Primary binary resources

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Year 7  How Computers Work Unit (6 Lessons)

Year 7 How Computers Work Unit (6 Lessons)

An introductory unit aimed at teaching year 7 "How computers work". There are 6 lessons included in this resource, all with LOS and SCs. Some of the lessons have extra files included linking to activities, others have activity suggestions included. All resources are fully editable so that further activity or information can be included as desired. Lesson Titles: Lesson 1 - Hardware (Input / Process / Output) Lesson 2 - Hardware (Internal Components) Lesson 3 - Internal Components Presentation Lesson 4 - Binary Numbers Lesson 5 - Registers Lesson 6 - Networks

By BitsOfBytes

Computational thinking starters and plenaries

Computational thinking starters and plenaries

This set of computational thinking starters and plenaries will support the teaching of all aspects of computer science. Ranging from simple to difficult, a great way to develop students ability to think and prepare for new computer science curriculum.

By chris_vidal

ASCII Code game for learning binary/decimal conversion in Excel Spreadsheet

ASCII Code game for learning binary/decimal conversion in Excel Spreadsheet

Make learning about Decimal to Binary and the ASCII code fun with this spreadsheet activity (please note all formulae included in file) Help Video included Convert Decimal to Binary Convert Binary to Decimal See how your name is written in Binary from the ASCII Code file Fun for all ages when you want to teach Binary Convert Using the ASCII Code (provided for characters needed in spreadsheet) Just add to your lesson plan! PLEASE: Don't forget to give a great review! Every 5 star reviewer can claim a free classroom poster on the subject - just email if you feel it needs changing! [][][][][][][][][][][][][][][] Go to my shop on TES resources Many more on the same subject and others Press HERE for more Resources [][][][][][][][][][][][][][][]

By VirtuallyQatarted

30 Starters to Engage Learners in Computing

30 Starters to Engage Learners in Computing

A high quality resource designed to engage learners form the moment they enter your room. Includes active learning, computational thinking tasks and engaging whole class games. Produced using the new GCSE Computing spec for a number of exam boards. The resource covers almost all key areas of the spec. The resource is ready to use and has been designed to be easily edited - saving you time! The activities can also be used as review or mid point assessments.

By Lexcel

Algorithms in Scratch

Algorithms in Scratch

A great scheme of work to introduce KS2 and KS3 students to coding, learning fundamentals of computer programming. Exercises, keyterms, examplars, guidance notes, assessments, student self evaluation and medium term plan supplied. This scheme of work is based on the new national curriculum for computer science.

By chris_vidal

Using Binary - School taster session

Using Binary - School taster session

This is a session that I have put together using ideas gathered from CS Unplugged, and from other sources. Designed to help teach what Binary is, how to count in Binary, and some uses of binary. Have not ran it yet, but hoping for it to last 90-120 minutes, but if not I have some spare images or can ask them to send messages to each other in binary. *** PLEASE NOTE: Some printing needed before hand and you will need to have scissors and glue sticks available on the day (enough for one between two), otherwise everything should be pretty self explanatory. ***

By swattona

Y7 PC Basics Computer Science Project

Y7 PC Basics Computer Science Project

Adapted from resources from Interactive Classroom. My Take on the PC Basics project. Lessons included: L1 -Inputs & Outputs L2 - Human Computer L3 - Health & Safety L4 - Binary L5 - Wireless Networks L6 - Networks L7 - Evaluation All lessons include starter, plenary and homework activities.

By mrfoxinthebox

From Scratch to Python - Introduction into high level computer programming.

From Scratch to Python - Introduction into high level computer programming.

A sound understanding of computing concepts will help students to see how to get the best from systems they use and how to solve problems when things go wrong. This series of lessons will empower students with fundamental computer coding skills to become potential creators of technology, and not limited to users. In addition, they will prepare potential computer science students who would like to study the subject at GCSE level with secure knowledge and computational thinking ability in key stage 2 and 3. This is the introductory lesson, structured in a flexible format to accommodate students with different abilities. It is advisable for students to be taught algorithms in scratch series before moving on to python. There adequate opportunity for students to practise and apply their skills whilst demonstrating/ documenting knowledge and understanding in attached evidence sheets. The lesson structure is simple to follow or teach even if you are not an experienced computer science teacher. This lesson covers the languages, algorithms and computation aspect from the national curriculum for computer science in England and Wales. Students will design, debug, test and discuss and document their own programs. Python Software required to teach this series of lessons can be downloaded from https://www.python.org/downloads/ without cost. Students can take advantage of this opportunity to practise their skills at home. Contact chris_vidal2000@yahoo.com for further advice or support.

By chris_vidal