Flowgorithm Exercise

Flowgorithm Exercise

This exercise is aimed at KS3 students that have a basic understanding of Flowgorithm. It can also be used to help students studying GCSE as a simple assessment. It is ideal for a class task or as an extended homework task. Once students have completed this they should have a firm understanding of: Concatenation using Flowgorithm Selection using Flowgorithm
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Data Representation Practice

Data Representation Practice

This activity this aimed at KS4 students, it is ideal as an extended homework task or a class task to help teach: Binary, Denary Hex conversions Binary additional File size conversions
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UPKS2 Computing Planning - E-Safety and Blogging

UPKS2 Computing Planning - E-Safety and Blogging

A unit of work teaching children key e-safety concepts relating to online activity and reputation. Unit focuses upon blogging as an outcomes and structures much of the e-safety related themes around this main activity. Use of a free blogging site is needed, of which there are many avaialble. Teachers should sign up for an education account and set up a user for each of the children they teach. Seven Lessons: LO: To know how to practise good e-safety. LO: To know how online communication can be interpreted in different ways. LO: To identify the features of a strong password. LO: To know how to create and edit a blog. LO: To know that not all the information on the internet is accurate. LO: To know what cyberbullying is and how to protect yourself against it. LO: To know how to comment appropriately on the internet.
duncanjhmacdonald
LWKS2 Computing Planning - E-Safety and Search Engines

LWKS2 Computing Planning - E-Safety and Search Engines

A unit of work teaching children about e-safety relating to the use of search engines. Also included is some teaching of the technical processes behind how engines work. The unit ends with a mini project where children are taught how to use what they have learnt about search engines in order to research an idea relating to their curriculum topic. Seven Lessons: LO: To know how a search engine functions. LO: To know how to use search engines effectively to get appropriate results. LO: To know how to save and share websites safely. LO: To know how webpages are ranked in search results. LO: To know the risks involved in online communication. LO: To know how to select an idea to research. LO: To know how to use a search engine safely to complete research. Unit is targeted at lower key stage 2, but would be suitable for all of key stage 2, if children had not experienced this topic already.
duncanjhmacdonald
Variables, Data types, Input and Selection

Variables, Data types, Input and Selection

This lesson is ideal for helping students use Flowgorithm. It introduces the concepts of variables and data types in Flowgorithm. This can be used at KS3 and KS4 as an introduction to programming. The students will create two flowcharts during this lesson: 1) A very simple one that uses inputs 2) A grade calculator that takes input from the user. Once students have completed this lesson they will be able to use Flowgorithm to: Get the user to enter an input. Use concatenation. Make decisions based on user input. This includes a paper based exercise for the students to use in class or it can be used as homework.
Rethink_Education
Sunflower Lifecycle Sequencer (Simple) - KS2 Literacy

Sunflower Lifecycle Sequencer (Simple) - KS2 Literacy

KS2 Literacy - Sunflower Lifecycle Sequencer (Simple) This is an interactive activity for pupils to sequence the stages of a sunflower’s lifecycle. This is a simple version containing four steps that need to be sequenced. Each picture has a written description with accompanying audio. Pupils are tasked with dragging the pictures into the cyclical diagram and placing them in the right order. Click the winder to rotate the images and press the play button to see and hear the sequence. This is a great resource to use as an introduction to sequencing and explanation writing.
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Seasons Sequencer (Simple) - KS1 Literacy

Seasons Sequencer (Simple) - KS1 Literacy

KS1 Literacy - Seasons Sequencer (Simple) This is an interactive activity for pupils to sequence the seasons. This is a simple version containing four steps that need to be sequenced. Each picture has a written description with accompanying audio. Pupils are tasked with dragging the pictures into the cyclical diagram and placing them in the right order. Click the winder to rotate the images and press the play button to see and hear the sequence. This is a great resource to use as an introduction to sequencing and explanation writing.
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Frog Lifecycle Sequencer (Simple) - KS2 Literacy

Frog Lifecycle Sequencer (Simple) - KS2 Literacy

KS2 Literacy - Frog Lifecycle Sequencer (Simple) This is an interactive activity for pupils to sequence the stages of a frog’s lifecycle. This is a simple version containing four steps that need to be sequenced. Each picture has a written description with accompanying audio. Pupils are tasked with dragging the pictures into the cyclical diagram and placing them in the right order. Click the winder to rotate the images and press the play button to see and hear the sequence. This is a great resource to use as an introduction to sequencing and explanation writing.
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A Hedgehog's Year Lifecycle Sequencer (Simple) - KS2 Literacy

