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FREEBIE SAMPLER: Grade 2 THINK ON YOUR FEET MATH! Interactive Test Prep Game—Add and Subtract Within

FREEBIE SAMPLER: Grade 2 THINK ON YOUR FEET MATH! Interactive Test Prep Game—Add and Subtract Within

This is a SAMPLER of THINK ON YOUR FEET MATH GAME, similar to Jeopardy that 1,000s of students enjoy. Follow the simple 3-step setup instructions for PowerPoint and try it out. Please visit our Class around the Corner Shop, for the full versions of this fantastic teaching tool. “Think on Your Feet!” Game is a better-than-Jeopardy interactive game to reinforce students’ practice and mastery of 2.OA.1—Addition and Subtraction within 100, using picture and story problems. • Interactive PowerPoint designed for computer/doc camera and Smart Boards. • No Prep format: Plug in computer and go. • 20 Word Problems to promote fluency, collaboration and accountable talk. • Adherence to state and district standards. ~~~ Kid Tested—Educator approved: The feedback from teachers across the country and my fellow teachers at school, who use these grade-level interactive sets of task and game cards, state that kids are engaged and enthused; that the students are focused on the screen, calculating the problems, helping one another with the answers, laughing at the images and animations, and most of all – TALKING OUT LOUD ABOUT MATH. We call it the “WOW” factor! ~~~ ACCOUNTABLE TALK: You will see your students become TEAM PLAYERS as they “talk it out” and problem-solve. They can pick an advisor, take a team vote or decide alone for the answers. The game provides immediate reinforcement of correct thinking about math. The 25 word problems progressively develop the 15 “I can” statements and clarify the entire 2.OA.1. I can add and subtract numbers fluently within 100. I can subtract and add numbers to find an unknown result. I can add to a number to find an unknown change. I can take from a number to find an unknown result. I can take from a number to find an unknown start. I can take from a number to find an unknown change. I can add to a number to find an unknown start. I can put together numbers to find an unknown total. I can take apart numbers to find an unknown total. I can take from numbers to find an unknown addend. I can put together numbers to find an unknown addend. I can compare numbers to find how many more. I can compare numbers to find how many fewer. I can fluently add and subtract two-step word problems. I can use a symbol for an unknown number to solve an equation. Personal Note We want you to be satisfied with our products and we make sure we do everything in our power to provide you with quality resources. Any issues, suggestions, questions please email: Classaroundthecorner@gmail.com.
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MATH BUNDLE: 3rd Grade Real-World Math Task Card Bundle Covering 3.OA.1-9 and 3.NBT.1-3

MATH BUNDLE: 3rd Grade Real-World Math Task Card Bundle Covering 3.OA.1-9 and 3.NBT.1-3

3rd Grade Real-World Math Task Card Bundle Covering 3.OA.1-9 and 3.NBT.1-3 12 different complete sets of 24 Math Task Cards Printables —thoroughly covering District Standards of 3.OA.1-9 and 3.NBT.1-3 Open the images to see a sampling of the task cards. • 288 task cards, 252 pages. and over 720 problems (including arrays, drawings, models, tables, charts, picture problems and story problems). • Progressively follows the scope and sequence of the majority of school districts for the first three and a half months of 3rd grade math. • CCSS aligned with careful adherence to state and district standards. • No Prep format: Print and go. • These unique task cards promote math fluency, collaboration and accountable talk. • Answer keys are included. • “Write your own math story” for students to create their own math story problems. • Student workspace “Show Your Work” printouts are included. Kid Tested--Educator Approved: These products have generated excellent feedback. A quote: “I couldn’t believe how engaged the kids were in talking about math.” They support research and best practices. You will see your students become participants as they problem-solve and receive instant reinforcement on correct thinking about math. Each of the 12 standards are sold separately at TES. Save $ by buying the bundle. Ways to use this resource: supplement whole-class math instruction; use in math centers, in small groups—for intervention and reteaching. Print in color or “SAVE YOUR INK” grayscale. Option: Task cards can be cut out and laminated. Hole-punch and put them on a ring or store them in plastic bags—to use over again. Terms Copyright © Classaroundthecorner.com. All rights reserved by author. This product is to be used by the original purchaser only. Copying for more than one teacher, classroom, department, school, or school system is prohibited. This product may not be distributed or displayed digitally for public view. Failure to comply is a copyright infringement and a violation of the Digital Millennium Copyright Act (DMCA). Clipart and elements found in this PDF are copyrighted and cannot be extracted and used outside of this file without permission or license. Intended for classroom and personal use ONLY. See product file for clip art and font credits.
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5.NBT.2 Math 5TH Grade NO PREP Task Cards—POWER OF TEN PRINTABLES

5.NBT.2 Math 5TH Grade NO PREP Task Cards—POWER OF TEN PRINTABLES

Included are: 32 Math Printable Task Cards—to reinforce students’ practice and mastery of 5.NBT.2: Explain patterns in the number of zeros of the product when multiplying a number by powers of 10, and explain patterns in the placement of the decimal point when a decimal is multiplied or divided by a power of 10. Use whole number exponents to denote powers of 10. • CCSS aligned with careful adherence to state and district standards. • No Prep format: Print and go. • Over 55 unique problems that promote math fluency, collaboration and accountable talk. • Answer keys are included. • Write Your Own Math Story • Student work-space “Show Your Work” printouts are included. Kid Tested--Educator Approved: These products have generated excellent feedback. A quote: “I couldn’t believe how engaged the kids were in talking about math.” They support research and best practices. You will see your students become participants as they problem-solve and receive instant reinforcement on correct thinking about math. These 32 task cards progressively develop the 3 “I can” statements and clarify the entire 5.NBT.2. I can represent powers of 10 using whole number exponents (〖10〗^3 = 10x10x10 = 1000). I can explain patterns when multiplying a number by powers of 10. I can explain the relationship in the placement of the decimal point when a decimal is multiplied or divided by powers of 10. Ways to use this resource: supplement whole-class math instruction; use in math centers, in small groups—for intervention and reteaching. Print in color or gray-scale. Option: Task cards can be cut out and laminated. Hole-punch and put them on a ring or store them in plastic bags—to use over again. Terms Copyright © Classaroundthecorner.com. All rights reserved by author. This product is to be used by the original purchaser only. Personal Note We want you to be satisfied with our products and we make sure we do everything in our power to provide you with quality resources. Any issues, suggestions, questions please email: Classaroundthecorner@gmail.com. Thank you so much for shopping with us. Please visit our Class around the Corner Shop, for more growth mind-set resources.
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3.NBT.3 THINK ON YOUR FEET MATH! Interactive Test Prep Game— Multiples of Ten

