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Unit 2A: Programming - AQA GCSE Computer Science 9-1 (8520)

Unit 2A: Programming - AQA GCSE Computer Science 9-1 (8520)

The first half of the bulky programming unit includes: Lesson 1: Data types Lesson 2: Variables, Sequencing and Selection Lesson 3: Iteration and Subroutines Lesson 4: Operations in Programming Lesson 5: Data Structures I would advise the resources and tasks be programmed in your set language (the lessons use AQA Pseudocode when explaining concepts and constructs) alongside the pseudocode - this prepares students both for Paper 1 and for their NEA.
mro2013
AQA Computer Science 9-1 Full Bundle

AQA Computer Science 9-1 Full Bundle

You can get ALL of my major products at 25% of the total concerning Computer Science 9-1 with AQA, with this brand new, mega bundle! You can get: - The Revision Guide - NEA Resources - Unit 1-2, 4-7 - Revision Material ALL for the price of £10 only - this is essential for teachers who may be new to this course and need material, or for those of you who think this whopper of a deal is worth it! (Which I can guarantee it is) Please note that Units 2 and 3 are NOT included (except the guide on RLE and Huffman Encoding) due to my belief that they do not necessarily need a teaching pack and can be taught holistically, i.e. teaching Unit 3 with Mathematics and Unit 2 with the language you'll work in. **The programming language associated with this pack is Python 3** If you bought each individually, you would pay £32 - this is the deal of the century for 9-1 computing!
mro2013
AQA GCSE 9-1 Computer Science 8520: NEA Non Exam Assessment Practical Programming Techniques

AQA GCSE 9-1 Computer Science 8520: NEA Non Exam Assessment Practical Programming Techniques

A pack of resources to go over what programming techniques your students should be including in their NEA responses, as well as 3 challenges at MUST-SHOULD-COULD level to test your students' abilities to create programs. INCLUDED: - Robust Programming Guidelines Worksheet.doc A printable worksheet that students can make notes on to guide their knowledge of certain programming techniques, why and how they should/can be used - Practical Programming.pptx The powerpoint used for the lessons - Scores.txt A text file used for the second Challenge This scheme should take around 3-4 lessons L1: Discussing programming techniques L2: Challenges 1 and 2, with discussion L3: Challenge 3 (& discussion) L4: Ext. Challenge 3 and discussion ..however this is at your discretion!
mro2013
List of programming techniques

List of programming techniques

List of all the programming techniques required for GCSE and A Level Computing; what do the students need to learn or show as part of the evidence in controlled assessments or Computing courseworks
sekhon1976