A Hedgehog's Year Lifecycle Sequencer (Simple) - KS2 Literacy

KS2 Literacy - Hedgehog Lifecycle Sequencer (Simple) This is an interactive activity for pupils to sequence the stages of hedgehog’s lifecycle. This is a simple version containing four steps that need to be sequenced. Each picture has a written description with accompanying audio. Pupils are tasked with dragging the pictures into the cyclical diagram and placing them in the right order. Click the winder to rotate the images and press the play button to see and hear the sequence. This is a great resource to use as an introduction to sequencing and explanation writing.
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Create a Presentation Activity - Making a Picture on the Computer - KS1 Literacy

Create a Presentation Activity - Making a Picture on the Computer - KS1 Literacy

KS1 Literacy - Create and Interactive Presentation - Making a Picture on the Computer This is an interactive activity for exploring instructional language. As a whole-class activity, click through the presentation on making a picture on the computer to create a set of instructions. Rehearse with the pupils how they would instruct in the imperative mood or the impersonal, second person, present tense etc.
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Interactive Sequencer - Making a Picture on the Computer - KS1 Literacy

Interactive Sequencer - Making a Picture on the Computer - KS1 Literacy

KS1 Literacy - Interactive Sequencer - Making a Picture on the Computer This is an interactive sequencing activity. Pupils begin by reviewing the instructions to make a picture on the computer, and are then tasked with dragging them into the timeline in the correct order. The sequence can be played back to check if it sounds and looks right. Students can then add their own captions to the images, providing more detail and description. This is a great resource for pupils to explore independently or in small groups.
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Information Worksheet - Vehicles - KS1/KS2 Literacy

Information Worksheet - Vehicles - KS1/KS2 Literacy

KS1/KS2 Literacy - Vehicles - Information Worksheet This worksheet contains images of different vehicles with a blank space underneath for pupils to record the information they know about each vehicle. This is a great resource to use as the basis for a writing task. Pupils can expand on the notes they have taken for vehicles by developing it into an information booklet.
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Butterfly Lifecycle Sequencer (Simple) - KS2 Literacy

Butterfly Lifecycle Sequencer (Simple) - KS2 Literacy

KS2 Literacy - Butterfly Lifecycle Sequencer (Simple) This is an interactive activity for pupils to sequence the stages of a butterfly’s lifecycle. This is a simple version containing four steps that need to be sequenced. Each picture has a written description with accompanying audio. Pupils are tasked with dragging the pictures into the cyclical diagram and placing them in the right order. Click the winder to rotate the images and press the play button to see and hear the sequence. This is a great resource to use as an introduction to sequencing and explanation writing.
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Information Worksheet - Planets and Space - KS1/KS2 Literacy

Information Worksheet - Planets and Space - KS1/KS2 Literacy

KS1/KS2 Literacy - Planets and Space - Information Worksheet This worksheet contains images of different planets and space with a blank space underneath for pupils to record the information they know about each. This is a great resource to use as the basis for a writing task. Pupils can expand on the notes they have taken for planets and space by developing it into an information booklet.
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Information Worksheet - Plants and Trees - KS1/KS2 Literacy

Information Worksheet - Plants and Trees - KS1/KS2 Literacy

KS1/KS2 Literacy - Plants and Trees - Information Worksheet This worksheet contains images of different plants and trees with a blank space underneath for pupils to record the information they know about each plant. This is a great resource to use as the basis for a writing task. Pupils can expand on the notes they have taken for plants by developing it into an information booklet.
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Interactive Information Website - Vehicles - KS2 Literacy

Interactive Information Website - Vehicles - KS2 Literacy

KS2 Literacy - Vehicles Interactive Information Website This mock website provides an alternative way of presenting information.It allows pupils to search for information safely within a carefully written and closed environment. Pupils use the links to navigate around and find key items of information or enter their own search criteria. This is a great resource to use for the basis of writing an information booklet or text. Students can explore the website independently or in groups, making notes on the key information throughout.
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Interactive Information Website - Toys - KS2 Literacy

Interactive Information Website - Toys - KS2 Literacy

KS2 Literacy - Toys Interactive Information Website This mock website provides an alternative way of presenting information.It allows pupils to search for information safely within a carefully written and closed environment. Pupils use the links to navigate around and find key items of information or enter their own search criteria. This is a great resource to use for the basis of writing an information booklet or text. Students can explore the website independently or in groups, making notes on the key information throughout.
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Label maker - Vehicles - KS1 Literacy

Label maker - Vehicles - KS1 Literacy

KS1 Literacy - Vehicles Label Maker An interactive tool for making labels, captions for a non-fiction display or captions for a class book about vehicles. Choose an image for your label or select the blank option to draw your own picture. Set the background, text, border colours and border pattern. Use the label option to add a short title or the caption option to add longer text to your label.
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Interactive Information Website - Planets and Space - KS2 Literacy

