Secondary general design considerations resources

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Into Graphics

Into Graphics

A set of five units of work that act as an introduction to graphical design on computer. Students are exposed to a full range of concepts with full illustration and numerous hands-on tasks. Adobe Photoshop is employed where relevant. The set concludes with a full major project using design-process model to develop a series of products in Photoshop.

By kevin_b_savage

Into Graphics - Typography (with Photoshop)

Into Graphics - Typography (with Photoshop)

In this unit we will explore typography, the appearance and lay out of text and how it can be used in Adobe Photoshop. Step-by-step instructions are suitable for Illustrator CS4, CS5, CS6 and CC, and on a PC or Mac. To do this we will investigate: •• typography terminology • categories of typefaces – serif, san serif, decorative, other • type style and type size • alignment and direction • type tools in Photoshop • choice of typeface • paragraph type in Photoshop • the use of white space • leading, tracking and kerning • type special effects, filters and masks in Photoshop • typographic hierarchy.

By kevin_b_savage

Into Graphics - Typography (with Illustrator)

Into Graphics - Typography (with Illustrator)

In this unit we will explore typography, the appearance and lay out of text and how it can be used in Adobe Illustrator. Step-by-step instructions are suitable for Illustrator CS4, CS5, CS6 and CC, and on a PC or Mac. To do this we will investigate: • typography terminology • categories of typefaces – serif, san serif, decorative, other • type style and type size • alignment and direction • type tools in Illustrator • choice of typeface • the use of white space • leading, tracking and kerning • typographic hierarchy.

By kevin_b_savage

Into Graphics - Semiotics and Gestalt

Into Graphics - Semiotics and Gestalt

In this unit we investigate: • semiotics and graphics • reaction to sign and symbols: gain attention, convention and culture, response • denotation and connotation • principles of gestalt theory: similarity, continuation, closure, proximity, common fate, figure and ground • the role of Gestalt theory plays in graphics.

By kevin_b_savage

Into Graphics - Design project

Into Graphics - Design project

This unit looks at aspects of the design process and includes assessment items leading up to a major project. To do this we investigate: • the design-process model of discover, define, develop and deliver • research and information gathering • the creative process from ideas and drafting through to prototype • conduct a mini project • persuasive visual statements – visual communication, aspects of image communication and typographic hierarchy • implement a major project utilising the design-process model.

By kevin_b_savage

Into Graphics - Composition

Into Graphics - Composition

In this unit we explore composition and balance in images. To do this we investigate: • what is good composition in an image • the techniques used to achieve effective composition • visual weight • forms of balance: symmetric, asymmetrical, radial and mosaic • forms of symmetry: reflective, rotational, and translational • photographic balance: color, tonal and conceptual balance • the rule of thirds • improving balance using cropping in Photoshop. The concepts introduced will be for photographs, but they apply equally to any other visual medium – from painting to web pages.

By kevin_b_savage

Into Graphics - Colour

Into Graphics - Colour

An understanding of colour theory is basic in design work. It is important to know which colours work well with others and how colour influences the mood of a design by appealing to emotions, evoking feelings, or stirring memories. In this unit we review the basics of colour. To do this we investigate: • how colour is perceived by the eye • reflective and emitted light • making a colour wheel in Illustrator • primary, secondary and tertiary colours • additive and subtractive colour and their relation to RGB and CYMK colours • colour temperature • tone, shade and tint • colour combination schemes: complementary, analogous, triad, split-complementary, tetratic and square • colour moods.

By kevin_b_savage

Glass Wordsearch Starter Activity Design Resistant Materials Homework Cover Lesson Plenary

Glass Wordsearch Starter Activity Design Resistant Materials Homework Cover Lesson Plenary

Wordsearch on the theme of 'Glass'. Powerpoint so can be used on the board or printed as a worksheet. Includes space for students to explain the keywords and suggested extension activities. Can take 10 minutes or an hour, depending on which activities the students complete. Ideal for the start of a lesson, a quick filler, a homework, part of a cover lesson or as a plenary on the board with a whiteboard pen. The idea behind these is to get students to become more literate and think independently about the words that could be used to describe the topic being taught. Often the students will pick up on things that you would not normally expect!

By mikedean

Famous Landmarks Wordsearch Starter Activity Geography Design Structures Homework Cover Lesson

Famous Landmarks Wordsearch Starter Activity Geography Design Structures Homework Cover Lesson

Wordsearch on the theme of 'Famous Landmarks'. Powerpoint so can be used on the board or printed as a worksheet. Includes space for students to explain the keywords and suggested extension activities. Can take 10 minutes or an hour, depending on which activities the students complete. Ideal for the start of a lesson, a quick filler, a homework, part of a cover lesson or as a plenary on the board with a whiteboard pen. The idea behind these is to get students to become more literate and think independently about the words that could be used to describe the topic being taught. Often the students will pick up on things that you would not normally expect!

By mikedean

Design process display

Design process display

Please find attached a copy of the Design Process display. The display shows the stages of the design process with a brief description. Design Brief, Task Analysis, Research, Specification, Ideas, Development, planning and Evaluation.

By raegannewc

KS3 Model Gliders Engineering Project

KS3 Model Gliders Engineering Project

A series of six lessons where pupils learn about the theory of flight and use this to make design decisions. Pupils model using set materials and test, then re-design based on their findings. (Iterative Design Task)

By Philipajones