3.NBT.3 THINK ON YOUR FEET MATH! Interactive Test Prep Game— Multiples of Ten

3.NBT.3 THINK ON YOUR FEET MATH! Interactive Test Prep Game— Multiples of Ten “Think on Your Feet!” Game – a better-than-Jeopardy interactive game to reinforce students’ practice and mastery of 3.NBT.3: 3.NBT.3 Multiply one-digit whole numbers by multiples of 10 in the range 10-90 (e.g., 9 × 80, 5 × 60) using strategies based on place value and properties of operations. Enjoy the fast-paced questions with hyperlinks, sounds, keeping score, and eye-catching visuals. Based on the latest Growth Mindset developments of successful student engagement and collaboration. This exciting and engaging game is laid out in Easy, Medium, Hard, Tell Me a Story, and STRETCH categories – so that all students at every level can participate. • Interactive PowerPoint designed for computer/doc camera, Promethean and Smart Boards. • No Prep format: Plug in computer and go. • 25 engaging problems to promote fluency, collaboration and accountable talk. • Two ways to master this math standard: 1. The class game. 2. Individual use or small groups recording the answers on a student answer sheet. • Adherence to state and district standards. ~~~ Kid Tested—Educator approved: The feedback from TpT teachers and my fellow teachers at school, who use these grade-level interactive sets of task and game cards, state that kids are engaged and enthused; that the students are focused on the screen, calculating the problems, helping one another with the answers, laughing at the images and animations, and most of all – TALKING OUT LOUD ABOUT MATH. We call it the “WOW” factor! ~~~ ~~~ YOUR STUDENT’S SATISFACTION IS BACKED BY A MONEY-BACK GUARANTEE! ~~~ ACCOUNTABLE TALK: You will see your students become TEAM PLAYERS as they “talk it out” and problem-solve. They can pick an advisor, take a team vote or decide alone for the answers. The game provides immediate reinforcement of correct thinking about math. These 25 engaging problems progressively develop the standard and clarify the entire 3.NBT.3. 3.NBT.3: Multiply one-digit whole numbers by multiples of 10 in the range 10-90 (e.g., 9 × 80, 5 × 60) using strategies based on place value and properties of operations. Terms Copyright © Classaroundthecorner.com. All rights reserved by author. This product is to be used by the original purchaser only.
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Grade 2 THINK ON YOUR FEET MATH! Interactive Test Prep Game—Skip Counting 2.NBT.2

Grade 2 THINK ON YOUR FEET MATH! Interactive Test Prep Game—Skip Counting 2.NBT.2

“Think on Your Feet!” Game – a better-than-Jeopardy interactive game to reinforce students’ practice and mastery of 2.NBT.2 Count within 1000; skip count by 5s, 10s, and 100s—using pictures, symbols and words. • Interactive PowerPoint designed for computer/doc camera and Smart Boards. (66 slides.) • No Prep format: Plug in computer and go. • 20 Word Problems to promote fluency, collaboration and accountable talk. • Adherence to state and district standards. TRY BEFORE YOU BUY: Open the this freebie sampler and try out this engaging “Jeopardy-type” game. Enjoy the fast-paced questions with hyperlinks, sounds, keeping score, and eye-catching visuals. ~~~ Kid Tested—Educator approved: The feedback from teachers across the country and my fellow teachers at school, who use these grade-level interactive sets of task and game cards, state that kids are engaged and enthused; that the students are focused on the screen, calculating the problems, helping one another with the answers, laughing at the images and animations, and most of all – TALKING OUT LOUD ABOUT MATH. We call it the “WOW” factor! ~~~ ACCOUNTABLE TALK: You will see your students become TEAM PLAYERS as they “talk it out” and problem-solve. They can pick an advisor, take a team vote or decide alone for the answers. The game provides immediate reinforcement of correct thinking about math. The 20 word problems progressively develop the 10 “I can” statements and clarify the entire 2.NBT.2. I can count by ones to 1,000. I can count back by ones starting at numbers up to 1,000. I can skip count to 1,000 by 5s. I can skip count to 1,000 by 10s. I can skip count to 1,000 by 100s. I can start with a number and skip count back. I can skip count starting at any number. I can identify patterns when skip counting. I can skip count by 5s, 10s and 100s using number lines. I can count within 1,000 with word problems. Terms Copyright © Classaroundthecorner.com. All rights reserved by author. This product is to be used by the original purchaser only. Personal Note We want you to be satisfied with our products and we make sure we do everything in our power to provide you with quality resources. Any issues, suggestions, questions please email: Classaroundthecorner@gmail.com. Please visit our Class around the Corner Shop, for additional standards using this fantastic teaching tool.
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3.MD.1 Math 3rd Grade NO PREP Task Cards—WHAT TIME IS IT? PRINTABLES

