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BTEC Digital Information Technology Learning Aim A1

BTEC Digital Information Technology Learning Aim A1

This unit covers learning aim A1 and is the first five lessons of the BTEC Digital Information Technology qualification. We have broken this down into the following Presentations: Definitions of user interface Basic user interfaces Complex user interfaces Choosing the correct interface Hardware and Software and how it affects an interface These have been broken up with directed class work during them so you can break them into as many lessons are you need. This comes with an** 18 page work book**.
Rethink_Education
Label maker - Vehicles - KS1 Literacy

Label maker - Vehicles - KS1 Literacy

KS1 Literacy - Vehicles Label Maker An interactive tool for making labels, captions for a non-fiction display or captions for a class book about vehicles. Choose an image for your label or select the blank option to draw your own picture. Set the background, text, border colours and border pattern. Use the label option to add a short title or the caption option to add longer text to your label.
Tes_elements
Label maker - Planets and Space - KS1 Literacy

Label maker - Planets and Space - KS1 Literacy

KS1 Literacy - Planets and Space Label Maker An interactive tool for making labels, captions for a non-fiction display or captions for a class book about vehicles. Choose an image for your label or select the blank option to draw your own picture. Set the background, text, border colours and border pattern. Use the label option to add a short title or the caption option to add longer text to your label.
Tes_elements
Label maker - Plants and Trees - KS1 Literacy

Label maker - Plants and Trees - KS1 Literacy

KS1 Literacy - Plants and Trees Label Maker An interactive tool for making labels, captions for a non-fiction display or captions for a class book about plants and trees. Choose an image for your label or select the blank option to draw your own picture. Set the background, text, border colours and border pattern. Use the label option to add a short title or the caption option to add longer text to your label.
Tes_elements
Label maker - Minibeasts, Reptiles and Amphibians - KS1 Literacy

Label maker - Minibeasts, Reptiles and Amphibians - KS1 Literacy

KS1 Literacy - Minibeasts, Reptiles and Amphibians Label Maker An interactive tool for making labels, captions for a non-fiction display or captions for a class book about minibeasts, reptiles and amphibians. Choose an image for your label or select the blank option to draw your own picture. Set the background, text, border colours and border pattern. Use the label option to add a short title or the caption option to add longer text to your label.
Tes_elements
Label maker - Mammals and Birds - KS1 Literacy

Label maker - Mammals and Birds - KS1 Literacy

KS1 Literacy - Mammals and Birds Label Maker An interactive tool for making labels, captions for a non-fiction display or captions for a class book about mammals and birds. Choose an image for your label or select the blank option to draw your own picture. Set the background, text, border colours and border pattern. Use the label option to add a short title or the caption option to add longer text to your label.
Tes_elements
Thank You Letter Interactive Activity - Christmas KS1

Thank You Letter Interactive Activity - Christmas KS1

KS1 Christmas - Thank You Letter Interactive Activity This is an interactive writing frame for pupils to make their own thank you letter or Christmas present label. Pupils can add a variety of images and write their own text . Click the icons on the left to change the border, images, background colour and text colour.
Tes_elements
Christmas Card Designer Interactive Activity - Christmas KS1

Christmas Card Designer Interactive Activity - Christmas KS1

KS1 Christmas - Christmas Card Designer Interactive Activity This is an interactive template for pupils to create a complete Christmas card. It includes the design for the front of the card and a message for inside, as well as an address label and stamp for the envelope. Pupils can choose from two backgrounds and construct a scene using the different objects. Clicking on the rectangles at the top of the screen will enable you to write the address and the content (use the word bank help or type into the boxes).
Tes_elements
Scene Builder Interactive Activity - Chinese New Year KS1/KS1

