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Ancient Rome Poster

Ancient Rome Poster

This poster is a PDF and can be used in a World History class. It was designed as a 18x24 inch poster but could be stretched to fit other sizes as well.
ashdchristie
Roman Goddess Juno Wordsearch Sheet Starter Activity Keywords RE History

Roman Goddess Juno Wordsearch Sheet Starter Activity Keywords RE History

Wordsearch Puzzle sheet of keywords on the theme of ‘Roman Goddess Juno’. Powerpoint so can be used on the board or printed as a worksheet. Includes space for students to explain the keywords and suggested extension activities. Can take 10 minutes or an hour, depending on which activities the students complete. Ideal for the start of a lesson, a quick filler, a homework, part of a cover lesson or as a plenary on the board with a whiteboard pen. The idea behind these is to get students to become more literate and think independently about the words that could be used to describe the topic being taught. The repetition of the word over and over as they look for the word is useful in remembering the terms. Often the students will pick up on things that you would not normally expect!
mikedean
Year 3 End of Topic Roman Quiz

Year 3 End of Topic Roman Quiz

This was a quiz used for a Year 3 History lesson to review their learning of the Roman topic. Questions can be adapted to suit your topics. This quiz currently covers: Timeline knowledge, Villas, Pompeii, Invasion of Britain, Roman Roads, Boudicca, Roman Army and Roman Gods. Roman soldier picture owned by R Coulson 2018 Background picture obtained from Google Images, I do not own this picture.
RCHope94
Romans - Year 4

Romans - Year 4

Collection of resources to support this topic - for a much more extensive collection of resources please check out the paid for resource folder - this is more of a taster :)
Lisawarry
Ancient Rome

Ancient Rome

This bundle contains 8 resources and is an ideal resources to teach the topic of Ancient Rome at KS 2 (YR. 6) and KS 3 (YR. 7). The overall resource guides pupils through Ancient Roman History and is intended to be studied in the following order: The Growth of the Roman Empire, looking at how the Empire grew from a city state to ruling large parts of Europe, North Africa and the Middle East, also introducing the legend of Romulus and Remus. Ruling Ancient Rome, looks at the change from Monarchy, to Republic and Senate to rule by Emperor, introducing Julius Caesar and the first 5 Emperors. The Roman Army looks at the organisation of the army and its importance in the growth of the Empire. The Life of a Roman Soldier looks at the qualities a Roman Soldier needed and discipline in the army. The Success of the Roman Army concentrates on the equipment soldiers carried as well as the different fighting techniques employed in Battle. Conquering Britain, looks at failed attempts to invade Britain by Julius Caesar, as well as the reasons the Romans wanted to conquer Britain which is taught using a game with follow up work. Roman life looks at what it was like to live in Rome, concentrating on City life and the life of a slave. The Fall of the Roman Empire looks at the reasons why the Empire eventually fell, concentrating on internal and external factors. Each resource is supported by a PowerPoint presentation with learning objectives and starter and plenary exercises. Each topic has worksheets and activities to support it, all of which are differentiated to allow access by pupils of all abilities.
COOK94
Cleopatra ESCAPE ROOM: Ancient Egypt -Shakespeare -Julius Caesar -Marc Antony