3.MD.1 Math 3rd Grade NO PREP Task Cards—WHAT TIME IS IT? PRINTABLES

3.MD.1 Math 3rd Grade NO PREP Task Cards—WHAT TIME IS IT? PRINTABLES Included are: 24 Math Printable Task Cards—to reinforce students’ practice and mastery of 3.MD.1: Tell and write time to the nearest minute and measure time intervals in minutes. Solve word problems involving addition and subtraction of time intervals in minutes, e.g., by representing the problem on a number line diagram. • CCSS aligned with careful adherence to state and district standards. • No Prep format: Print and go. • Over 50 unique problems that promote math fluency, collaboration and accountable talk. • Answer keys are included. Kid Tested--Educator Approved: These products have generated excellent feedback. A quote: “I couldn’t believe how engaged the kids were in talking about math.” They support research and best practices. You will see your students become participants as they problem-solve and receive instant reinforcement on correct thinking about math. These 24 task cards progressively develop the 6 “I can” statements and clarify the entire 3.MD.1. I can tell and write time to the nearest minute. I can compare an analog clock face with a number line. I can show time on a number line diagram. I can use a number line to add and subtract time. I can solve word problems involving how much time has passed. I can solve word problems related to adding and subtracting minutes. 3.MD.1: Tell and write time to the nearest minute and measure time intervals in minutes. Solve word problems involving addition and subtraction of time intervals in minutes, e.g., by representing the problem on a number line diagram. Ways to use this resource: supplement whole-class math instruction; use in math centers, in small groups—for intervention and reteaching. Print in color or grayscale. Option: Task cards can be cut out and laminated. Hole-punch and put them on a ring or store them in plastic bags—to use over again. Copyright information: Purchasing this product grants permission for use by one teacher in his or her own classroom. If you intend to share with others, please purchase an additional license.
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Grade 3 Math Interactive – Measure and Estimate Volumes and Masses 3.MD.2

Grade 3 Math Interactive – Measure and Estimate Volumes and Masses 3.MD.2

Grade 3 Math Interactive – Measure and Estimate Volumes and Masses 3.MD.2 Included are: Interactive Math PowerPoint Task Cards—to reinforce students’ practice and mastery of 3.MD.2. Measure and estimate liquid volumes and masses of objects, using standard units of grams (g), kilograms (kg), milliliters (mL) and liters (l). You want your students ENGAGED? ~~~The feedback from TpT teachers and my fellow teachers at school, who use these grade-level interactive sets of task cards, state that kids are engaged and enthused; that the students are focused on the screen, calculating the problems, helping one another with the answers, laughing at the images and animations, and most of all – TALKING OUT LOUD ABOUT MATH. ~~~We call it the “WOW” factor!~~~ • Interactive PowerPoint designed for computer/doc camera and Smart Boards. • No Prep format: Plug in computer and go. • 40 Word Problems in two sets of 20 each to promote fluency, collaboration and accountable talk. • Adherence to state and district standards. NOTE: This PowerPoint Tasks Cards resource is designed to be used in the Slide Show View. Please follow the instructions on the slide. Open the preview and try out the engaging problem-solving tasks with eye-catching visuals. These classroom-tested products have generated excellent feedback. A quote: “I couldn’t believe how engaged the kids were in talking about math.” They support research and best practices. You will see your students become participants as they problem-solve and receive instant reinforcement on correct thinking about math. The 40 word problems progressively develop the “I Can” statements of liquid volumes and masses of objects; and clarify the entire 3.MD.2. 3.MD.2. Measure and estimate liquid volumes and masses of objects, using standard units of grams (g), kilograms (kg), milliliters (mL) and liters (l). Add, subtract, multiply, or divide to solve one-step word problems involving masses or volumes that are given in the same units, e.g., by using drawings to represent the problem. Buy this resource and watch your students focus, engage, and enjoy Grade 3 Math Interactive Test Prep.
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4.NBT.4 THINK ON YOUR FEET MATH! Interactive Test Prep Game—Fluently Add & Subtract

4.NBT.4 THINK ON YOUR FEET MATH! Interactive Test Prep Game—Fluently Add & Subtract

4.NBT.4 THINK ON YOUR FEET MATH! Interactive Test Prep Game—Fluently Add & Subtract “Think on Your Feet!” Game – a better-than-Jeopardy interactive game to reinforce students’ practice and mastery of 4.NBT.4: Fluently add and subtract multi-digit whole numbers using the standard algorithm. This exciting and engaging game is laid out in Easy, Medium, Hard, Tell Me a Story, and STRETCH categories – so that every level of student can participate. • Interactive PowerPoint designed for computer/doc camera and Smart Boards. • No Prep format: Plug in computer and go. • 25 engaging problems to promote fluency, collaboration and accountable talk. • Two ways to master this math standard: 1. The class game. 2. Individual use or small groups recording the answers on a student answer sheet. • Adherence to state and district standards. Enjoy the fast-paced questions with hyperlinks, sounds, keeping score, and eye-catching visuals. ~~~ Kid Tested—Educator approved: The feedback from TpT teachers and my fellow teachers at school, who use these grade-level interactive sets of task and game cards, state that kids are engaged and enthused; that the students are focused on the screen, calculating the problems, helping one another with the answers, laughing at the images and animations, and most of all – TALKING OUT LOUD ABOUT MATH. We call it the “WOW” factor! ~~~ ~~~ YOUR SATISFACTION IS BACKED BY A MONEY-BACK GUARANTEE! ~~~ ACCOUNTABLE TALK: You will see your students become TEAM PLAYERS as they “talk it out” and problem-solve. They can pick an advisor, take a team vote or decide alone for the answers. The game provides immediate reinforcement of correct thinking about math. These 25 engaging problems progressively develop the standard and clarify the entire 4.NBT.4. 4.NBT.4: Fluently add and subtract multi-digit whole numbers using the standard algorithm. Terms Copyright © Classaroundthecorner.com. All rights reserved by author. This product is to be used by the original purchaser only.
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I Have, Who Has… 3rd Grade TIME 3.MD.1 To the Nearest Minute