Scene Builder Interactive Activity - Chinese New Year KS1/KS1

KS1/KS1 Chinese New Year - Scene Builder Interactive Activity This is an illustrated interactive activity for pupils to retell the ancient Chinese story of the Naming of the Years (the traditional Chinese story of how each year became named after a particular animal). This activity has 3 background scenes for pupils to re-tell the story, or write their own versions. Characters can be dragged into place. There is an optional text area for pupils to type in their own words. This is a useful resource to use in the run-up to the Chinese New Year.
Tes_elements
Shape Comparison Interactive Activity - KS1 Geometry

Shape Comparison Interactive Activity - KS1 Geometry

KS1 Geometry - Shape Comparison Interactive Activity This interactive activity, complete with full audio support, helps pupils to practise comparison language. Pupils are tasked with changing the size of the shapes according to the instructions on the screen. Refresh the page to generate new instructions.
Tes_elements
Properties of Shapes: Advanced - Interactive Activity - KS1 Geometry

Properties of Shapes: Advanced - Interactive Activity - KS1 Geometry

KS1 Geometry - Properties of Shapes: Advanced - Interactive Activity This interactive activity asks pupils to label shapes with their name and attributes, using the labels given or by writing their own descriptions. They can then sort the shapes into different groups, sorting them by different properties. This resource has trickier shapes to test pupils understanding. This is a great activity for pupils to test their knowledge of shape properties and to spark discussion.
Tes_elements
Guess the Hidden Shape Interactive Game - KS1 Geometry

Guess the Hidden Shape Interactive Game - KS1 Geometry

KS1 Geometry - Guess the Hidden Shape Interactive Game This interactive game asks pupils to work out which shape is hidden by looking at only a tiny section of it at a time. As the game progresses, you can prompt pupils by asking questions such as, ‘What does this corner tell you?’, ‘Which shape could it definitely NOT be?’ etc. This game provides a great opportunity to discuss shape properties.
Tes_elements
Data Representation for OCR GCSE (9-1) in Computer Science (J276)

Data Representation for OCR GCSE (9-1) in Computer Science (J276)

Data Representation Student Workbook This student workbook is ideal for students, non-specialist teachers, NQTs any anyone who wants to learn more about data representation to gain confidence in the OCR GCSE (9-1) in Computer Science (J276) “2.6 Data representation” specification. Can be used in the classroom as a teaching aid, for self-study or as a revision tool. This 58-page PDF which covers the theory and includes ready-to-use tasks and even includes the answers. Table of Contents: • Units • Amount of storage space required • Numbers • Denary (base 10) • Binary (base 2) • Convert from binary to denary • Convert from denary to binary • Add binary numbers • Binary Shifts • Hexadecimal (base 16) • Why is hexadecimal used? • Convert from binary to hexadecimal • Convert hexadecimal to binary • Convert hexadecimal to denary • Convert from denary to hexadecimal • Number base notation • Check Digits • Characters • Binary codes to represent characters • Character Set • ASCII, extended ASCII and Unicode • Images • Pixels • Colour Depth • Metadata • Calculating file size • Converting binary into a bitmap • Sound • How sound can be sampled and stored in a digital form • Sample frequency / sample rate • Bit rate / Resolution • Calculate sound file sizes • Compression • Lossless • Lossy
nwilkin
Computing / ICT KS 2/3 Create a PowerPoint time capsule

Computing / ICT KS 2/3 Create a PowerPoint time capsule

Computing / ICT KS 2/3 Create a PowerPoint time capsule This is a 22 page pdf unt of work with 9 hours of lesson plans. This includes the lesson plan, all templates and completed samples for this unit, as well as all learner support material. This can be easily adapted to suit just about any topic. This is a 22 page unit of work on how to create a time capsule using Microsoft PowerPoint, but can be used in Google Slides as well. (9 hours of lesson plans ) This includes the lesson plan and completed samples for this unit.
wsparrow
ICT KS 2/3 Create a board game on how to become an entrepreneur

