Logic & problem-solving saves wise man

An evil Emperor kidnapped the wisest man in the kingdom and said he was to be put to death. His family pleaded for his life, so the Emperor decided to have some evil fun and give the wise man a chance. The wise man is given 12 pills; 11 are poison and one is safe. The pills are identical except the safe one has a slightly differently weight. He is also given a balance on which he can weigh them. He can only make 3 weighings then he has to take one of the pills. Designed for G&amp;T years 9/10 this calls on all their logic and problem-solving skills. Ideally placed for collaborative working, where trial-and-error tests their ability to be wrong and yet try again. From a teaching perspective this is a real, practical, maths task, where the use of props such as Smarties or Tic-Tacs makes it more realistic than the static pencil and paper - or if you have access to some sort of ‘pod’, like those inside Kinder eggs, it’s very simple to make one slightly heavier than the rest to really bring it to life. We Solve Problems is a charity, founded by three PhD mathematicians, whose aim is to promote the use of advanced mathematics within secondary schools. We want to encourage creative mathematical thinking, to develop a skill within pupils for presenting their results clearly and coherently, as well as promoting personal problem-solving skills. Visit us at wesolveproblems.org.uk. We would very much appreciate it if you could take time to follow us, and hopefully review this resource as well, as this helps others to find us. Thank you.

A poem about a game of chess.

A poem about the game of chess to show how creative you can be with poetry.

Maths Zone - Mathematical Reasoning for ages 9+ years

The Maths Zone series is designed to add some fun to the traditional strands of the mathematics curriculum by presenting challenging activities and humorous problems to students in a meaningful context. The worksheets are a mix of traditional algorithms and puzzle sheets and are completely original in nature, offering the novelty of a new approach. Classroom teachers and remedial teachers will find this book to be a valuable mathematical resource. Activities can be used as early finisher tasks, whole class lessons, practice and consolidation tasks or as small group challenges. All activities are linked to relevant mathematics outcomes. Mathematical Reasoning contains sections covering logical reasoning, equations, Venn diagrams and other problem solving strategies. Also included are challenging games and activities that explore a variety of mathematical concepts that are based on versions of popular everyday games such as Dominoes, Bingo and calculator activities. This is a Photocopy Master ebook (56 pages) and activity pages may be photocopied for use in the classroom. Our ebooks are in pdf format. Edubooks is an imprint of Ready-Ed Publications. Author: Edward Connor

Mathematics Decision 1 Lessons

This is a set of lessons for Decision Mathematics. The resources include Powerpoints and worksheets. Powerpoint include: Learning objectives Examples animated at each step to support explanations and independent learning Important information written in red boxes to scaffold learning. Worksheets include examples on a word document for students to write on. Topics: Spanning Trees Linear Programming Dijkstra’s Algorithm Chinese Postman Problem Travelling Salesman Problem Matching Sorting Algorithms Graph Theory I hope you enjoy these lessons, where they can be used in the following ways: To deliver a course with reduced planning but not reducing quality of the lesson, as this course can be time consuming writing and preparing examples, where this resource can help. As a basis for an observation lesson to save time preparing resources. To give to students for out of lesson learning. To support teachers who are new to this topic, again to reduce planning time.

Mathematics Decision 1 Lessons

This is a set of lessons for Decision Mathematics. The resources include Powerpoints and worksheets. Powerpoint include: Learning objectives Examples animated at each step to support explanations and independent learning Important information written in red boxes to scaffold learning. Worksheets include examples on a word document for students to write on. Topics: Spanning Trees Linear Programming Dijkstra’s Algorithm Chinese Postman Problem Travelling Salesman Problem Matching Sorting Algorithms Graph Theory I hope you enjoy these lessons, where they can be used in the following ways: To deliver a course with reduced planning but not reducing quality of the lesson, as this course can be time consuming writing and preparing examples, where this resource can help. As a basis for an observation lesson to save time preparing resources. To give to students for out of lesson learning. To support teachers who are new to this topic, again to reduce planning time.

Mathematics Decision 1 Lessons

This is a set of lessons for the Decision Mathematics module for A level. The resources include Powerpoints and worksheets. Powerpoint include: Learning objectives Examples animated at each step to support explanations and independent learning Important information written in red boxes to scaffold learning. Worksheets include examples on a word document for students to write on. Topics: Spanning Trees Linear Programming Dijkstra’s Algorithm Chinese Postman Problem Travelling Salesman Problem Matching Sorting Algorithms Graph Theory I hope you enjoy these lessons, where they can be used in the following ways: To deliver a course with reduced planning but not reducing quality of the lesson, as this course can be time consuming writing and preparing examples, where this resource can help. As a basis for an observation lesson to save time preparing resources. To give to students for out of lesson learning. To support teachers who are new to this topic, again to reduce planning time.

Start of year classroom introduction. 'There is no talent'

A presentation I like to use when i'm introducing myself to a class at the beginning of the year. The powerpoint focuses on three people Andrew Wiles Matthew Syed Conor McGregor. In summary, I focus on how there is no such thing as talent and that hard work is what gets results in mathematics (or anything in life really). I refer to the three people using the side notes in the powerpoint provided. Please feel free to download, share and express improvements that could be made for the presentation. Thanks Cookie.

The Logo Game 3

I am a secondary school maths teacher and I use this resource as a brain teasing game to wake students up and get their brains working. Work out the logo - with answers. KS3 KS4 KS5 - All secondary years.

The Logo Game 1

I am a secondary school maths teacher and I use this resource as a brain teasing game to wake students up and get their brains working. Work out the logo - with answers. KS3 KS4 KS5 - All secondary years.

edexcel maths higher calculator

This is the revision list for the edexcel maths higher calculator paper 2015 and it may help you.Thank you