I Have, Who Has… 3rd Grade TIME 3.MD.1 To the Nearest Minute

Our “I have, Who has…” activities are designed to reach all students at their level so that they can master math through repeated practice. Aligned to Common Core: 3.MD.1 Tell and write time clocks to the nearest minute…. Description: Answer Keys and 30 Game Cards Included This game can be played as a class, small group, or individually. There are a total of 30 game cards covering time to the nearest 5 minutes. An answer key is provided so that you can easily follow the progression/sequence of the game and ensure that the students have the correct answers. ~~Idea: Laminate and then cut out the time cards so that they can be protected and used repeatedly. ~~~Idea: Print Black and White by changing printer settings to gray scale. ~~~~Idea: Have your class Math Ambassadors work one-on-one with other level students. Game Directions: Time to the nearest minute, I Have, Who Has? To play the game, distribute the cards among the students. The game starts with "I have START card” and ends with the card that has "Let's do it again!". The student with the first card reads both the “I have…” and “Who has…?” parts out loud. Then, the next student that has the card that matches the "who has" time question that was read aloud will read their "I have…" and “Who has…". The game is played until all cards have been read. Terms Copyright © Classaroundthecorner.com. All rights reserved by author. This product is to be used by the original purchaser only. Copying for more than one teacher, classroom, department, school, or school system is prohibited. This product may not be distributed or displayed digitally for public view. Failure to comply is a copyright infringement and a violation of the Digital Millennium Copyright Act (DMCA). Clipart and elements found in this PDF are copyrighted and cannot be extracted and used outside of this file without permission or license. Intended for classroom and personal use ONLY. See product file for clip art and font credits. Personal Note We want you to be satisfied with our products and we make sure we do everything in our power to provide you with quality resources. Any issues, suggestions, questions please email: Classaroundthecorner@gmail.com. Thank you so much for shopping with us. Have fun teaching time to the nearest minute! Please visit our Class around the Corner Shop, for more growth mind-set resources.
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I Have, Who Has… 3rd Grade TIME 3.MD.1 To the Nearest Minute

I Have, Who Has… 3rd Grade TIME 3.MD.1 To the Nearest Minute

I Have, Who Has… 3rd Grade TIME 3.MD.1 To the Nearest Minute Our “I have, Who has…” activities are designed to reach all students at their level so that they can master math through repeated practice. Aligned to Common Core: 3.MD.1 Tell and write time clocks to the nearest minute…. Description: Answer Keys and 30 Game Cards Included This game can be played as a class, small group, or individually. There are a total of 30 game cards covering time to the nearest 5 minutes. An answer key is provided so that you can easily follow the progression/sequence of the game and ensure that the students have the correct answers. ~~Idea: Laminate and then cut out the time cards so that they can be protected and used repeatedly. ~~~Idea: Print Black and White by changing printer settings to gray scale. ~~~~Idea: Have your class work one-on-one with lower level students. Game Directions: Time to the nearest minute, I Have, Who Has? To play the game, distribute the cards among the students. The game starts with "I have START card” and ends with the card that has "Let's do it again!". The student with the first card reads both the “I have…” and “Who has…?” parts out loud. Then, the next student that has the card that matches the "who has" time question that was read aloud will read their "I have…" and “Who has…". The game is played until all cards have been read. Terms Copyright © Classaroundthecorner.com. All rights reserved by author. This product is to be used by the original purchaser only.
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“I Have, Who Has…” 2nd Grade TIME 2.MD.7 To the Nearest 5 Minutes

“I Have, Who Has…” 2nd Grade TIME 2.MD.7 To the Nearest 5 Minutes

Our “I have, Who has…” activities are designed to reach all students at their level so that they can master math through repeated practice. Aligned to Common Core 2.MD.7 Tell and write time clocks to the nearest five minutes…. Description: Answer Keys and 30 Game Cards Included This game can be played as a class, small group, or individually. There are a total of 30 game cards covering time to the nearest 5 minutes. An answer key is provided so that you can easily follow the progression/sequence of the game and ensure that the students have the correct answers. ~~Idea: Laminate and then cut out the time cards so that they can be protected and used repeatedly. ~~~Idea: Print Black and White by changing printer settings to gray scale. ~~~~Idea: Have your classroom Math Ambassadors work one-on-one with other level students. Game Directions: Time to the Nearest 5 minutes I Have, Who Has? To play the game, distribute the cards among the students. The game starts with "I have START card” and ends with the card that has "Let's do it again!". The student with the first card reads both the “I have…” and “Who has…?” parts out loud. Then, the next student that has the card that matches the "who has" time question that was read aloud will read their "I have…" and “Who has…". The game is played until all cards have been read. Terms Copyright © Classaroundthecorner.com. All rights reserved by author. This product is to be used by the original purchaser only. Copying for more than one teacher, classroom, department, school, or school system is prohibited. This product may not be distributed or displayed digitally for public view. Failure to comply is a copyright infringement and a violation of the Digital Millennium Copyright Act (DMCA). Clipart and elements found in this PDF are copyrighted and cannot be extracted and used outside of this file without permission or license. Intended for classroom and personal use ONLY. See product file for clip art and font credits. Personal Note We want you to be satisfied with our products and we make sure we do everything in our power to provide you with quality resources. Any issues, suggestions, questions please email: Classaroundthecorner@gmail.com. Thank you so much for shopping with us. Have fun teaching Time to the nearest 5 minutes! Please visit our Class around the Corner Shop, for more growth mind-set resources.
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2.NBT.6 THINK ON YOUR FEET MATH! Interactive Test Prep Game—ADDING 2-DIGITS 2.NBT.6

2.NBT.6 THINK ON YOUR FEET MATH! Interactive Test Prep Game—ADDING 2-DIGITS 2.NBT.6

