Primary hardware and platforms resources

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Storage devices (Top Trumps)

Storage devices (Top Trumps)

Overview:This lesson teaches students about the different methods of storage using a variation of the popular game - Top Trumps. Learning Objectives: - Explain the need for secondary storage - Describe common storage technologies such as optical, magnetic and solid state - Select suitable storage devices and storage media for a given application and justify their choice using characteristics such as capacity, speed, portability, durability and reliability

By Wolves_CLC

Computing Wordsearch Starter Activity ICT Computers Homework Cover Lesson Plenary

Computing Wordsearch Starter Activity ICT Computers Homework Cover Lesson Plenary

Wordsearch on the theme of 'Computing'. Powerpoint so can be used on the board or printed as a worksheet. Includes space for students to explain the keywords and suggested extension activities. Can take 10 minutes or an hour, depending on which activities the students complete. Ideal for the start of a lesson, a quick filler, a homework, part of a cover lesson or as a plenary on the board with a whiteboard pen. The idea behind these is to get students to become more literate and think independently about the words that could be used to describe the topic being taught. Often the students will pick up on things that you would not normally expect!

By mikedean

Programming Languages Wordsearch Starter Activity ICT Computing Homework Cover Lesson Plenary

Programming Languages Wordsearch Starter Activity ICT Computing Homework Cover Lesson Plenary

Wordsearch on the theme of 'Programming Languages'. Powerpoint so can be used on the board or printed as a worksheet. Includes space for students to explain the keywords and suggested extension activities. Can take 10 minutes or an hour, depending on which activities the students complete. Ideal for the start of a lesson, a quick filler, a homework, part of a cover lesson or as a plenary on the board with a whiteboard pen. The idea behind these is to get students to become more literate and think independently about the words that could be used to describe the topic being taught. Often the students will pick up on things that you would not normally expect!

By mikedean

Year 7  How Computers Work Unit (6 Lessons)

Year 7 How Computers Work Unit (6 Lessons)

An introductory unit aimed at teaching year 7 "How computers work". There are 6 lessons included in this resource, all with LOS and SCs. Some of the lessons have extra files included linking to activities, others have activity suggestions included. All resources are fully editable so that further activity or information can be included as desired. Lesson Titles: Lesson 1 - Hardware (Input / Process / Output) Lesson 2 - Hardware (Internal Components) Lesson 3 - Internal Components Presentation Lesson 4 - Binary Numbers Lesson 5 - Registers Lesson 6 - Networks

By BitsOfBytes

Peripheral Devices Digital Systems

Peripheral Devices Digital Systems

About This Product: Students will learn about the variety of peripheral devices and their purposes. They will learn what is internal vs external devices and what is an input vs output device. Includes step by step lesson plan with 4 activities, worksheets and final activity. Year Level: Years 3/4 Curriculum Link Australian Curriculum Years 3 and 4 Content Descriptions Digital Technologies Knowledge and Understanding Identify and explore a range of digital systems with peripheral devices for different purposes, and transmit different types of data (ACTDIK007)   experimenting with different types of digital system components and peripheral devices to perform input, output and storage functions, for example a keyboard, stylus, touch screen, switch scan device or joystick to input instructions; a monitor, printer or tablet to display information; a USB flash drive and external hard drive as storage peripheral devices Resource Type: PDF Number of Pages: 5 Size: 1.32Mb                                             Terms of Use: © Copyright 2016 TeachEzy @ teachezy.com. All rights reserved by author. This product is to be used by the original purchaser only. Copying for more than one teacher or classroom, or for an entire department, school, or school system is prohibited. This product may not be distributed for public view, uploaded to school or district websites, distributed via email, or submitted to file sharing sites such as Amazon Inspire. Failure to comply is a copyright infringement and a violation of the Digital Millennium Copyright Act (DMCA). Intended for single classroom and personal use only.

By TeachEzy

30 Starters to Engage Learners in Computing

30 Starters to Engage Learners in Computing

A high quality resource designed to engage learners form the moment they enter your room. Includes active learning, computational thinking tasks and engaging whole class games. Produced using the new GCSE Computing spec for a number of exam boards. The resource covers almost all key areas of the spec. The resource is ready to use and has been designed to be easily edited - saving you time! The activities can also be used as review or mid point assessments.

By Lexcel

Computing Assessments for each year group

Computing Assessments for each year group

New computing curriculum assessments, one for each year group. These allow termly planning based on the curriculum and clear assessments as evidence for Ofsted and ICT leadership. Each Year group's assessment is split into: Programming; Data handling and multimedia; Digital literacy and Online Technologies; Online Safety; General computer skills. Then further broken down to LA, MA and HA attainment targets.

By akeohane2

Sinclair ZX Spectrum - Computing History Poster #2

Sinclair ZX Spectrum - Computing History Poster #2

Computing history is an important part of IT education. It helps to know one's roots and to have a greater appreciation of today's technology, and it also promotes interest in how things used to be before the days of the smartphone. This poster gives a (very) brief overview on the history of the ZX Spectrum, a computer that defined a generation, alongside some magazine ads and a high-resolution illustration of the device itself. Oh, and the date's on there...wouldn't want to forget that. This package includes one poster in three different sizes: A2, A3 and A4. The images are in .jpg format and are set in print-ready CMYK colour.

By Spacefarer

Apple Macintosh - Computing History Poster #1

Apple Macintosh - Computing History Poster #1

Computing history is an important part of IT education. It helps to know one's roots and to have a greater appreciation of today's technology, and it also promotes interest in how things used to be before the days of the smartphone. This poster gives a (very) brief overview on the history of Apple's "insanely great" Macintosh, alongside some ads from the time of its release and a high-resolution illustration of the device itself. Oh, and the date's on there...kind of an important fact, don't you think? This package includes one poster in three different sizes: A2, A3 and A4. The images are in .jpg format and are set in print-ready CMYK colour.

By Spacefarer

ICT Computing Peripherals KS3 GCSE Wordsearch Crossword Anagram Alphabet Keyword Starter Cover

ICT Computing Peripherals KS3 GCSE Wordsearch Crossword Anagram Alphabet Keyword Starter Cover

1 x wordsearch, 1 x crossword, 1 x anagram sheet and 3 x alphabet brainstormers with the theme of ICT Computing: Peripherals. Includes space for students to explain the keywords and suggested extension activities. Can take 10 minutes or an hour, depending how much you use. Ideal for the start of a lesson, a quick filler, a homework, part of a cover lesson or as a plenary on the board with a whiteboard pen. The idea behind these is to get students to become more literate and think independently about the words that could be used to describe the topic being taught. Often the students will pick up on things that you would not normally expect!

By mikedean

Phones and Tablets Technology Clip Art- 10 Different Colours

Phones and Tablets Technology Clip Art- 10 Different Colours

Phones and Tablets Technology Clip Art for Personal and Commercial Use This set contains 20 clip art images: - Tablets in 10 different colors - Smart phones in 10 different colors Each image is a png file created at 300dpi to ensure high quality, even when enlarged. STEM thinking graphics can be used in promotional marketing, products and logos. They cannot be sold or distributed as clip art. Please include in your product or product description, either my logo (included in the zip file), or a reference to my store. If you have any questions about appropriate use of any of my graphics, please email me at: stemthinkingresources@gmail.com

By STEMthinking