Interactive Information Website - Planets and Space - KS2 Literacy

KS2 Literacy - Planets and Space Interactive Information Website This mock website provides an alternative way of presenting information.It allows pupils to search for information safely within a carefully written and closed environment. Pupils use the links to navigate around and find key items of information or enter their own search criteria. This is a great resource to use for the basis of writing an information booklet or text. Students can explore the website independently or in groups, making notes on the key information throughout.
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Label maker - Planets and Space - KS1 Literacy

Label maker - Planets and Space - KS1 Literacy

KS1 Literacy - Planets and Space Label Maker An interactive tool for making labels, captions for a non-fiction display or captions for a class book about vehicles. Choose an image for your label or select the blank option to draw your own picture. Set the background, text, border colours and border pattern. Use the label option to add a short title or the caption option to add longer text to your label.
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Interactive Information Website - Plants and Trees - KS2 Literacy

Interactive Information Website - Plants and Trees - KS2 Literacy

KS2 Literacy - Plants and Trees Interactive Information Website This mock website provides an alternative way of presenting information.It allows pupils to search for information safely within a carefully written and closed environment. Pupils use the links to navigate around and find key items of information or enter their own search criteria. This is a great resource to use for the basis of writing an information booklet or text. Students can explore the website independently or in groups, making notes on the key information throughout.
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Label maker - Plants and Trees - KS1 Literacy

Label maker - Plants and Trees - KS1 Literacy

KS1 Literacy - Plants and Trees Label Maker An interactive tool for making labels, captions for a non-fiction display or captions for a class book about plants and trees. Choose an image for your label or select the blank option to draw your own picture. Set the background, text, border colours and border pattern. Use the label option to add a short title or the caption option to add longer text to your label.
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Label maker - Minibeasts, Reptiles and Amphibians - KS1 Literacy

Label maker - Minibeasts, Reptiles and Amphibians - KS1 Literacy

KS1 Literacy - Minibeasts, Reptiles and Amphibians Label Maker An interactive tool for making labels, captions for a non-fiction display or captions for a class book about minibeasts, reptiles and amphibians. Choose an image for your label or select the blank option to draw your own picture. Set the background, text, border colours and border pattern. Use the label option to add a short title or the caption option to add longer text to your label.
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Interactive Information Website - Minibeasts, Reptiles ad Amphibians - KS2 Literacy

Interactive Information Website - Minibeasts, Reptiles ad Amphibians - KS2 Literacy

KS2 Literacy - Minibeasts, Reptiles ad Amphibians Interactive Information Website This mock website provides an alternative way of presenting information.It allows pupils to search for information safely within a carefully written and closed environment. Pupils use the links to navigate around and find key items of information or enter their own search criteria. This is a great resource to use for the basis of writing an information booklet or text. Students can explore the website independently or in groups, making notes on the key information throughout.
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Interactive Information Website - Mammals and Birds - KS2 Literacy

Interactive Information Website - Mammals and Birds - KS2 Literacy

KS2 Literacy - Mammals and Birds Interactive Information Website This mock website provides an alternative way of presenting information.It allows pupils to search for information safely within a carefully written and closed environment. Pupils use the links to navigate around and find key items of information or enter their own search criteria. This is a great resource to use for the basis of writing an information booklet or text. Students can explore the website independently or in groups, making notes on the key information throughout.
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Label maker - Mammals and Birds - KS1 Literacy

Label maker - Mammals and Birds - KS1 Literacy

KS1 Literacy - Mammals and Birds Label Maker An interactive tool for making labels, captions for a non-fiction display or captions for a class book about mammals and birds. Choose an image for your label or select the blank option to draw your own picture. Set the background, text, border colours and border pattern. Use the label option to add a short title or the caption option to add longer text to your label.
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Woodland Food Cycle Sequencer (Simple) - KS2 Literacy

Woodland Food Cycle Sequencer (Simple) - KS2 Literacy

KS2 Literacy - Woodland Food Cycle Sequencer (Simple) This is an interactive activity for pupils to sequence the stages of the food cycle within woodland. This is a simple version containing four steps that need to be sequenced. Each picture has a written description with accompanying audio. Pupils are tasked with dragging the pictures into the cyclical diagram and placing them in the right order. Click the winder to rotate the images and press the play button to see and hear the sequence. This is a great resource to use as an introduction to sequencing and explanation writing.
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Ring the Bells Interactive Game - Christmas KS1/KS2

Ring the Bells Interactive Game - Christmas KS1/KS2

KS1/KS2 Christmas - Ring the Bells - Interactive Game This is a fun, seasonal interactive game perfect for pupils to play individually, in pairs, or even with the whole class. Pupils are tasked with watching the sequence of bells and then repeating it. Pupils can use visual skills to remember the different colours of the notes, as well as practicing auditory skills in playing back the actual tune. There are three different levels to play at, and a ‘free play’ mode or pupils to compose their own tune.
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Christmas List Interactive Activity - Christmas KS1