“Think on Your Feet!” Game – a better-than-Jeopardy interactive game to reinforce students’ practice and mastery of 2.NBT.6: Add up to four two-digit numbers using strategies based on place value and properties of operations. • Interactive PowerPoint designed for computer/doc camera and Smart Boards. (66 slides.) • No Prep format: Plug in computer and go. • 20 Word Problems to promote fluency, collaboration and accountable talk. • Adherence to state and district standards. TRY BEFORE YOU BUY: Open the this freebie sampler and try out this engaging “Jeopardy-type” game. Enjoy the fast-paced questions with hyperlinks, sounds, keeping score, and eye-catching visuals. ~~~ Kid Tested—Educator approved: The feedback from teachers across the country and my fellow teachers at school, who use these grade-level interactive sets of task and game cards, state that kids are engaged and enthused; that the students are focused on the screen, calculating the problems, helping one another with the answers, laughing at the images and animations, and most of all – TALKING OUT LOUD ABOUT MATH. We call it the “WOW” factor! ~~~ ACCOUNTABLE TALK: You will see your students become TEAM PLAYERS as they “talk it out” and problem-solve. They can pick an advisor, take a team vote or decide alone for the answers. The game provides immediate reinforcement of correct thinking about math. The 20 word problems progressively develop the 6 “I can” statements and clarify the entire 2.NBT.6. I can add up to four two-digit numbers by using doubles. I can add up to four two-digit numbers by “making ten”. I can add up to four two- digit numbers using place value. I can add up to four two- digit numbers using place value with regrouping. I can add up to four two-digit numbers using partial sums. I can use what I know to add two-digit numbers in story problems. Terms Copyright © Classaroundthecorner.com. All rights reserved by author. This product is to be used by the original purchaser only. Personal Note We want you to be satisfied with our products and we make sure we do everything in our power to provide you with quality resources. Any issues, suggestions, questions please email: Classaroundthecorner@gmail.com. Please visit our Class around the Corner Shop, for additional standards using this fantastic teaching tool.
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Grade 2 THINK ON YOUR FEET! Interactive Test Prep Game—Odd and Even 2.OA.3

Grade 2 THINK ON YOUR FEET! Interactive Test Prep Game—Odd and Even 2.OA.3

“Think on Your Feet!” Game is a better-than-Jeopardy interactive game to reinforce students’ practice and mastery of 2.OA.3 Odd and Even Numbers, using picture and story problems. • Interactive PowerPoint designed for computer/doc camera and Smart Boards. • No Prep format: Plug in computer and go. • 20 Word Problems to promote fluency, collaboration and accountable talk. • Adherence to state and district standards. TRY BEFORE YOU BUY: Open the this freebie sampler and try out this engaging “Jeopardy-type” game. Enjoy the fast-paced questions with hyperlinks, sounds, keeping score, and eye-catching visuals. ~~~ Kid Tested—Educator approved: The feedback from TpT teachers and my fellow teachers at school, who use these grade-level interactive sets of task and game cards, state that kids are engaged and enthused; that the students are focused on the screen, calculating the problems, helping one another with the answers, laughing at the images and animations, and most of all – TALKING OUT LOUD ABOUT MATH. We call it the “WOW” factor! ~~~ ACCOUNTABLE TALK: You will see your students become TEAM PLAYERS as they “talk it out” and problem-solve. They can pick an advisor, take a team vote or decide alone for the answers. The game provides immediate reinforcement of correct thinking about math. The 20 word problems progressively develop the 8 “I can” statements and clarify the entire 2.OA.3. I can identify odd or even numbers. I can count the objects and decide if they are odd or even. I can identify odd or even numbers in word problems. I can write an equation that shows an even number as the sum of 2 equal addends. I can look at the addends in an equation and know if the sum is odd or even. I can identify odd or even numbers by skip counting. I can look at the digit in the one’s place and know if it is odd or even. I can identify odd and even numbers through 20. Terms Copyright © Classaroundthecorner.com. All rights reserved by author. This product is to be used by the original purchaser only. Personal Note We want you to be satisfied with our products and we make sure we do everything in our power to provide you with quality resources. Any issues, suggestions, questions please email: Classaroundthecorner@gmail.com. Thank you so much for shopping with us. Please visit our Class around the Corner Shop, for additional standards using this fantastic teaching tool.
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FREEBIE SAMPLER: Grade 2 THINK ON YOUR FEET MATH! Interactive Test Prep Game—Add and Subtract Within

FREEBIE SAMPLER: Grade 2 THINK ON YOUR FEET MATH! Interactive Test Prep Game—Add and Subtract Within

This is a SAMPLER of THINK ON YOUR FEET MATH GAME, similar to Jeopardy that 1,000s of students enjoy. Follow the simple 3-step setup instructions for PowerPoint and try it out. Please visit our Class around the Corner Shop, for the full versions of this fantastic teaching tool. “Think on Your Feet!” Game is a better-than-Jeopardy interactive game to reinforce students’ practice and mastery of 2.OA.1—Addition and Subtraction within 100, using picture and story problems. • Interactive PowerPoint designed for computer/doc camera and Smart Boards. • No Prep format: Plug in computer and go. • 20 Word Problems to promote fluency, collaboration and accountable talk. • Adherence to state and district standards. ~~~ Kid Tested—Educator approved: The feedback from teachers across the country and my fellow teachers at school, who use these grade-level interactive sets of task and game cards, state that kids are engaged and enthused; that the students are focused on the screen, calculating the problems, helping one another with the answers, laughing at the images and animations, and most of all – TALKING OUT LOUD ABOUT MATH. We call it the “WOW” factor! ~~~ ACCOUNTABLE TALK: You will see your students become TEAM PLAYERS as they “talk it out” and problem-solve. They can pick an advisor, take a team vote or decide alone for the answers. The game provides immediate reinforcement of correct thinking about math. The 25 word problems progressively develop the 15 “I can” statements and clarify the entire 2.OA.1. I can add and subtract numbers fluently within 100. I can subtract and add numbers to find an unknown result. I can add to a number to find an unknown change. I can take from a number to find an unknown result. I can take from a number to find an unknown start. I can take from a number to find an unknown change. I can add to a number to find an unknown start. I can put together numbers to find an unknown total. I can take apart numbers to find an unknown total. I can take from numbers to find an unknown addend. I can put together numbers to find an unknown addend. I can compare numbers to find how many more. I can compare numbers to find how many fewer. I can fluently add and subtract two-step word problems. I can use a symbol for an unknown number to solve an equation. Personal Note We want you to be satisfied with our products and we make sure we do everything in our power to provide you with quality resources. Any issues, suggestions, questions please email: Classaroundthecorner@gmail.com.
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3rd Grade I Have, Who Has…  3.NBT.3 MULTIPLES ARE EASY

