) 3 - Objects and Properties 4 - Variables / Constants 5 - Variables Continued 6 - Selection (IFs) 7 - Selection (CASE) 8 - Loops (For & While) - Enough activity for 2 lessons All PowerPoints are fully editable to suit your classroom needs.

By BitsOfBytes

Computational thinking starters and plenaries

Computational thinking starters and plenaries

This set of computational thinking starters and plenaries will support the teaching of all aspects of computer science. Ranging from simple to difficult, a great way to develop students ability to think and prepare for new computer science curriculum.

By chris_vidal

WhatsApp vs Facebook Messenger

WhatsApp vs Facebook Messenger

A reading about two of most popular social networks,3 activities: reading and comprehension, answer questions with personal information and a debate activity in which students speak and make a good debate about something they really like

By Olynj

From Scratch to Python - Introduction into high level computer programming.

From Scratch to Python - Introduction into high level computer programming.

A sound understanding of computing concepts will help students to see how to get the best from systems they use and how to solve problems when things go wrong. This series of lessons will empower students with fundamental computer coding skills to become potential creators of technology, and not limited to users. In addition, they will prepare potential computer science students who would like to study the subject at GCSE level with secure knowledge and computational thinking ability in key stage 2 and 3. This is the introductory lesson, structured in a flexible format to accommodate students with different abilities. It is advisable for students to be taught algorithms in scratch series before moving on to python. There adequate opportunity for students to practise and apply their skills whilst demonstrating/ documenting knowledge and understanding in attached evidence sheets. The lesson structure is simple to follow or teach even if you are not an experienced computer science teacher. This lesson covers the languages, algorithms and computation aspect from the national curriculum for computer science in England and Wales. Students will design, debug, test and discuss and document their own programs. Python Software required to teach this series of lessons can be downloaded from https://www.python.org/downloads/ without cost. Students can take advantage of this opportunity to practise their skills at home. Contact chris_vidal2000@yahoo.com for further advice or support.

By chris_vidal

Python Programming Tasks and Helpsheets - OCR - J276

Python Programming Tasks and Helpsheets - OCR - J276

This bundle contains my short Python tasks as well as my three large differentiated tasks. These tasks individually are designed to helps students practise for the NEA for their GCSE. As well as this theirs bundle contains my help-sheets designed to help the students with the tasks.

By Davism1993

debugging scratch

debugging scratch

This resource explains the concept of debugging, and the types of errors that can occur. It has an accompanying worksheet and Scratch files to debug and write about. There are assessment questions at the end. This has been very engaging, and has been observed twice as an outstanding lesson.

By hoof_hearted

Computational Thinking for KS3 & KS4

Computational Thinking for KS3 & KS4

If you teach computer science, you don't want to miss out on this! Includes both my highly popular KS3 and KS4 introductions to computational thinking! Includes a mixture of information and activities to introduce students to the concepts of computational thinking through a series of real world scenarios. To practice the application of computational thinking, I have also included my Kodu programming challenges work unit!

By RobbotResources

OCR NEA J276 Programming Practise - Three Tasks - Differentiated

OCR NEA J276 Programming Practise - Three Tasks - Differentiated

In this pack is a presentation that talks the students through a set of programming projects designed to get the students used to the NEA they will be completing in Spetember of their second year on the course. There are three differentiated task; Hangman, Recipes and Password Checker. Whilst i have made a suggestion to their difficulty (Based off my own students and the skills used to solve the problem) each task can be extended easily to include CSV manipulation, Defensive Design and Error Handling ( I used this to extend the task with my Y10's). Each task comes with a project specification the students can use to create their success criteria. The PowerPoint gives hints on how to complete each section of the students programming project template., from; Analysis, Design, Development, Testing and Evaluation. I have provided flowchart solutions for each task, which can be used to scaffold for low ability students, getting them to complete Pseudocode and their code for the task. The recipes task can easily be extended to use CSV or Text files as well as using sub routines for each recipe. The PowerPoint is made with the 'OpenDyslexic' font with Dyslexic students in mind. All the solutions for each of the tasks have been added, The solutions are using high ability skills, defensive programming (In the j276 spec). This is so you can differentiate down if needed. I have also provided an expected output for each program, this is something you can show students in the early phase as I feel seeing a physical outcome of a program makes it easier for them to understand how to create a solution. Enjoy the independent work with your students, Please comment and let me know your feedback!

By Davism1993