Cleopatra ESCAPE ROOM: Ancient Egypt -Shakespeare -Julius Caesar -Marc Antony

The Cleopatra Escape Room will take students on a secret mission around the classroom! This escape room has students decode interesting facts about Cleopatra. This is the perfect resource to introduce or review Cleopatra, Julius Caesar, Marc Antony or Ancient Egypt. The Cleopatra Escape Room has students walking around the classroom breaking codes. Students are given a secret code name and sent on a secret mission. The codes include ciphers, Morse code, cryptograms and a final 4 digit code based on the decoders/clues. Each clue and code is different. The codes require students to think differently to decipher or decode them. Some codes are easier than others. Some codes require critical thinking to determine what a letter/symbol stands for. Each code will reveal interesting facts about Cleopatra. The use of secret code will keep your students engaged while competing to find the final code. Students can report the final code to you. If you wanted to, you could purchase a 4 digit lock that you program, but it is not necessary at all! No props needed!! This is a NO PREP, PRINT & GO Activity! Students are sent on a “secret mission” and given a back story to ignite their active learning skills. They are given a code name which makes them feel as if they are part of the secret mission. Students practice hands-on, practical problem solving skills all while learning about Cleopatra. Your students will be inspired to think outside the box! Spy themed music is highly recommended! The best age range for this resource is 8+. Please look at the preview to determine if this resource works for your age group. Younger students may need some help with some of the more difficult codes. You can use the pre-labeled clues or you can challenge older kids to choose/find the decoder that works for each of the clues. A set of labeled and non-labeled decoders are included for differentiation. A “How to Decode” puzzles is also included. In addition to learning or reinforcing the subject matter, my escape rooms encourage teamwork and critical thinking. As a “timed” challenge, students will be engaged from beginning to end. New Feature: This escape room now includes 12 fun, colorful signs to take class pictures with at the end of the mission. Signs include “Puzzle Master”, “She did all the work”, “Genius”, “We did it”, “I Escaped” and more! Hang the pictures in your room, send them in a parent newsletter or share them on social media  An answer key and easy to follow teacher directions are provided. Time needed: 30-60 minutes <a href=" https://www.tes.com/teaching-resource/julius-caesar-escape-room-ancient-rome-shakespeare-11860752 ">Julius Caesar ESCAPE ROOM!</a>
lisaf5005
Julius Caesar ESCAPE ROOM: Ancient Rome - Shakespeare

Julius Caesar ESCAPE ROOM: Ancient Rome - Shakespeare

The Julius Caesar Escape Room will take students on a secret mission around the classroom! This escape room has students decode interesting facts about Julius Caesar. This is the perfect resource to introduce or review Julius Caesar and Ancient Rome. The Julius Caesar Escape Room has students walking around the classroom breaking codes. Students are given a secret code name and sent on a secret mission. The codes include ciphers, Morse code, cryptograms and a final 4 digit code based on the decoders/clues. Each clue and code is different. The codes require students to think differently to decipher or decode them. Some codes are easier than others. Some codes require critical thinking to determine what a letter/symbol stands for. Each code will reveal interesting facts about Julius Caesar. The use of secret code will keep your students engaged while competing to find the final code. Students can report the final code to you. If you wanted to, you could purchase a 4 digit lock that you program, but it is not necessary at all! No props needed!! This is a NO PREP, PRINT & GO Activity! Students are sent on a “secret mission” and given a back story to ignite their active learning skills. They are given a code name which makes them feel as if they are part of the secret mission. Students practice hands-on, practical problem solving skills all while learning about Julius Caesar. Your students will be inspired to think outside the box! Spy themed music is highly recommended! The best age range for this resource is 8+. Please look at the preview to determine if this resource works for your age group. Younger students may need some help with some of the more difficult codes. You can use the pre-labeled clues or you can challenge older kids to choose/find the decoder that works for each of the clues. A set of labeled and non-labeled decoders are included for differentiation. A “How to Decode” puzzles is also included. In addition to learning or reinforcing the subject matter, my escape rooms encourage teamwork and critical thinking. As a “timed” challenge, students will be engaged from beginning to end. New Feature: This escape room now includes 12 fun, colorful signs to take class pictures with at the end of the mission. Signs include “Puzzle Master”, “She did all the work”, “Genius”, “We did it”, “I Escaped” and more! Hang the pictures in your room, send them in a parent newsletter or share them on social media  An answer key and easy to follow teacher directions
lisaf5005
The Fall of the Roman Empire

The Fall of the Roman Empire

This resource is for pupils studying Roman History and is designed for KS2 year 6 and KS3 pupils. The resource concentrates on the Reasons why the Western Roman Empire collapsed in the 5th century AD. A PowerPoint Presentation guides pupils through the reasons for the Fall of the Roman Empire and this is accompanied by a workbook, differentiated at 2 levels, which present a number of different activities for pupils to complete to gain an understanding of the reasons for the fall of the Roman Empire.
COOK94