3rd Grade I Have, Who Has… 3.NBT.3 MULTIPLES ARE EASY

Our “I have, Who has…” activities are designed to reach all students at their level so that they can master math through repeated practice. Aligned to Common Core 3.NBT.3 Multiply one-digit whole numbers by multiples of 10 in the range 10-90 using strategies based on place value and properties of operations. Description: Answer Keys and 30 Game Cards Included This game can be played as a class, small group, or individually. There are a total of 30 game cards covering all aspects of adding and subtracting 10 or 100. An answer key is provided so that you can easily follow the progression/sequence of the game and ensure that the students have the correct answers. ~~Idea: Laminate and then cut out the cards so that they can be protected and used repeatedly. ~~~Idea: Print Black and White by changing printer settings to gray scale. ~~~~Idea: Have your classroom Math Ambassadors work one-on-one with other level students. Game Directions: Multiples Are Easy To play the game, distribute the cards among the students. The game starts with "I have START card” and ends with the card that has "Let's do it again!". The student with the first card reads both the “I have…” and “Who has…?” parts out loud. Then, the next student that has the card that matches the "who has" time question that was read aloud will read their "I have…" and “Who has…". The game is played until all cards have been read. Terms Copyright © Classaroundthecorner.com. All rights reserved by author. This product is to be used by the original purchaser only. Copying for more than one teacher, classroom, department, school, or school system is prohibited. This product may not be distributed or displayed digitally for public view. Failure to comply is a copyright infringement and a violation of the Digital Millennium Copyright Act (DMCA). Clipart and elements found in this PDF are copyrighted and cannot be extracted and used outside of this file without permission or license. Intended for classroom and personal use ONLY. See product file for clip art and font credits. Personal Note We want you to be satisfied with our products and we make sure we do everything in our power to provide you with quality resources. Any issues, suggestions, questions please email: Classaroundthecorner@gmail.com. Thank you so much for shopping with us. Have fun teaching I have, who has, with multiples of ten! Please visit our Class around the Corner Shop, for more growth mind-set resources.
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Grade 2 THINK ON YOUR FEET MATH! Interactive Test Prep Game— Add/Subtract within 100 2.NBT.5

Grade 2 THINK ON YOUR FEET MATH! Interactive Test Prep Game— Add/Subtract within 100 2.NBT.5

“Think on Your Feet!” Game – a better-than-Jeopardy interactive game to reinforce students’ practice and mastery of 2.NBT.5 – Add and Subtract within 100 using strategies and word problems. • Interactive PowerPoint designed for computer/doc camera and Smart Boards. (67 slides) • No Prep format: Plug in computer and go. • 20 Word Problems to promote fluency, collaboration and accountable talk. • Adherence to state and district standards. TRY BEFORE YOU BUY: Open the this freebie sampler and try out this engaging “Jeopardy-type” game. Enjoy the fast-paced questions with hyperlinks, sounds, keeping score, and eye-catching visuals. ~~~ Kid Tested—Educator approved: The feedback from teachers across the country and my fellow teachers at school, who use these grade-level interactive sets of task and game cards, state that kids are engaged and enthused; that the students are focused on the screen, calculating the problems, helping one another with the answers, laughing at the images and animations, and most of all – TALKING OUT LOUD ABOUT MATH. We call it the “WOW” factor! ~~~ ACCOUNTABLE TALK: You will see your students become TEAM PLAYERS as they “talk it out” and problem-solve. They can pick an advisor, take a team vote or decide alone for the answers. The game provides immediate reinforcement of correct thinking about math. The 20 word problems progressively develop the 6 “I can” statements and clarify the entire 2.NBT.5. I can use what I know about place value to add and subtract tens and ones. I can use what I know about regrouping to add and subtract tens and ones. I can add and subtract with a hundred chart. I can add and subtract using regrouping with a hundred chart. I can use a number line to add and subtract tens and ones. I can add by making tens (and by using other compensation strategies.) Terms Copyright © Classaroundthecorner.com. All rights reserved by author. This product is to be used by the original purchaser only. Personal Note We want you to be satisfied with our products and we make sure we do everything in our power to provide you with quality resources. Any issues, suggestions, questions please email: Classaroundthecorner@gmail.com. Please visit our Class around the Corner Shop, for additional standards using this fantastic teaching tool.
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Grade 2 THINK ON YOUR FEET MATH! Interactive Test Prep Game— Addition with Arrays 2.OA.4

Grade 2 THINK ON YOUR FEET MATH! Interactive Test Prep Game— Addition with Arrays 2.OA.4

“Think on Your Feet!” Game – a better-than-Jeopardy interactive game to reinforce students’ practice and mastery of 2.OA.4 – Addition with Arrays. • Interactive PowerPoint designed for computer/doc camera and Smart Boards. (66 slides.) • No Prep format: Plug in computer and go. • 20 Word Problems to promote fluency, collaboration and accountable talk. • Adherence to state and district standards. TRY BEFORE YOU BUY: Open the this freebie sampler and try out this engaging “Jeopardy-type” game. Enjoy the fast-paced questions with hyperlinks, sounds, keeping score, and eye-catching visuals. ~~~ Kid Tested—Educator approved: The feedback from teachers across the country and my fellow teachers at school, who use these grade-level interactive sets of task and game cards, state that kids are engaged and enthused; that the students are focused on the screen, calculating the problems, helping one another with the answers, laughing at the images and animations, and most of all – TALKING OUT LOUD ABOUT MATH. We call it the “WOW” factor! ~~~ ACCOUNTABLE TALK: You will see your students become TEAM PLAYERS as they “talk it out” and problem-solve. They can pick an advisor, take a team vote or decide alone for the answers. The game provides immediate reinforcement of correct thinking about math. The 20 word problems progressively develop the 7 “I can” statements and clarify the entire 2.OA.4. I can identify how many groups are in a problem. I can find the total number of objects in groups. I can identify rows and columns in arrays. I can decompose arrays and use repeated addition to solve problems. I can solve addition problems using equal groups in arrays. I can solve problems that have up to 5 rows and 5 columns in arrays. I can use repeated addition in arrays to learn multiplication. Terms Copyright © Classaroundthecorner.com. All rights reserved by author. This product is to be used by the original purchaser only. Personal Note We want you to be satisfied with our products and we make sure we do everything in our power to provide you with quality resources. Any issues, suggestions, questions please email: Classaroundthecorner@gmail.com. Please visit our Class around the Corner Shop, for additional standards using this fantastic teaching tool.
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4.MD.1 Math 4TH Grade NO PREP Task Cards—MEASUREMENT PRINTABLES

