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Christmas Scratch Animated card

Christmas Scratch Animated card

This contains a starter where students are asked to ponder what makes an animated card interesting. The scripts are then given for learners to create a fully animated e-card. It includes moving snow, decorations that find their way to the tree, a star coming from the sky and landing on the tree. Baubles that flash, and a merry Christmas sign that lights up. Some features start automatically and others are interactive. This can be used from around age 7 right up to year 11! Everyone loves a Christmas theme! The lesson ends with a bronze, silver gold worksheet which allows differentiation from a cloze key word task, to considering real life uses, and ends with Blooms evaluative task for more able learners. There is also a homework / extended learning task available. Two learning walks have been rated outstanding with this lesson.
hoof_hearted
Scratch Hour of Code Vocabulary Jeopardy Game

Scratch Hour of Code Vocabulary Jeopardy Game

This fun and engaging Jeopardy Style Game is the perfect way to bond with your class all year long and learn scratch. I typically put the class into small groups and ask a member of the group to choose a color and number. That is the question that they have to answer. If correct they get one point. Then I move to the next group. Alternatively the whole class answers and then we tally up the points to get a winner. I run it on an interactive whiteboard but would be equally successful on a projector, computer or TV screen. Alternatively it could be run for an individual student on their own device. When you start the game press the shuffle button to randomize the questions ensuring that no game is ever the same. This means that this Jeopardy game came be used multiple times with the one class as it is different every time. Once you have unzipped the file you will find a PowerPoint Macro Show. To run the game double click the file and make sure you say "yes" to running macros. If you do not the questions will not shuffle correctly. I have tested on a PC but it should work on other devices. If this is your first time with Macros let me know by personal message and I am happy to answer all your questions. Enjoy
Kiwilander
Scratch Pacman series of 6 lessons ( game examples, help sheets, starters, homework, tick lists)

Scratch Pacman series of 6 lessons ( game examples, help sheets, starters, homework, tick lists)

This folder contains 6 full lessons, showing in stages how to build a Pacman game (or similar) in Scratch, with examples and help sheets. It also allows students the ability to go further with higher extension task sheets. I have placed some starter activity sheets, Lesson objectives and a programming homework book also. Save any teacher teaching this unit a lot of time in preparing a whole unit from scratch (excuse the pun!). Lesson 1:- Creating Sprites, Costumes and Stage Lessson2:- Adding script to Pacman to move and change costume (open and close mouth) Lesson 3:- Adding script to move other sprites in the game (ghost) Lesson 4:- Adding variables (Counter, eating the dots) Lesson 5:- Creating the game over sprite/script Lesson 6:- Extra lives + other elements (bouncing off the walls, moving Pacman along a path) Note worksheets and game examples can be uploaded to web version of Scratch, but scripts may alter in colour slightly as web version is slightly different than desktop. best for version 1.3.1 Scratch and above
lyonkind09
Scratch Hour of code WordSearch Wordfind with Glossary

Scratch Hour of code WordSearch Wordfind with Glossary

This Scratch word-search is great for starting your class off with scratch or for early finishers. I have included a handy glossary of words for the students in case it is their first time and they are unsure what the words mean. Also take a look at my scratch poster A3 Scratch Poster Enjoy
Kiwilander
Scratch Vocabulary Blocks A3 Poster Hour of Code

Scratch Vocabulary Blocks A3 Poster Hour of Code

This colourful A3 sized poster will look great on your wall and help your students remember the different types of blocks in Scratch. For each Scratch block type there is a definition and an image to help the students. Perfect for your Hour of Code. Included are: Motion, Looks, Sound, pen, control, Sensing, Operators and variables. Enjoy
Kiwilander
Made with Code (Assessment criteria and lesson powerpoints)

Made with Code (Assessment criteria and lesson powerpoints)

Intro: Computing skills can enable you to pursue your passions, no matter what they are. Coding touches every field you could work in, from medicine to race-car driving. Even if being a software developer isn’t at the top of your list, fields like social media, music, crime-scene investigation, video gaming, fashion, education, design, or film and special effects might be? Literally anything can be done with code! How will things be made and built in the future? WITH CODE!​ These lessons can inspire students to learn the basic of code by seeing how it is used in other industries for example in games, animation, farming and helping people/saving lives. Coding skills covered: sequences, iteration (while loops and for loops) and selection. These lessons would be a great way to introduce these concepts before moving onto another programming language like python. This scheme of work is a gentle introduction to coding using drag and drop tutorials and links to a range of other topics to generate interest in coding from reluctant students. It would be great with ks2 or for introducing code to year 7 or key stage 3 students at school. Each lesson powerpoint also contains 1 or 2 youtube links to useful videos to show how code can be used in the different industries. The assessment criteria links to the computing strands and has success criteria of good, better, best and wow and links to grades A*-U but could be easily adapted for grades 9-1 if your school does this (is an editable word document) No special software is needed (internet access for code.org tutorials and powerpoint only)
miko12310
Primary Computing Year 3/2 - Computer Programming

Primary Computing Year 3/2 - Computer Programming

A collection of worksheets and guidance sheets to compliment the Rising Stars Switched On Computing unit for year 2/3 'We are Astronauts'. These can be used with or without the scheme and are based on use of Scratch. Objectives cover the basics of algorithms and computational thinking as well as general use of Scratch and a review sheet.
xkatiecfc
We are Toy Designers - Year 4 Computer Programming

We are Toy Designers - Year 4 Computer Programming

A collection of worksheets and guidance sheets to compliment the Rising Stars Switched On Computing unit for year 4 'We are toy designers'. These can be used with or without the scheme and are based on use of Scratch. Objectives cover inputs and outputs, basic programming and reflection.
xkatiecfc
Scratch Operator Blocks

Scratch Operator Blocks

All scratch operator blocks (most frequently used!) on publisher with titles for a classroom display. If laminated, can be used as a teaching tool to physically structure a piece of code - particularly useful with KS2! We have printed these on A3 to fill a wall and make them more legible for students in class.
markblackie