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Computing - Coding Challenge X1 - Reindeer Names

Computing - Coding Challenge X1 - Reindeer Names

A seasonal programming/coding challenge for basic/intermediate level students The task is not specific to any programming language and may be extended for the more advanced student Further programming/coding challenges are available from Zwizih.com
zwizih
Application of Computational Thinking - Create an Interactive Story

Application of Computational Thinking - Create an Interactive Story

This unit of work introduces year 7 students to the concepts of computational thinking and logical thinking. It is split into three fully differentiated sections: 1. Design an interactive story using a flowchart to identify the key decision points within your story. 2. Create an interactive story using PowerPoint, hyperlinking the slides to the correct locations. 3. Test and evaluate your story and make improvements where required. I have included some slides to provide additional assistance, for example hyperlinking auto shapes, removing the on mouse click advancements, etc. Alongside developing computational thinking skills, this unit is also an opportunity for students to develop their graphic design skills. I have also included an example interactive story so students can get an idea of what they could create themselves, while considering what they could make even better themselves. This resource is a perfect continuation from my Introduction Computational Thinking for KS3 resource! ***Please Leave a Review***
RobbotResources
20 x Anagram Sheets ICT Computing GCSE or KS3 Keyword Starters Terms Activity or Cover Lesson

20 x Anagram Sheets ICT Computing GCSE or KS3 Keyword Starters Terms Activity or Cover Lesson

20 starter-style Anagram Sheet Starter activities covering 20 themes. Themes are: 1. ICT Systems 2. Hardware 3. Software 4. Data & Databases 5. Networks 6. Measurement & Control 7. Modelling & Simulation 8. Legal Framework 9. Risks & Implications of ICT 10. Industrial & Commerical Applications. 11. E-Safety 12. Forums 13. Internet Slang Terms 14. Memory 15. Peripherals 16. Programs 17. Key Terms 1 18. The Internet 19. Types of Computer 20. Word Processing Powerpoint so can be used on a standard whiteboard or printed as a worksheet. Includes space for students to explain the keywords and suggested extension activities. Ideal for the start of a lesson, a quick filler, part of a cover lesson or as a plenary on the board with a whiteboard pen. The idea behind these is to get students to become more literate and think independently about the words that could be used to describe the topic being taught. Often the students will pick up on things that you would not normally expect!
mikedean
OCR GCSE Computer Science NEA task preparations (J276)

OCR GCSE Computer Science NEA task preparations (J276)

This 3-lesson unit introduces GCSE students to the rules surrounding their conduct in the NEA element of the OCR GCSE Computer Science (J276). Includes teachers guide, practice tasks, lots of practical activities and class discussions and attractive PowerPoint presentations to help the pupils feel prepared before they tackle the NEA task themselves. It helps them become familiar with the following: • how they must act during the NEA • what they are and are not allowed help with • finding resources in the resource bank • reminder of writing flowcharts and pseudocode • understanding the marksheet and what is expected for each element to get the highest marks possible • how to approach the topic It is recommended that this unit is delivered directly before they start the NEA or alternatively you can always stop the NEA and give the lessons when you think they are relevant.
nwilkin
KS3 and KS4 Algebra Investigation

KS3 and KS4 Algebra Investigation

This is an interesting investigation which mainly covers the topics of rearranging formulae, expanding brackets and simplifying expressions. However, there are some links to ICT as the words input and output are introduced to students. The pupils are asked to think of a domino and using all the possible digits on the domino as input (if the numbers on the domino were 1 and 6: A=1 and B=6) into a given algorithm find an output. The pupils are then asked to find a formula which connects the input and output. This investigation is very logical and gets students to see patterns, but there is also a very logical, satisfying solution to the problem which is sequential and hopefully gets students to appreciate the rigor of mathematics.
samcurran1
Christmas computing team challenges for last lesson of term

Christmas computing team challenges for last lesson of term

This special end of term Christmas lesson is ideal for computing and ICT pupils from year 6 to year 11. It consists of a teacher’s PowerPoint presentation where the pupils work in 4 teams to complete team and whole class challenges. They will need to be familiar with writing formulas, AutoFill and filtering data in Excel and writing simple programs using Scratch2. There are a couple of “just for the fun of it” rounds, it is Christmas after all, and a logic game which will allow them to practise computational thinking. Includes: - An attractive teacher led PowerPoint slideshow including 5 challenges: - Team based “naughty and nice list” spreadsheet challenge - Team based “robot control” Scratch challenge - Team based “reindeer” computing thinking logic challenge - Whole class celebrity face mash-up challenge - Whole class sing-a-long It also includes a bonus “Christmas bitmap artwork” activity in case you have time at the end of the lesson This lesson makes their last lesson with you before they break up for Christmas fun and exciting whilst still being subject relevant to please SLT. In order to run the PowerPoint show you must enable the macros for the buttons in the challenges to work correctly as they use VBA code to ensure the answers are given correctly. It is recommended that you test the file loads and runs correctly on your school’s system before you rely on it in the lesson as some schools may have security measures set up to stop VBA macros from working. We hope you and your class enjoy this free Christmas lesson and we wish you all a very merry Christmas from Nichola Wilkin Ltd. For more high-quality ready to use lessons and activities visit www.nicholawilkin.com.
nwilkin
50 x ICT Computing Starter Activities GCSE or KS3 Keyword Starters Homework Activity or Cover Lesson

50 x ICT Computing Starter Activities GCSE or KS3 Keyword Starters Homework Activity or Cover Lesson

50 starter-style activities covering 10 themes. For each theme there are at least: 10 x Wordsearches 10 x Crosswords 10 x Anagram Sheets 10 x IDEA (Identify, Describe, Explain, Analyse) Analysers 10 x Alphabet Brainstorm Analysers Themes are: 1. ICT Systems 2. Hardware 3. Software 4. Data & Databases 5. Networks 6. Measurement & Control 7. Modelling & Simulation 8. Legal Framework 9. Risks & Implications of ICT 10. Industrial & Commercial Applications Includes space for students to explain the keywords and suggested extension activities. Ideal for the start of a lesson, a quick filler, part of a cover lesson or as a plenary on the board with a whiteboard pen. The idea behind these is to get students to become more literate and think independently about the words that could be used to describe the topic being taught. Often the students will pick up on things that you would not normally expect!
mikedean
J276 Computer Science Mark Scheme Specifically Designed for Students

J276 Computer Science Mark Scheme Specifically Designed for Students

I took the j276 Computer Science mark scheme (verbatim) and created this student version specifically for them. It is designed to be easier to be digested and can be adapted for your own needs. The grading bands have had rad, amber and green colours added to them and include all the parts that the official OCR Mark Scheme represents.
nerdoftheday
10 IDEA Analysers ICT Computing GCSE or KS3 Keyword Starters Homework Activity or Cover Lesson

10 IDEA Analysers ICT Computing GCSE or KS3 Keyword Starters Homework Activity or Cover Lesson

10 starter-style IDEA analyser (Identify, Describe, Explain, Analyse) activities covering 10 themes. Themes are: 1. ICT Systems 2. Hardware 3. Software 4. Data & Databases 5. Networks 6. Measurement & Control 7. Modelling & Simulation 8. Legal Framework 9. Risks & Implications of ICT 10. Industrial & Commercial Applications Includes space for students to explain the keywords and suggested extension activities. Ideal for the start of a lesson, a quick filler, part of a cover lesson or as a plenary on the board with a whiteboard pen. The idea behind these is to get students to become more literate and think independently about the words that could be used to describe the topic being taught. Often the students will pick up on things that you would not normally expect!
mikedean