ICT KS 2/3 Create a board game on how to become an entrepreneur

Computing / ICT KS 2/3 Create a board game on how to become an entrepreneur This is an award winning entire unit of work using Publisher to create a board game on how to become an entrepreneur. (10 hours of lesson plans) This includes the lesson plan, all templates and completed samples for this unit, as well as all learner support material. This can be easily adapted to suit just about any topic. Unzip the file, keeping the format. Run the file in the project plan folder and everything is linked to this.
wsparrow
OCR GCSE in Computer Science Component 1 (J276/01) student workbooks

OCR GCSE in Computer Science Component 1 (J276/01) student workbooks

These workbooks cover EVERYTHING outlined in the OCE specification for component 1 of the GCSE in Computer Science for OCR (J276/01) It includes the following workbooks: 1.1 System architecture 1.2 Memory and 1.3 Storage (combined into one workbook) 1.4 Wired and wireless networks 1.5 Network topologies, protocols and layers 1.6 System security 1.7 Systems software 1.8 Ethical, legal, cultural and environmental concerns Each PDF workbook includes theory, tasks and all the answers so you and your students are confident you are covering the specification. Ideal for classwork, as homework tasks and as self-study revision aids. They are written in student-friendly language which breaks down technical topics into easy to understand chunks making these workbooks perfect for students, NQTs and non-specialist teachers.
nwilkin
Ethical, legal, cultural and environmental concerns for OCR GCSE (9-1) in Computer Science (J276)

Ethical, legal, cultural and environmental concerns for OCR GCSE (9-1) in Computer Science (J276)

Ethical, legal, cultural and environmental concerns student workbook. This student workbook is ideal for students, non-specialist teachers, NQTs any anyone who wants to learn more about the ethical, legal, cultural and environmental concerns with technology to gain confidence in the OCR GCSE (9-1) in Computer Science (J276) “1.8 Ethical, Legal, Cultural and Environmental concerns” specification. Can be used in the classroom as a teaching aid, for self-study or as a revision tool. This 41-page PDF which covers the theory and includes ready-to-use tasks and even includes the answers. Table of Contents: • How to investigate and discuss Computer Science technologies • Ethical issues • Asking ethical questions • Legal issues • Cultural issues • Environmental issues • Privacy issues • How key stakeholders are affected by technologies • Environmental impact of Computer Science • Manufacturing technology • Transporting technology • Using and charging the technology • Disposing of technology • Cloud computing • Energy efficient • Flexible working • Cultural implications of Computer Science • Healthcare apps • Review culture • Open source vs proprietary software • Legislation relevant to Computer Science • The Data Protection Act 1998 • The Computer Misuse Act 1990 • The Copyright, Designs and Patents Act 1988 • Creative Commons Licensing • The Freedom of Information Act 2000
nwilkin
Formatting Exercise - Task 5

Formatting Exercise - Task 5

This exercise is suited for students acquiring basic formatting skills. A small paragraph of text is included for typing practise. There are straightforward instructions which are especially helpful for those who need step-by-step guidance. I was successful in using these worksheets with learning disabled pupils. Look out for more worksheets in this series…
Krayna
Formatting Exercise - Task 4

Formatting Exercise - Task 4

This exercise is suited for students acquiring basic formatting skills. A small paragraph of text is included for typing practise. There are straightforward instructions which are especially helpful for those who need step-by-step guidance. I was successful in using these worksheets with learning disabled pupils. Look out for more worksheets in this series…
Krayna
Formatting Exercise - Task 3

Formatting Exercise - Task 3

This exercise is suited for students acquiring basic formatting skills. A small paragraph of text is included for typing practise. There are straightforward instructions which are especially helpful for those who need step-by-step guidance. I was successful in using these worksheets with learning disabled pupils. Look out for more worksheets in this series…
Krayna
Formatting Exercise - Task 2