4.MD.1 Math 4TH Grade NO PREP Task Cards—MEASUREMENT PRINTABLES

Included are: 28 Math Printable Task Cards—to reinforce students’ practice and mastery of 4.MD.1: Know relative sizes of measurement units within one system of units including km, m, cm; kg, g; lb, oz.; l, ml; hr, min, sec. Within a single system of measurement, express measurements in a larger unit in terms of a smaller unit. Record measurement equivalents in a two-column table. • CCSS aligned with careful adherence to state and district standards. • No Prep format: Print and go. • Over 80 unique problems that promote math fluency, collaboration and accountable talk. • Answer keys are included. • Write Your Own Math Story • Student work-space “Show Your Work” printouts are included. Kid Tested--Educator Approved: These products have generated excellent feedback. A quote: “I couldn’t believe how engaged the kids were in talking about math.” They support research and best practices. You will see your students become participants as they problem-solve and receive instant reinforcement on correct thinking about math. These 28 task cards progressively develop the 7 “I can” statements and clarify the entire 4.MD.1. I can explain and use the units of metric length and distance. I can explain and use the units of metric mass. I can explain and use the units of metric volume. I can explain and use the units of time measurement. I can explain and use the units of weight measurement. I can explain and use the units of standard length and distance. I can explain and use standard units of measure for volume. Ways to use this resource: supplement whole-class math instruction; use in math centers, in small groups—for intervention and reteaching. Print in color or gray-scale. Option: Task cards can be cut out and laminated. Hole-punch and put them on a ring or store them in plastic bags—to use over again. Copyright information: Purchasing this product grants permission for use by one teacher in his or her own classroom. If you intend to share with others, please purchase an additional license. Personal Note We want you to be satisfied with our products and we make sure we do everything in our power to provide you with quality resources. Any issues, suggestions, questions please email: Classaroundthecorner@gmail.com. Thank you so much for shopping with us. Please visit our Class around the Corner Shop, for more growth mind-set resources.
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I Have, Who Has… 3rd Grade TIME 3.NBT.2 Adding and Subtract Within 1,000

I Have, Who Has… 3rd Grade TIME 3.NBT.2 Adding and Subtract Within 1,000

Our “I have, Who has…” activities are designed to reach all students at their level so that they can master math through repeated practice. Aligned to Common Core: 3.NBT.2 adding and subtract within 1,000…. Description: Answer Keys and 30 Game Cards Included This game can be played as a class, small group, or individually. There are a total of 30 game cards covering adding and subtract within 1,000. An answer key is provided so that you can easily follow the progression/sequence of the game and ensure that the students have the correct answers. ~~Idea: Laminate and then cut out the time cards so that they can be protected and used repeatedly. ~~~Idea: Print Black and White by changing printer settings to gray scale. ~~~~Idea: Have your classroom Math Ambassadors work one-on-one with other level students. Game Directions: Adding and subtract within 1,000, I Have, Who Has? To play the game, distribute the cards among the students. The game starts with "I have START card” and ends with the card that has "Let's do it again!". The student with the first card reads both the “I have…” and “Who has…?” parts out loud. Then, the next student that has the card that matches the "who has" time question that was read aloud will read their "I have…" and “Who has…". The game is played until all cards have been read. Terms Copyright © Classaroundthecorner.com. All rights reserved by author. This product is to be used by the original purchaser only. Copying for more than one teacher, classroom, department, school, or school system is prohibited. This product may not be distributed or displayed digitally for public view. Failure to comply is a copyright infringement and a violation of the Digital Millennium Copyright Act (DMCA). Clipart and elements found in this PDF are copyrighted and cannot be extracted and used outside of this file without permission or license. Intended for classroom and personal use ONLY. See product file for clip art and font credits. Personal Note We want you to be satisfied with our products and we make sure we do everything in our power to provide you with quality resources. Any issues, suggestions, questions please email: Classaroundthecorner@gmail.com. Thank you so much for shopping with us. Have fun teaching adding and subtract within 1,000! Please visit our Class around the Corner Shop, for more growth mind-set resources.
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4.NBT.5 Math NO PREP Task Cards—MULTIPLY 4 DIGIT x 1 DIGIT & 2 DIGIT x 2 DIGIT

4.NBT.5 Math NO PREP Task Cards—MULTIPLY 4 DIGIT x 1 DIGIT & 2 DIGIT x 2 DIGIT

4.NBT.5 Math NO PREP Task Cards—MULTIPLY 4 DIGIT x 1 DIGIT & 2 DIGIT x 2 DIGIT Included are: 24 Math Printable Task Cards—to reinforce students’ practice and mastery of 4.NBT.5: Multiply a whole number of up to four digits by a one-digit whole number, and multiply 2 two digit numbers, using strategies based on place value and the properties of operations. Illustrate and explain the calculation by using equations, rectangular arrays, and/or area models. • CCSS aligned with careful adherence to state and district standards. • No Prep format: Print and go. • Over 55 unique problems that promote math fluency, collaboration and accountable talk. • Answer keys are included. • Write Your Own Math Story. • Student work-space “Show Your Work” printouts are included. Kid Tested--Educator Approved: These products have generated excellent feedback. A quote: “I couldn’t believe how engaged the kids were in talking about math.” They support research and best practices. You will see your students become participants as they problem-solve and receive instant reinforcement on correct thinking about math. These 24 task cards progressively develop the 3 “I can” statements and clarify the entire 4.NBT.5. I can multiply 4 digit by one digit numbers using strategies and properties of operations. I can multiply 2 digit by 2 digit numbers using strategies and properties of operations. I can use words, drawings, and equations to explain multiplication with place value, arrays and area models. 4.NBT.5 Multiply a whole number of up to four digits by a one-digit whole number, and multiply 2 two digit numbers, using strategies based on place value and the properties of operations. Illustrate and explain the calculation by using equations, rectangular arrays, and/or area models. Ways to use this resource: supplement whole-class math instruction; use in math centers, in small groups—for intervention and reteaching. Print in color or gray-scale. Option: Task cards can be cut out and laminated. Hole-punch and put them on a ring or store them in plastic bags—to use over again. Terms Copyright © Classaroundthecorner.com. All rights reserved by author. This product is to be used by the original purchaser only. Copying for more than one teacher, classroom, department, school, or school system is prohibited. Personal Note We want you to be satisfied with our products and we make sure we do everything in our power to provide you with quality resources. Any issues, suggestions, questions please email: Classaroundthecorner@gmail.com. Thank you so much for shopping with us. Check out other resources at my store at https://www.tes.com/teaching-resources/shop/classaroundthecorner.
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5.NBT.1-7 Math Mastery Test Prep - PRINTABLES

