Computing - Networks

Computing - Networks

An entire UNIT OF WORK for the new Computing curriculum, looking at: - what networks are, - how they are made, - how the Internet works, - data protection and encryption - and touching on E-Safety. Includes Medium and Short Term Planning, professional PowerPoint presentation for the whole unit, ALL worksheets and EXEMPLAR photographs for ease of understanding. Simple reference system - L1 means Lesson 1, L2 - Lesson 2 etc. ALL necessary worksheets for each lesson are highlighted on the Short Term Planning in Yellow in both the Resources column and when describing the activities. Most worksheets are editable to suit. This has been successfully delivered to Y3, but could it be used for most of KS2 if they have not yet looked at it. Please review and rate.
cleggems
Teaching Digital Technologies and STEM

Teaching Digital Technologies and STEM

Download the most complete STEM ⚗✈️⚙➕ curriculum resource available! This popular eBook is loaded with activities, resources, and inspiration for your CODING, ROBOTICS, COMPUTATIONAL THINKING and DATA needs. ☀️ UPDATED FOR 2018 - NOW INCLUDES 20 NEW PAGES OF CONTENT, RESOURCES AND AMENDMENTS ☀️ THIS PRODUCT GETS FREQUENT FREE UPDATES. *************************************************************************** With 112 PAGES of resources, interactive multimedia, teaching ideas, and global insights for implementing DIGITAL TECHNOLOGIES AND DESIGN TECHNOLOGIESin the classroom, this book is purpose driven to guide you through providing a 21ST CENTURY CURRICULUM. If you find yourself encountering confusion, hyperbole, and unnecessary expenses that surround the STEM subjects, this eBook will clear the air and help you properly design your class. We follow a proven process of working with data, computational thinking, coding, and robotics that is adaptable to many different students as well as your available resources. It is an ideal resource for implementing the Digital Technologies component of the Australian Curriculum. It is fully aligned to the AUSTRALIAN CURRICULUM, U.S. COMMON CORE STANDARDS, and the BRITISH CURRICULUM. Whether you have been begrudgingly dragged into this curriculum area or something of a guru who wants to take their students to the next level, this book is a must-have and a great addition to our highly popular suite of innovative eBooks. BE SURE TO READ THE REVIEWS FOR YOURSELF!! ***************************************************************************** YOUR REVIEWS ARE ESSENTIAL IN KEEPING OUR PRODUCTS LOW PRICED AND REGULARLY UPDATED!!! IT MAKES A HUGE DIFFERENCE TO US!!! PLEASE LEAVE A REVIEW About Innovative Teaching Ideas Terms Copyright © Innovative Teaching Ideas. All rights reserved by author. This product is to be used by the original downloader only. Copying for more than one teacher, classroom, department, school, or school system is prohibited. This product may not be distributed or displayed digitally for public view. Failure to comply is a copyright infringement and a violation of the Digital Millennium Copyright Act (DMCA). Clipart and elements found in this PDF are copyrighted and cannot be extracted and used outside of this file without permission or license. Intended for classroom and personal use ONLY. See product file for clipart and font credits.
Innovativeteachingideas
Kodu - The Complete Guide

Kodu - The Complete Guide

I've been using Kodu for a while now, and decided to pull everything I have together for this starter pack. Kodu is great for the new curriculum as it allows pupils to code and programme a game in real time, seeing how their programming affects the game instantly. In this pack I have included 2 units of work, a beginner and a more advanced level, as well as lots of bits to go with it. For anybody new to the programme, or to computing, this should be a great way to get going. Any questions about it tweet me @alwayscomputing
matthew_1987
Assessing Computing in the New Curriculum

Assessing Computing in the New Curriculum

Using stages rather than levels, this is a reference sheet for each year group from 1 to 6 (with each stage being in line with year group expectations). Statements are taken directly from the 2014 Curriculum, split across the stages, with the added bonus of possible examples for each statement. I ran the original version of this in school and found variation among teacher assessments, hence the new addition of examples to support consistency and progress across the school.
dannydog
Scratch 2.0 Keywords Bulletin Board (A-Z)

Scratch 2.0 Keywords Bulletin Board (A-Z)

A lovely display to put up in the computer lab for students to see Scratch 2.0 programming keywords associated with the alphabet. Reference can be made to the keywords when teaching Scratch 2.0 This will liven up any computer room.
balsamgr8
Computing Skills Ladders

Computing Skills Ladders

These Computing Skills Ladders can be used by individuals, groups, classes or clubs. They can be printed out A4 size or enlarged to A3 and laminated to put on the classroom or Suite wall. You could put stickers or arrows on the ladder to show class or group progression. Or there is an Excel sheet to track progress.
Perfectlycreative
Computing 'I can' statements for display / assessment

Computing 'I can' statements for display / assessment

Key Stage 1 and Key Stage 2 'I can' statements linked to 2014 National Curriculum. Organised into Computer Science, Information Technology and Digital Literacy. Presented as Spider Diagrams. Ideas for use: display in classroom / suite as a reference point; assessment tool; record skills covered to pass up to next teacher to enable progression.
janhick
Learn computing with Scratch 2

Learn computing with Scratch 2

This is a resource that supplements teaching the Computing curriculum. These 30 videos are very short, approx 1 -3 minutes each, but make up approximately 6 lessons worth of content. Rather than being a difficult learning curve, I have put together a superb resource that will enable you to competently introduce basic coding concepts to your students in easy to digest video. The tutorials cover the very basics in making a child friendly mini monster game, up to the more complex code later on. Upload the videos onto your VLE or save on the school network for students to access them. The game can be demonstrated, copied and edited here: http://scratch.mit.edu/projects/16490720/ Scratch 2 has been developed by the famous Lifelong Kindergarten Group at the MIT Media Lab. It is very different to the previous version of Scratch because it is now cloud based and students create and store their work directly in the cloud.
david_kly
17 3D Computer Graphics Images PowerPoint Presentation, Creative Thinking Workbook And Lesson Plan

17 3D Computer Graphics Images PowerPoint Presentation, Creative Thinking Workbook And Lesson Plan

Are you teaching your students about digital art or how to create 3D computer graphic images? Are you looking for some inspiring examples to share with your class? This pack contains a 31 Teaching Activity Teacher Guide. These activities are quick and fun to do and will improve both your students' memory and vocabulary skills. Quickly watch the computer presentation for the first time. Discuss the first questions in the workbook. Get the students to quickly express their opinions on the images and draw their favourite image. Look again at the presentation and try to see how many of the words listed in the vocabulary page could be used to describe each image. Then ask them to imagine they need to write a short movie using some of the images from the presentation. How would they link these images into a coherent story? The remainder of the lesson is used to expand their creative and thinking sides and think about how 3D computer graphics may impact them now and into the future. You could print off and laminate the photos to make an interesting, eye-catching display about 3D computer graphics images. The students could also take the laminated photos and sort them into different types of 3D computer graphics images. The students can then discuss how they think they were made. The photos could also be used as prompts for creative writing, factual writing or descriptive writing.
peterfogarty