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5 BEE-BOT IDEAS FOR KS1 & EYFS

5 BEE-BOT IDEAS FOR KS1 & EYFS

Here are 5 teaching ideas for using Bee-Bots in the classroom. Buy one from Amazon here: https://amzn.to/2JgZxsL I recommend the set of 6 from Amazon: https://amzn.to/2kScj29 My Links: My website: https://www.starbuck.education My facebook: https://www.facebook.com/starbuckeducation My twitter: https://www.twitter.com/starbuckedu Come and connect with my teaching communities on Facebook: EYFS & KS1 Teacher Group- https://www.facebook.com/groups/eyfsks1teachingtips/ Newly qualified teachers, PGCE students, SCITT new to EYFS & KS1 Group- (Advice, help, questions, support) https://www.facebook.com/groups/NQTtips/ Professionals new to Early Years Group- (Managers, Nursery, Pre-School, Reception Teachers) https://www.facebook.com/groups/newtoteachingearlyyears/
Mr Primary
Spreadsheet A&E - OCR Cambridge Nationals Information Technologies

Spreadsheet A&E - OCR Cambridge Nationals Information Technologies

This is a resource that goes through each of the formulae that students need to know for the course. It has an activity for them to practice each formula and apply it to a working situation. My students come back to this when they build any spreadsheet and can’t remember how to do a certain formula.
gwhiting7
AQA GCSE Computer Science Workbook (9-1)

AQA GCSE Computer Science Workbook (9-1)

A workbook covering the whole of the AQA GCSE Computer Science course. Each section has a combination of theory and questions. In class we use it to help students struture their notes and all students are provided with the workbook at the start of the year. Depending on your version of Word, occasionally the formatting may be slightly off-kilter with some information jumping between pages. So it is worth double checking before it goes to print - I learnt that the hard way!
gdown3
REVISION FLASHCARDS - COMPONENT 1 - OCR A Level Computer Science - H446

REVISION FLASHCARDS - COMPONENT 1 - OCR A Level Computer Science - H446

A pack of just under two hundred flash cards across 24 A4 pages, consisting of past paper questions and key terminology for the OCR A Level Computer Science H446 Specification, Component 1 paper. Question is on the one side and the answer on the other, with a mark breakdown. Ideal for use by students as a revision tool! Can be folded in half by students to test themselves with the question on one side and the answer on the other. This resource is a single file PDF of 24 A4 pages. The questions have been taken from all of the sample, specimen and past papers available as of June 2018. Key definitions have been provided for every part of Component 1 in addition to cover those aspects that have yet to be examined in this component.
joshualh
Computer Systems Knowledge Organisers

Computer Systems Knowledge Organisers

The amount of content that students are required to learn within Computing is vast the following document is all of the knowledge organisers I have developed for my students linked to the Computer Systems paper for computing. This document can be used for any specification to support students/teachers through the computing topics. The topics covered within this document are: System Architecture Memory Storage Networks Systems Security System Software Computing Concerns and Impact on society This document can be used in many different ways some examples are below: Student led revision Topic summary Lesson activities/resources Teacher resource Homework The document is 21 pages long and contains a vast amount of information to support with students understanding and a lot of time and effort has been placed into this document to make it as informative and engaging as possible. Please also look out for my computational thinking knowledge organiser set that will be uploaded soon and my knowledge organiser assessments that aid in reviewing students progress. Thanks for your time.
NextStepComputing
Computer troubleshooting activities and scenarios

Computer troubleshooting activities and scenarios

A presentation on Computer troubleshooting with learner activities and scenarios to complete. Suitable for Level 3/Advanced/A level/adult learners. This activity makes use of research techniques, creating a questionnaire and working through computer problem scenarios
tonyhartley1
Interactive presentation for troubleshooting a PC

Interactive presentation for troubleshooting a PC

This is a fully interactive presentation that can be used by the teacher as a presentation or individually by learners to troubleshoot computer problems. Aimed at level 3 advanced learners it covers many of the BTEC/Pearson and A level requirements for schools and colleges. For key stage 3 and 4, year 12/year 13 and useful for adult learners.
tonyhartley1
It Revision Guide (KS3)

It Revision Guide (KS3)

The revision guide could form the basis of a revision guide at Key stage 3 and could be enhanced to include other topics. The revision guide covers the following IT topics: Hardware Software Input devices Storage media Output devices Modems Networking Spreadsheets Databases
Teacher_aesg
Primary ICT / Computing report templates and statements of progression