Christmas List Interactive Activity - Christmas KS1

KS1 Christmas - Christmas List Interactive Activity This is an interactive template for pupils to write a present list for Father Christmas. Pupils can use the word labels provided or simply type into the boxes on the writing frame. If you are using the labels, click the loud speaker symbol to read out the text.
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Fling the Elf Interactive Game - Christmas KS2

Fling the Elf Interactive Game - Christmas KS2

KS2 Christmas - Fling the Elf - Interactive Game This is a fun, seasonal interactive game perfect for pupils to play individually, in pairs, or even with the whole class. Pupils are tasked with sending the elf on an arc through the air to grab the present and then land safely back in the sack. Pupils need to try and visualise the trajectory, testing their estimation.
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Thank You Letter Interactive Activity - Christmas KS1

Thank You Letter Interactive Activity - Christmas KS1

KS1 Christmas - Thank You Letter Interactive Activity This is an interactive writing frame for pupils to make their own thank you letter or Christmas present label. Pupils can add a variety of images and write their own text . Click the icons on the left to change the border, images, background colour and text colour.
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Christmas Card Designer Interactive Activity - Christmas KS1

Christmas Card Designer Interactive Activity - Christmas KS1

KS1 Christmas - Christmas Card Designer Interactive Activity This is an interactive template for pupils to create a complete Christmas card. It includes the design for the front of the card and a message for inside, as well as an address label and stamp for the envelope. Pupils can choose from two backgrounds and construct a scene using the different objects. Clicking on the rectangles at the top of the screen will enable you to write the address and the content (use the word bank help or type into the boxes).
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Star Drawer Interactive Game - Christmas KS2

Star Drawer Interactive Game - Christmas KS2

KS2 Christmas - Star Drawer - Interactive Game This is a fun, seasonal interactive game perfect for pupils to play individually, in pairs, or even with the whole class. This activity is the virtual equivalent of a floor robot, where children program in instructions to control movement. The context is to draw stars to populate a night sky. Use the step- by-step mode for less confident pupils, and extend by using the ‘loop mode’.
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Scene Builder Interactive Activity - Chinese New Year KS1/KS1

Scene Builder Interactive Activity - Chinese New Year KS1/KS1

KS1/KS1 Chinese New Year - Scene Builder Interactive Activity This is an illustrated interactive activity for pupils to retell the ancient Chinese story of the Naming of the Years (the traditional Chinese story of how each year became named after a particular animal). This activity has 3 background scenes for pupils to re-tell the story, or write their own versions. Characters can be dragged into place. There is an optional text area for pupils to type in their own words. This is a useful resource to use in the run-up to the Chinese New Year.
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Chameleon Catcher Interactive Game - KS1/KS2 Geometry

Chameleon Catcher Interactive Game - KS1/KS2 Geometry

KS1/KS2 Geometry - Chameleon Catcher Interactive Game This interactive activity requires pupils to use angles and distance to help the chameleon catch all the flies. Pupils give instructions to move the chameleon to catch the flies by working out the direction and distance required. There is ‘angle help’ to help pupils understand a turn as an angle. This game provides a great opportunity to discuss direction and position. It is great for use with the whole class or as an independent task for pupils.
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Mouse Chase Interactive Game - KS1 Geometry

Mouse Chase Interactive Game - KS1 Geometry

KS1 Geometry - Mouse Chase Interactive Game This is a two-player interactive game in which pupils must use the arrow commands to direct a mouse to collect the most cheese. The mouse that collects the most cheese is the winner! Encourage pupils to mentally plan a route to the nearest cheese and to think ahead. This is a great game for pupils to play in pairs, or to use with the whole class by splitting pupils into two teams.
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Compass Points and Grid References - Interactive Activity - KS1/KS2 Geometry

Compass Points and Grid References - Interactive Activity - KS1/KS2 Geometry

KS1/KS2 Geometry - Compass Points and Grid References - Interactive Activity This interactive uses co-ordinates, compass points and directional arrows. Pupils use the compass arrows to move the boat around the grid. This activity provides an opportunity to introduce simple grid references, asking pupils to move the boat to certain locations. Pupils can also be tasked with giving direction instructions using coordinates.
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Giving Directions Interactive Activity - KS1 Geometry

Giving Directions Interactive Activity - KS1 Geometry

KS1 Geometry - Giving Directions Interactive Activity This is an interactive activity to model directions and giving instructions. Ask pupils to guide the rocket, snail or shark (depending on which setting you choose) to various places on the grid. This is a useful resource for whole class instruction to introduce grid references. This resource could also be used for pupils to explore giving directions by instructing a partner to move around the grid to reach a certain point.
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