5.NBT.1-7 Math Mastery Test Prep - PRINTABLES

Included are: 1st quarter math, 5.NBT standards —to reinforce students’ practice and mastery of 5.NBT.1-7. • CCSS aligned with careful adherence to state and district standards. • No Prep format: Print and go. • Over 70 unique problems that promote math fluency, collaboration and accountable talk. • Answer keys are included. • Student work-space printouts are included. • Designed for “brain friendly” classrooms! With 5th grade assessment style questions, students will build strength to persevere in making sense of problems and to complete them with confidence. Kid Tested--Educator Approved: These products have generated excellent feedback. A quote: “I couldn’t believe how engaged the kids were in talking about math.” They support research and best practices. You will see your students become participants as they problem-solve and receive instant reinforcement on correct thinking about math. Build Collaborative Accountable Talk. These 7 sections progressively develop the “I can” statements and clarify the entire 5.NBT standards. 5.NBT.1 • I can recognize that a digit in one place represents 10 times as much or 1/10 of what it represents. 5.NBT.2 • I can represent powers of 10 using whole number exponents. • I can explain patterns when multiplying a number by powers of 10. • I can explain patterns in the placement of the decimal point when a decimal is multiplied or divided by powers of 10. 5.NBT.3 • I can read and write decimals to thousandths using base-ten numerals, number names, and expanded form. • I can compare decimals using >, =, • I can compare two decimals to the thousandths based on the place value of each digit. 5.NBT.4 • I can round decimals. 5.NBT.5 • I can fluently multiply multi-digit whole numbers. 5.NBT.6 • I can divide a 4-digit dividend by a two-digit divisor to find a quotient with no remainder. • I can use strategies to solve division problems. • I can illustrate and explain division problems. 5.NBT.7 • I can add, subtract, multiply, and divide decimals to hundredths. • I can explain the reasoning used to solve decimal problems in written form. Ways to use this resource: supplement whole-class math instruction; use in math centers, in small groups—for intervention and reteaching. Print in color or grayscale. Copyright information: Purchasing this product grants permission for use by one teacher in his or her own classroom. If you intend to share with others, please purchase an additional license. Please email me at ClassaroundtheCorner@gmail.com if you have any questions.
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McGuffey Eclectic Readers, Speller and Primer - Over a thousand pages

McGuffey Eclectic Readers, Speller and Primer - Over a thousand pages

Download Immediately: McGuffey Eclectic Readers, Speller and Primer Add these 11 McGuffey eBooks to your personal digital library! (Over a thousand pages). For Teachers, Parents and Homeschoolers – Imagine a collection of material that you can freely access, freely use to create your own TES products and lessons for your classroom. You will only be limited by your creativity and your time in producing a prolific amount of quality materials. “From 1836 onward for three-quarters of a century, McGuffey Readers have played a conspicuous part in the education of millions.” --History of the McGuffey Readers With this presentation you can quickly access the links, read the terms of use, and download the eBooks to your digital library. (And smile at the treasure you have found online.) You will not be disappointed.
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1st grade Interactive Math Playlet: We Love Candy Corn

1st grade Interactive Math Playlet: We Love Candy Corn

This is an engaging PowerPoint presentation designed for 1st grade math. A math playlet is a one act play designed for interactive mental math. Your kids will love applying math strategies they’ve learned to the collaborative, real-life interactive story settings. Prep time is minimal—just connect your computer to your document camera or smart board and you are ready to go. Printable task cards are included for discussion or for independent practice. Math playlets are designed to engage all your kids in vigorous math talk. Encourage thoughtful errors and mistakes and talk it out, then celebrate the success. Math playlets not only reinforce math concepts, but also engage learners in reading and communication skills. They are aligned to the standards to help children use their understanding of place value, number lines, and properties of operations to become fluent in applying number operation strategies. MP1 Make sense of problems and persevere in solving them. MP4 Model with mathematics. MP6 Attend to precision. Everything is included for QUICK SETUP AND EASE OF USE. As director you will interact, reinforce concepts, keep the fun and energy levels high, and enjoy the collaboration with your class as students are asked to think about and apply math as the playlet progresses. While “mathematizing” with your students, they will experience curiosity, excitement, humor, team spirit, “what ifs”, “Ah-Ha’s”, drama, and “I got it, I can do this!” Hook your students’ curiosity with the introductory photos and facts that set up the playlet. Students will use models, number lines, and drawings to demonstrate understanding of math reasoning. This resource supports what administrators look for in an interactive math class. I have used interactive playlets when being formally evaluated and have received great feedback from others who have used them also. Please email me at ClassaroundtheCorner@gmail.com if you have any questions. Copyright Information–Limited Use: Purchasing this product grants permission for use by one teacher in his or her own classroom or with a group of Math Ambassadors. If other teachers want to use these resources, please purchase additional licenses. Please visit our Class around the Corner Shop, for more growth mind-set resources.
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