Primary ICT / Computing report templates and statements of progression

New UK Curriculum for Computing in Prmary assessment and reports statements for year 1-6 at three levels of progression across Digital LIteracy, Digital CItizenship and Computer Science. Use the sentences as a guide for what to include in your reports for the computing segment. While these do not cover the entire spectrum of assessment for computing, they are a good representation of the most notable standards per strand for the age expected ability and represent what should be taught. Could also be used in a backwards planning model to also develop learning objectives, success criteria and lesson plans or an entire vertical curriculum.
habeebafett
QR Code Technology Classroom Posters

QR Code Technology Classroom Posters

Post these QR Code posters around your classroom so your students have quick access to websites. This free resource also includes a link to create your own QR codes. This set of technology posters has technology based educational websites.
rombop
Computer Science GCSE Unit: 4 Hardware - Motion terms - Learn the key terms

Computer Science GCSE Unit: 4 Hardware - Motion terms - Learn the key terms

Computer Science GCSE CIE 0478 Unit: 4 Topic: Hardware A set of editable presentations that help students learn the key terms and definitions for the topic stated. The presentation includes instructions and is setup to run ‘generation game’ type activities where the terms appear and move across the screen one after the other. Students watch and try to memorise the terms/definitions Then write down as many as they can. Next, in groups they work together to see if they can reproduce a full list of key facts and definitions Then they check the answers from the full list My students enjoy these activities and retained more of the details when rechecked 4 weeks later compared to other strategies that I have used.
cormacmcgleenon
Sphero SPRK: 10 Scaffolding Challenges

Sphero SPRK: 10 Scaffolding Challenges

Programming enthusiasts can use a Sphero robot to introduce basic coding to learners and students. This resource includes: Introduce what a Sphero is 10 Scaffolding Challenge Instructions for the students to follow with their Spheros. These challenges work well with pairs and small groups of students. Everything is fully editable on Google Slides.
rombop
Cambridge Technicals IT Level 3 Unit 5: Virtual and Augmented 2016

Cambridge Technicals IT Level 3 Unit 5: Virtual and Augmented 2016

An entire collection of my thoughts and ideas on this new unit. After teaching the legacy spec for many years, i have found my students to excel in the subject using resources like these, resulting in positive feedback from external moderators. For this course you cannot offer templates to learners, however the red notes may of use to aid learners in their writing. Please feel free to provide feedback or comments: eyeteateacher128@gmail.com
EyeTeaTeacher
Computer Science Revision Mat

Computer Science Revision Mat

Useful revision resource for computer science which covers the following topics: System Architecture Memory Storage Wired and Wireless Networks Network Topologies, Layers and Protocols System Security System Software Ethical, Legal, Cultural and environmental concerns All topic have a range of exam style questions taken from previous exam papers to support with revision.
JayMe07
OCR GCSE COMPUTER SCIENCE PAPER 1 NOTES

OCR GCSE COMPUTER SCIENCE PAPER 1 NOTES

Notes for the whole of paper 1 with exam-style questions on nearly every page Ways of using these notes: -Give as revision notes to class (colour exam answers in purple to white) Use as teaching on board, talk through notes Use for whole class revision (colour red key words as white so they can fill them in) Give as a flipped learning resource NOTE- There is a PowerPoint for computer legislation, not word document.
garetboy
GCSE Computer Science Paper 2 Revision Work Booklet - Topic Quizzes and Model Answers - AQA 8520

GCSE Computer Science Paper 2 Revision Work Booklet - Topic Quizzes and Model Answers - AQA 8520

This is a collection of module quizzes covering key content that is assessed in paper 2 of the new specification GCSE. I will be using these as a final push for my current year 11s in the run up to the final exam. They are specifically designed for AQA 8520 spec, but content is also suitable for OCR and other boards. In total there are 5 double page module quizzes, along with answers to each. The key topics are: Data Representation, Computer System (hardware/software), Networks, Binary Shifts/Arithmetic and Ethical, legal and Environmental impact. There are questions covering the vast majority of the specification, but these are in no way intended to be exhaustive. The question style features exam style questions, along with question types designed to prompt recall and understanding. Full answers are provided for each quiz. Note: These module quizzes can be obtained individually, or as a complete package, in my TES shop. If you have already purchased any module quizzes, or if you want topics spanning both paper 1 and 2, it may be better to buy the others instead. Hope these help. Thanks, Toby Watkins
MrWatkins123
Introduction to Logic Gates (KS3 + 4 Friendly)

Introduction to Logic Gates (KS3 + 4 Friendly)