Formatting Exercise - Task 2

This exercise is suited for students acquiring basic formatting skills. A small paragraph of text is included for typing practise. There are straightforward instructions which are especially helpful for those who need step-by-step guidance. I was successful in using these worksheets with learning disabled pupils. Look out for more worksheets in this series…
Krayna
Formatting Exercise - Task 1

Formatting Exercise - Task 1

This exercise is suited for students acquiring basic formatting skills. A small paragraph of text is included for typing practise. There are straightforward instructions which are especially helpful for those who need step-by-step guidance. I was successful in using these worksheets with learning disabled pupils. Look out for more worksheets in this series…
Krayna
Year 3 Literacy Lesson Plans

Year 3 Literacy Lesson Plans

Over 20 curriculum focused literacy-technology lesson plans and resources. Integrate ICT with ease in your lessons by boosting teacher competence in ICT, making Curriculum connections, reflecting on your ICT teaching and learning, using successful ICT teaching strategies and effective classroom management strategies just to name a few. Over 100 pages.
ictesolutionsau
Coding: Matching Blocks Puzzles

Coding: Matching Blocks Puzzles

This is a simple and easy to use Coding resource that checks your students’ knowledge of coding blocks aligned with Scratch Jr and what they all mean. Perfect to use as a pre-assessment for coding or as an independent center. Print Laminate Cut Go! Please make sure to rate and leave feedback!
LyndsDive
Coding: IB Key Concepts Posters

Coding: IB Key Concepts Posters

This is a set of 8 IB KEY CONCEPT posters to help align the key concepts with coding concepts and terms. This is a great way of making connections from the Key Concepts to the topic of coding, and helping students to understand more about how coding relates to areas of their life and learning.
LyndsDive
Web Authoring Lesson

Web Authoring Lesson

Lesson about web authoring, getting students to question what the key components are and to design their own web page.
HDLouise
Systems Software for OCR GCSE (9-1) in Computer Science (J276)

Systems Software for OCR GCSE (9-1) in Computer Science (J276)

Systems Software Student Workbook This student workbook is ideal for students, non-specialist teachers, NQTs any anyone who wants to learn more about systems software to gain confidence in the OCR GCSE (9-1) in Computer Science (J276) “1.6 Systems Software” specification. Can be used in the classroom as a teaching aid, for self-study or as a revision tool. This 17-page PDF which covers the theory and includes ready-to-use tasks and even includes the answers. Table of Contents: • The purpose and functionality of systems software • Provides an interface for computer users • Allocating system resources • Operates and controls the computer hardware • Disk and file management • Operating Systems • User Interface • Command Driven Interface • Graphical User Interface • Memory management / multitasking • Peripheral management and drivers • User Management • File Management • Utility system software • Encryption software • Defragmentation • Data Compression • The role and methods of backup
nwilkin
System Security for OCR GCSE (9-1) in Computer Science (J276)

System Security for OCR GCSE (9-1) in Computer Science (J276)

System Security Student Workbook This system security workbook is ideal for students, non-specialist teachers, NQTs any anyone who wants to learn more about cyber-attacks and network security to gain confidence in the OCR GCSE (9-1) in Computer Science (J276) “1.5 System Security” specification. Can be used in the classroom as a teaching aid, for self-study or as a revision tool. This 37-page PDF which covers the theory and includes ready-to-use tasks and even includes the answers. Table of Contents: • What is system security? • Forms of attack • Active attack • Passive attack • Social engineering • Insider attack • Threats posed to networks • Hackers and crackers • Malware • Computer viruses • Trojan • Spyware • Adware • Phishing • People as the “weak point” in secure systems (social engineering) • Blagging • Pharming • Shouldering • Brute Force Attacks • Denial of Service Attacks • Data Interception • Collecting data • Manipulating data • Data theft • SQL injection • Poor network policy • Weak and default passwords • Removable media • Unpatched or outdated software • Identifying and preventing vulnerabilities • Penetration testing • Who becomes a penetration hacker? • Network forensics • Network policies • Anti-malware software • Firewalls • User access levels • Passwords • Encryption
nwilkin
Computer Viruses - What are they?