An introduction to logic gates which i used at KS3 and KS4. Easy to understand and straight forward. Included are: Teachers powerpoint (walks the students through the gates with examples) Progress log (Track students progress) Self marking spreadsheet that includes tasks, extension and a helpsheet
msmarwaha
Unit 18 / 19 / 20 Cambridge Technicals Level 3 *Triple Pack*

Unit 18 / 19 / 20 Cambridge Technicals Level 3 *Triple Pack*

**Unit 18 / 19 / 20 Cambridge Technicals (2016) Level 3 Triple Pack ** This rescource will provide you with the relevant resoucres to complete the following units on the Cambridge Technicals units: Unit 18 - Hardware Unit 19 - Software Unit 20 - Technical Support Combine these 3 units with the examination units (1 & 2) to achieve 1 A Level for your students! Each unit is available on their own in my shop, the 3 together offered at over 40% off!
msmarwaha
Memory & Storage for OCR GCSE (9-1) in Computer Science (J276)

Memory & Storage for OCR GCSE (9-1) in Computer Science (J276)

This “Memory and Storage” student workbook is ideal for students, non-specialist teachers, NQTs any anyone who wants to learn more about computer memory and storage to gain confidence in the OCR GCSE (9-1) in Computer Science (J276) “1.2. Memory” and “1.3 Storage” specifications. Can be used in the classroom as a teaching aid, for self-study or as a revision tool. This 22-page PDF which covers the theory and includes ready-to-use tasks and even includes the answers. Table of Contents: Read Only Memory (ROM) The purpose of ROM Random Access Memory (RAM) The purpose of RAM Dynamic RAM (DRAM) Static RAM (SRAM) The difference between ROM and RAM The need for virtual memory Flash memory The need for secondary storage Data capacity and calculation of data requirements Common types of storage Optical Magnetic Solid state Suitable storage devices and storage media for a given application Capacity Speed Portability Durability Reliability Cost
nwilkin
Systems Architecture for OCR GCSE (9-1) in Computer Science (J276)

Systems Architecture for OCR GCSE (9-1) in Computer Science (J276)

This “Systems Architecture” student workbook is ideal for students, non-specialist teachers, NQTs any anyone who wants to learn more about Systems Architecture, to gain confidence in the OCR GCSE (9-1) in Computer Science (J276) 1.1. Systems Architecture specification. Can be used in the classroom as a teaching aid, for self-study or as a revision tool. This 26 page PDF which covers the theory and includes ready-to-use tasks and even includes the answers. Table of Contents: Systems Architecture Hardware Software The purpose of the CPU Von Neumann Architecture Memory Address Register (MAR) Memory Data Register (MDR) Program Counter (PC) Accumulator (AC) Common CPU Components Arithmetic / Logic unit (ALU) Control unit (CU) Cache Busses The Fetch-Execute cycle How common characteristics of CPUs affect their performance Clock speed Cache size Number of cores Purpose of embedded systems Examples of embedded systems
nwilkin
School Robot Challenge 2018: design a space robot and moonbase (aged 13-18)

School Robot Challenge 2018: design a space robot and moonbase (aged 13-18)

This competition is intended to engage and inspire school children and students through the subject of robotics and space exploration. It aims to provide a compelling introduction to computer aided design, robotics, and space exploration through the design and modelling of a virtual robot at work on another planet. The competition is open to all school children and students in the UK from the ages of 4 to 18. There are two competitions: one for ages 4-12 and the other for ages 13-18. What will I learn? The software accompanying this challenge (links below) will provide participants with a basic introduction to 3D computer aided design and modelling, as well as providing a medium to explore links between creative art and computing. This competition will allow entrants to explore and visualise their own ideas about the future uses of robots in space, and aims to be inspiring, educational and fun. Who is running the competition? The competition is run by the EPSRC UK Robotics and Autonomous Systems Network (UK-RAS), a network of UK universities specialising in Robotics and Autonomous Systems. It is part of a family of competitions organised for the UK Robotics Week, which runs from 21 - 29 June 2018. A panel of judges, consisting of leading scientists and engineers, will select the winning designs in each age category. What are the judges looking for? The judging panel will select their favourite robot and planetary environment. We are looking for creative entries: this could be a robot servicing a spaceport or outpost, or a robot undertaking scientific investigation and exploration on an unusual planet, or any other application of robots in space that you can think of! The judges will choose winning designs that are innovative, interesting, fun, compelling, technically advanced and visually appealing. How do I enter the competition? All you need to do is follow the instructions outlined in the instruction pack! If you get stuck please email us. The competition is split into 2 categories by age group: 4 - 12yrs and 13 - 18yrs. Deadline for submission of entries: Friday 15th June 2018, 23:00 BST
UKRoboticsWeek