Computer Viruses - What are they?

I created a lesson on how computer viruses work with a worksheet to assess students learning. This lesson is aimed for students who are new to this topic. By the end of the lesson students can : Identify the features of a computer virus. Compare the different viruses and how they are used to damage computer systems. Find suitable software to keep their computer free from viruses. The lesson was delivered to 16 to 19 year olds who had not done ICT since year 9. It was part of an ICT Functional skills course This can easily be adapted to teach to KS2 or KS3.
khedges123
Outstanding enterprise/employability lesson for Pre Entry Level to Level 1 pupils

Outstanding enterprise/employability lesson for Pre Entry Level to Level 1 pupils

This lesson allows pre entry to Level 1 pupils create a product. I used it to create a Mothers Day gift. This was regarded as an excellent/outstanding lesson. Pupils were able to work as independently as possible using maths, English and ICT. (ICT where time permitted to create their own labels). You will need to buy sugar, essential oils, olive oil, jars and ribbons.
traceysummer11
Pivot Tables Shortcut keys Mix n Match Activity

Pivot Tables Shortcut keys Mix n Match Activity

This resource contains a worksheet that can be printed out. It has a list of short cut keys pertaining to pivot tables and data management in Excel. The activity is a mix and match. Students are required to match the shortcut with the Description. The answer page is included as well as a blank sheet for further shortcut keys to be added. I generally use this at the beginning of a lesson, once I’ve covered off a bit of general knowledge around pivot tables. I then encourage students to put these short cuts into practice during the session. Included is a word document and a pdf file, so further editing is permitted. This activity can be carried out individually, in pairs, or groups to add a competitive edge.
Resource_Creator
Differentiated game design in Kodu

Differentiated game design in Kodu

A differentiated Word document with instructions for 3 different games in Kodu (Hard/Harder/Hardest). There are instructions for: A battle bot game A simple racing game A more complex, coin hunting game I have included Kodu game files with this resources as well. All resources in this pack are fully customisable to suit your students.
mylhughes1990
KS3 Spreadsheets with Minecraft - Half Term Unit Resources

KS3 Spreadsheets with Minecraft - Half Term Unit Resources

This is a set of lesson resources to span 6 lessons in which spreadsheet & data analysis skills are introduced through the medium of minecraft! Combining IT and Computing skills using the logical aspects of spreadsheets gives students a solid set of skills to take further whether they follow a Computer Science or IT pathway. Suitable for Years 7 - 9 (US Grades 6-8). Pack includes: Teacher / student powerpoint to record progress with clear assessment points Student excel workbook with templates for each activity Initially written for use on Google Drive, but easily transferable to Excel / PowerPoint
hbillinghurst
BTEC Tech Award in Digital Information Technology Homework Project (6 weeks)

BTEC Tech Award in Digital Information Technology Homework Project (6 weeks)

The following homeworks are intended to support the SOW for the BTEC Tech awards in Digital Information Technology. I have used the project GameExchange123 found in the Appendix A of the SOW. Students can improve or comment on their drafts during lessons after they have completed the tasks at home. The tasks could also be completed in lessons.
mrappleton
TOURIST ATTRACTIONS IN PUBLISHER LEAFLET

TOURIST ATTRACTIONS IN PUBLISHER LEAFLET

PUPILS ARE TASKED TO PRODUCE A COLOURFUL LEAFLET PROMOTING LOCAL TOURIST ATTRACTIONS. EXAMPLE IS FOR TOURIST ATTRACTIONS WHICH CAN BE USED FOR YOUR CLASS OR THE PRINCIPLE CAN BE APPLIED TO YOUR LOCAL TOURIST ATTRACTIONS. CROSS CURRICULAR ASPECT WITH TRAVEL AND TOURISM.
tesmny